Player Matchup

Chiron
Chiron
ImDxth
Chiron
Level 146
God Stats
5W - 2L
1,660 SR
Queue Stats
85W - 59L
1,651 Elo+
Party 1
Bellona
Bellona
Oaklythe
Bellona
Level 160
God Stats
4W - 4L
1,538 SR
Queue Stats
59W - 54L
1,509 Elo+
Party 1
Maui
Maui
xLewski
Maui
Level 159
God Stats
4W - 2L
1,417 SR
Queue Stats
116W - 90L
1,567 Elo+
Party 1
Team Averages
Level 155
1,538 SR
1,576 Elo+

VS

Team Averages
Level 87
1,660 SR
1,778 Elo+
Achilles
Achilles
MaverikLegion
Achilles
Level 108
God Stats
29W - 7L
1,902 SR
Queue Stats
68W - 24L
1,742 Elo+
Party 2
Neith
Neith
Walkee6819
Neith
Level 20
God Stats
101W - 28L
1,811 SR
Queue Stats
102W - 29L
1,762 Elo+
Party 2
Ao Kuang
Ao Kuang
final judgemnt
Ao Kuang
Level 133
God Stats
2W - 2L
1,266 SR
Queue Stats
98W - 28L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ImDxth
Chiron
20
10 / 6 / 4
19,264
741
51,148
44,077
24,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Oaklythe
Bellona
17
0 / 8 / 6
14,794
569
15,269
36,254
42,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Maui
xLewski
Maui
20
4 / 3 / 9
18,530
713
16,384
49,144
77,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaverikLegion
Achilles
20
7 / 5 / 8
17,646
679
36,575
40,981
51,252
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
4 / 2 / 11
17,515
674
49,340
23,690
10,915
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
20
6 / 7 / 7
16,757
645
25,384
43,694
35,764
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
14
Kills
17
17
Deaths
14
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
ImDxth
Chiron
10
6
4
2
L
Achilles
MaverikLegion
Achilles
7
5
8
2.2
W
Bellona
Oaklythe
Bellona
0
8
6
0.38
L
Neith
4
2
11
4.75
L
Ao Kuang
6
7
7
1.36
W
Maui
xLewski
Maui
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,801
Damage
111,299
129,475
Taken
108,365
144,786
Mitigated
97,931
27,732
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ImDxth
Chiron
51,148
18,745
2,454
10,247
44,077
24,578
1,305
5,918
38,159
0
147,164
L
Achilles
MaverikLegion
Achilles
36,575
13,272
0
3,733
40,981
51,252
663
4,788
36,193
1,139
67,243
W
Bellona
Oaklythe
Bellona
15,269
4,688
0
4,214
36,254
42,670
680
8,773
27,481
0
57,878
L
Neith
49,340
17,978
0
8,007
23,690
10,915
3,152
4,516
19,174
0
135,817
L
Ao Kuang
25,384
8,625
698
14,405
43,694
35,764
549
7,555
36,139
54,359
4,976
W
Maui
xLewski
Maui
16,384
3,011
3,837
6,980
49,144
77,538
1,016
9,989
39,155
59,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,588
Gold Earned
51,918
283
Minions Killed
266
10
Camps Cleared
10
1,268,217
Distance Traveled
1,365,586
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
19,264
741
141
5
6
433,330
3
L
Achilles
17,646
679
48
2
3
461,214
6
W
Bellona
14,794
569
77
3
3
380,539
5
L
Neith
17,515
674
166
6
1
474,922
2
L
Ao Kuang
16,757
645
52
2
6
429,450
3
W
Maui
18,530
713
65
3
1
454,348
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role