Player Matchup

Da Ji
Da Ji
Game God Gucci
Da Ji
Level 160
God Stats
17W - 10L
1,624 SR
Queue Stats
348W - 330L
1,543 Elo+
Party 1
Ymir
Ymir
GamexGodxDruid
Ymir
Level 160
God Stats
2W - 1L
1,271 SR
Queue Stats
168W - 141L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HazelCapybara66
Morgan Le Fay
Level 160
God Stats
3W - 4L
1,585 SR
Queue Stats
110W - 152L
1,407 Elo+
Solo
Team Averages
Level 160
1,493 SR
1,509 Elo+

VS

Team Averages
Level 124
1,500 SR
1,506 Elo+
Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AirGear_AH
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
M_A_C_A_Q_U_E209
Maui
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
8,914
891
10,801
8,643
4,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 10
7,953
795
4,441
10,301
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
HazelCapybara66
Morgan Le Fay
12
5 / 2 / 7
8,481
848
8,951
7,687
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 11 / 1
7,219
722
8,845
14,039
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
AirGear_AH
Charybdis
10
1 / 2 / 3
7,086
709
3,950
6,211
2,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 1 / 4
6,618
662
3,440
8,618
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
3
4
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
11
1
0.23
L
Charybdis
AirGear_AH
Charybdis
1
2
3
1.25
W
8
1
3
9.5
W
1
1
10
6
W
Morgan Le Fay
HazelCapybara66
Morgan Le Fay
5
2
7
4.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
16,235
26,631
Taken
28,868
16,077
Mitigated
11,728
7,602
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,845
2,847
0
1,686
14,039
5,124
0
6,693
7,346
25,859
0
L
Charybdis
AirGear_AH
Charybdis
3,950
2,284
0
768
6,211
2,097
0
2,994
3,217
0
9,886
W
10,801
2,395
0
2,546
8,643
4,344
1,315
4,382
4,261
0
30,410
W
4,441
1,519
0
3,600
10,301
8,617
370
5,745
4,556
14,019
0
W
Morgan Le Fay
HazelCapybara66
Morgan Le Fay
8,951
1,381
426
1,030
7,687
3,116
1,272
2,111
5,576
39,313
0
L
3,440
1,430
137
1,691
8,618
4,507
0
4,038
4,580
9,630
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
20,923
130
Minions Killed
76
7
Camps Cleared
2
532,146
Distance Traveled
498,166
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,219
722
38
4
2
154,601
3
L
Charybdis
7,086
709
15
2
0
156,743
0
W
Da Ji
8,914
891
48
5
3
191,310
2
W
Ymir
7,953
795
21
2
2
165,696
2
W
Morgan Le Fay
8,481
848
61
6
2
175,140
0
L
Maui
6,618
662
23
2
0
186,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role