Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AL0ND0R
Horus
Level 160
God Stats
7W - 4L
1,724 SR
Queue Stats
451W - 109L
1,833 Elo+
Party 1
Hel
Hel
Darth-GomJ
Hel
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 35L
1,677 Elo+
Party 1
Team Averages
Level 160
1,575 SR
1,670 Elo+

VS

Team Averages
Level 94
1,623 SR
1,402 Elo+
Kukulkan
Kukulkan
MEDYNATRON
Kukulkan
Level 46
God Stats
1W - 1L
1,719 SR
Queue Stats
130W - 196L
1,324 Elo+
Solo
Medusa
Medusa
XI-NeCTaRiiNE
Medusa
Level 127
God Stats
57W - 79L
1,427 SR
Queue Stats
501W - 554L
1,504 Elo+
Solo
Vamana
Vamana
YoungMoneySi11
Vamana
Level 109
God Stats
2W - 3L
1,723 SR
Queue Stats
12W - 20L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 7
7,584
758
5,893
7,893
5,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
AL0ND0R
Horus
12
4 / 0 / 3
8,025
803
3,862
10,218
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

12
3 / 1 / 5
7,429
743
8,524
7,690
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MEDYNATRON
Kukulkan
10
1 / 3 / 1
6,366
637
7,729
7,560
2,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 0
6,162
616
3,230
8,367
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 0 / 2
5,880
588
2,499
5,330
2,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
7
4.5
W
Horus
AL0ND0R
Horus
4
0
3
5.5
W
3
1
5
5.5
L
Kukulkan
MEDYNATRON
Kukulkan
1
3
1
0.5
L
1
5
0
0.2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,279
Damage
13,458
25,801
Taken
21,257
18,099
Mitigated
8,606
18,026
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,893
1,589
1,678
1,264
7,893
5,620
913
2,729
5,164
0
12,055
W
Horus
AL0ND0R
Horus
3,862
1,866
3,455
4,432
10,218
9,307
48
3,639
6,579
0
12,099
W
8,524
714
3,560
3,637
7,690
3,172
462
2,228
5,462
41,065
0
L
Kukulkan
MEDYNATRON
Kukulkan
7,729
406
0
1,300
7,560
2,978
0
3,918
3,642
21,414
0
L
3,230
903
205
1,134
8,367
2,983
0
2,491
5,876
0
13,816
L
2,499
367
665
1,839
5,330
2,645
0
2,160
3,170
0
7,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
18,408
112
Minions Killed
71
8
Camps Cleared
0
515,100
Distance Traveled
480,357
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,584
758
9
1
1
164,398
3
W
Horus
8,025
803
19
2
1
160,590
4
W
Hel
7,429
743
84
8
6
190,112
1
L
Kukulkan
6,366
637
36
4
0
171,355
3
L
Medusa
6,162
616
26
3
0
179,097
1
L
Vamana
5,880
588
9
1
0
129,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role