Player Matchup

Eset
Eset
R3ckless6019
Eset
Level 49
God Stats
4W - 4L
1,562 SR
Queue Stats
110W - 106L
1,441 Elo+
Party 2
Loki
Loki
Tommy2scoops691
Loki
Level 66
God Stats
1W - 4L
1,352 SR
Queue Stats
140W - 131L
1,491 Elo+
Party 2
Charybdis
Charybdis
iTz Steelerz xx
Charybdis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,474 Elo+
Party 2
Merlin
Merlin
imabeast152
Merlin
Level 154
God Stats
2W - 3L
1,654 SR
Queue Stats
70W - 87L
1,495 Elo+
Solo
Shiva
Shiva
xFallen312
Shiva
Level 89
God Stats
3W - 1L
1,673 SR
Queue Stats
126W - 113L
1,548 Elo+
Party 2
Team Averages
Level 93
1,548 SR
1,490 Elo+

VS

Team Averages
Level 142
1,486 SR
1,527 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Initiatejose
Medusa
Level 143
God Stats
7W - 3L
1,639 SR
Queue Stats
291W - 256L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
PereaPowers
Baron Samedi
Level 160
God Stats
3W - 2L
1,672 SR
Queue Stats
188W - 151L
1,566 Elo+
Party 1
Eset
Eset
TakenWendigo981
Eset
Level 106
God Stats
1W - 2L
1,296 SR
Queue Stats
22W - 29L
1,455 Elo+
Solo
Zeus
Zeus
carlos9120
Zeus
Level 157
God Stats
2W - 3L
1,323 SR
Queue Stats
207W - 189L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 6
8,251
750
10,929
11,236
6,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 12
7,393
672
3,784
13,307
9,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
iTz Steelerz xx
Charybdis
13
1 / 5 / 8
7,795
709
6,317
10,263
4,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
18
7 / 3 / 9
9,644
877
26,610
9,860
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
14
4 / 5 / 8
8,277
752
8,938
16,162
10,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
4 / 3 / 17
9,380
853
5,119
17,307
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
7 / 4 / 11
9,232
839
13,805
12,078
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PereaPowers
Baron Samedi
18
7 / 3 / 15
10,195
927
11,826
14,320
15,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 20
8,671
788
4,828
10,937
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 2 / 13
9,977
907
15,927
9,409
3,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
17
Kills
26
26
Deaths
17
43
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
17
4.17
W
Medusa
7
4
11
3.13
W
Baron Samedi
PereaPowers
Baron Samedi
7
3
15
4.83
L
5
6
6
1.33
W
1
5
20
2.2
L
0
7
12
0.86
W
7
2
13
6.75
L
Charybdis
iTz Steelerz xx
Charybdis
1
5
8
1
L
Merlin
7
3
9
3.83
L
Shiva
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,578
Damage
51,505
60,828
Taken
64,051
36,773
Mitigated
47,984
12,320
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,119
449
2,552
4,460
17,307
19,288
270
8,690
8,617
9,777
0
W
Medusa
13,805
4,621
551
745
12,078
4,999
2,086
7,724
4,354
0
22,648
W
Baron Samedi
PereaPowers
Baron Samedi
11,826
938
3,918
5,048
14,320
15,242
314
8,168
6,152
21,240
0
L
10,929
764
2,529
1,947
11,236
6,484
0
7,290
3,946
13,932
0
W
4,828
0
2,817
1,492
10,937
4,572
1,320
7,877
3,060
12,914
0
L
3,784
509
62
318
13,307
9,326
0
7,453
5,854
0
6,040
W
15,927
2,632
1,729
1,246
9,409
3,883
615
5,138
4,271
32,044
0
L
Charybdis
iTz Steelerz xx
Charybdis
6,317
1,748
377
967
10,263
4,677
46
7,288
2,975
0
18,239
L
Merlin
26,610
1,020
832
1,554
9,860
5,331
415
5,574
4,286
48,548
0
L
Shiva
8,938
743
726
3,008
16,162
10,955
0
10,095
6,067
58
15,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
47,455
103
Minions Killed
102
0
Camps Cleared
0
949,807
Distance Traveled
995,824
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,380
853
3
0
0
222,511
2
W
Medusa
9,232
839
17
2
0
191,125
1
W
Baron Samedi
10,195
927
18
2
0
193,376
1
L
Eset
8,251
750
9
1
0
193,305
0
W
Eset
8,671
788
19
2
0
187,354
0
L
Loki
7,393
672
3
0
0
194,141
0
W
Zeus
9,977
907
45
4
0
201,458
0
L
Charybdis
7,795
709
22
2
0
184,091
0
L
Merlin
9,644
877
52
5
0
186,040
0
L
Shiva
8,277
752
17
2
0
192,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role