Player Matchup

Shiva
Shiva
Gold II
Cwead
Shiva
Gold II
Level 148
God Stats
2W - 3L
1,564 SR
Queue Stats
34W - 42L
1,694 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Gunsaxl
Tsukuyomi
Gold V
Level 101
God Stats
24W - 24L
1,436 SR
Queue Stats
182W - 182L
1,742 MMR
Solo
Horus
Horus
Gold I
Jemrud
Horus
Gold I
Level 65
God Stats
12W - 6L
1,899 SR
Queue Stats
131W - 116L
1,695 MMR
Solo
Hou Yi
Hou Yi
Platinum II
RusherKarma
Hou Yi
Platinum II
Level 105
God Stats
0W - 4L
1,209 SR
Queue Stats
56W - 67L
1,740 MMR
Solo
Yu Huang
Yu Huang
Platinum V
whitedragon551
Yu Huang
Platinum V
Level 160
God Stats
5W - 7L
1,523 SR
Queue Stats
240W - 234L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,526 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,637 SR
1,717 MMR
Susano
Susano
Platinum II
Chupérman
Susano
Platinum II
Level 149
God Stats
5W - 2L
1,628 SR
Queue Stats
163W - 134L
1,788 MMR
Solo
Atlas
Atlas
Gold II
LightningWar
Atlas
Gold II
Level 128
God Stats
8W - 6L
1,669 SR
Queue Stats
41W - 40L
1,691 MMR
Solo
Neith
Neith
Platinum III
MiracIeWhip
Neith
Platinum III
Level 148
God Stats
2W - 1L
1,471 SR
Queue Stats
108W - 109L
1,796 MMR
Party 1
Hades
Hades
Gold I
Pharone
Hades
Gold I
Level 141
God Stats
8W - 5L
1,685 SR
Queue Stats
104W - 109L
1,617 MMR
Party 1
Ullr
Ullr
Gold I
PhysicsDZN
Ullr
Gold I
Level 157
God Stats
3W - 1L
1,730 SR
Queue Stats
59W - 49L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cwead
Shiva
16
0 / 7 / 1
10,589
441
13,084
26,321
25,254
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Gunsaxl
Tsukuyomi
15
1 / 9 / 2
10,052
419
10,167
20,548
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Jemrud
Horus
16
2 / 4 / 6
11,455
477
9,023
23,959
34,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
18
2 / 7 / 2
11,562
482
18,458
29,481
12,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
17
4 / 7 / 0
11,462
478
22,524
21,198
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CupidNe ZhaLancelotNemesis

VS

Bans
KaliKhepriTerraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chupérman
Susano
20
9 / 2 / 7
14,288
595
21,118
27,132
13,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 9
13,730
572
12,510
25,063
33,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 2 / 7
14,023
584
18,488
17,904
8,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Pharone
Hades
20
7 / 1 / 8
14,400
600
21,097
30,520
21,205
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 3 / 8
13,730
572
21,048
24,846
12,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
34
34
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Susano
Chupérman
Susano
9
2
7
6.25
L
Shiva
Cwead
Shiva
0
7
1
0.07
L
Tsukuyomi
Gunsaxl
Tsukuyomi
1
9
2
0.22
L
Horus
Jemrud
Horus
2
4
6
1.25
W
8
2
9
6.25
W
5
2
7
4.25
W
Hades
Pharone
Hades
7
1
8
11
W
5
3
8
3
L
Hou Yi
2
7
2
0.43
L
Yu Huang
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,256
Damage
94,261
121,507
Taken
125,465
90,974
Mitigated
89,156
32,868
Healing
55,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Chupérman
Susano
21,118
5,420
0
11,963
27,132
13,304
477
5,743
21,389
0
135,702
L
Shiva
Cwead
Shiva
13,084
1,569
321
5,478
26,321
25,254
0
12,761
13,560
488
86,089
L
Tsukuyomi
Gunsaxl
Tsukuyomi
10,167
2,196
0
5,500
20,548
8,648
0
3,314
17,234
0
86,690
L
Horus
Jemrud
Horus
9,023
2,425
4,478
8,471
23,959
34,220
182
6,801
17,158
381
18,840
W
12,510
3,573
0
9,397
25,063
33,615
1,190
5,970
19,093
46,737
1,417
W
18,488
6,637
0
7,327
17,904
8,449
5,021
7,978
9,926
0
137,493
W
Hades
Pharone
Hades
21,097
3,210
1,577
16,870
30,520
21,205
656
5,450
24,326
104,642
0
W
21,048
8,868
0
8,017
24,846
12,583
6,505
3,005
21,841
0
132,187
L
Hou Yi
18,458
8,274
0
8,120
29,481
12,822
1,128
5,043
24,438
0
112,864
L
Yu Huang
22,524
1,113
0
500
21,198
10,030
1,084
5,543
15,655
107,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
70,171
635
Minions Killed
734
0
Camps Cleared
0
1,988,435
Distance Traveled
2,327,984
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,288
595
170
7
0
552,774
4
L
Shiva
10,589
441
141
6
0
442,989
4
L
Tsukuyomi
10,052
419
123
5
0
355,921
4
L
Horus
11,455
477
13
1
0
446,745
6
W
Atlas
13,730
572
42
2
0
448,260
13
W
Neith
14,023
584
212
9
0
438,598
4
W
Hades
14,400
600
161
7
0
433,880
1
W
Ullr
13,730
572
149
6
0
454,472
3
L
Hou Yi
11,562
482
174
7
0
357,121
1
L
Yu Huang
11,462
478
184
8
0
385,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role