Player Matchup

Pele
Pele
 
Pele
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JoVonz
Xbalanque
Level 27
God Stats
24W - 28L
1,489 SR
Queue Stats
94W - 87L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Kronikoff
Cabrakan
Level 145
God Stats
28W - 36L
1,461 SR
Queue Stats
127W - 147L
1,484 Elo+
Solo
Chang'e
Chang'e
MBQ MAYHEM
Chang'e
Level 160
God Stats
9W - 10L
1,460 SR
Queue Stats
596W - 619L
1,569 Elo+
Solo
Nox
Nox
Roccocó
Nox
Level 139
God Stats
1W - 6L
1,322 SR
Queue Stats
279W - 304L
1,563 Elo+
Solo
Team Averages
Level 122
1,446 SR
1,526 Elo+

VS

Team Averages
Level 112
1,490 SR
1,468 Elo+
Nox
Nox
BUSHWACK YOU
Nox
Level 157
God Stats
162W - 168L
1,550 SR
Queue Stats
185W - 188L
1,534 Elo+
Party 1
Maui
Maui
Blinkii
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,337 Elo+
Solo
Ganesha
Ganesha
DynasSky
Ganesha
Level 61
God Stats
23W - 28L
1,487 SR
Queue Stats
132W - 148L
1,473 Elo+
Solo
Ullr
Ullr
Navajowarmer
Ullr
Level 160
God Stats
43W - 61L
1,515 SR
Queue Stats
533W - 566L
1,480 Elo+
Party 1
Merlin
Merlin
stimee
Merlin
Level 160
God Stats
39W - 72L
1,400 SR
Queue Stats
220W - 215L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 2 / 6
8,447
845
7,754
9,912
5,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
JoVonz
Xbalanque
15
4 / 0 / 7
8,409
841
10,003
8,159
3,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Kronikoff
Cabrakan
14
3 / 1 / 8
8,571
857
5,836
12,668
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
MBQ MAYHEM
Chang'e
14
3 / 0 / 7
7,846
785
6,829
6,027
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 7
7,557
756
4,550
6,304
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
7,457
746
5,073
8,535
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Blinkii
Maui
11
0 / 3 / 0
6,385
639
2,025
7,376
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
DynasSky
Ganesha
13
1 / 4 / 1
7,391
739
3,229
14,155
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 1
6,869
687
4,757
8,991
3,777
Merlin
stimee
Merlin
15
2 / 1 / 1
7,814
781
7,571
7,331
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
14
Kills
5
5
Deaths
14
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
6
3
L
2
5
0
0.4
L
Maui
Blinkii
Maui
0
3
0
0
L
Ganesha
DynasSky
Ganesha
1
4
1
0.38
W
Xbalanque
JoVonz
Xbalanque
4
0
7
7.5
W
Cabrakan
Kronikoff
Cabrakan
3
1
8
7
W
Chang'e
MBQ MAYHEM
Chang'e
3
0
7
6.5
L
0
1
1
0.5
W
1
2
7
2.25
L
Merlin
stimee
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
22,655
43,070
Taken
46,388
33,664
Mitigated
26,034
11,689
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,754
1,448
0
2,409
9,912
5,193
645
4,173
5,739
36
37,769
L
5,073
298
0
1,320
8,535
3,931
0
2,462
6,027
16,713
0
L
Maui
Blinkii
Maui
2,025
618
0
830
7,376
4,387
0
2,791
4,555
8,260
0
L
Ganesha
DynasSky
Ganesha
3,229
104
236
2,056
14,155
10,803
16
6,188
7,793
12,172
0
W
Xbalanque
JoVonz
Xbalanque
10,003
4,905
0
0
8,159
3,938
395
2,169
5,990
0
34,850
W
Cabrakan
Kronikoff
Cabrakan
5,836
1,175
0
2,619
12,668
18,331
351
6,089
6,579
14,546
0
W
Chang'e
MBQ MAYHEM
Chang'e
6,829
848
3,045
3,136
6,027
2,854
366
3,256
2,771
20,460
0
L
4,757
1,972
0
2,255
8,991
3,777
0
1,942
7,037
0
21,106
W
4,550
177
0
480
6,304
3,348
184
2,211
4,093
23,537
0
L
Merlin
stimee
Merlin
7,571
488
0
0
7,331
3,136
0
3,562
3,725
30,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
35,916
237
Minions Killed
134
0
Camps Cleared
0
1,097,672
Distance Traveled
888,816
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,447
845
70
7
0
226,963
5
L
Nox
7,457
746
40
4
0
178,010
0
L
Maui
6,385
639
10
1
0
110,588
0
L
Ganesha
7,391
739
6
1
0
176,841
1
W
Xbalanque
8,409
841
72
7
0
238,508
3
W
Cabrakan
8,571
857
12
1
0
208,466
4
W
Chang'e
7,846
785
35
4
0
222,533
0
L
Ullr
6,869
687
32
3
0
206,096
4
W
Nox
7,557
756
48
5
0
201,202
1
L
Merlin
7,814
781
46
5
0
217,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role