Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
LoKi_JSK
Awilix
Level 29
God Stats
31W - 40L
1,398 SR
Queue Stats
75W - 118L
1,250 Elo+
Party 1
Apollo
Apollo
Vxlueble
Apollo
Level 58
God Stats
5W - 3L
1,797 SR
Queue Stats
210W - 186L
1,468 Elo+
Solo
Team Averages
Level 51
1,565 SR
1,406 Elo+

VS

Team Averages
Level 71
1,651 SR
1,300 Elo+
Danzaburou
Danzaburou
Legenderyxt
Danzaburou
Level 62
God Stats
6W - 2L
1,593 SR
Queue Stats
156W - 231L
1,261 Elo+
Party 2
Shiva
Shiva
THANATH0Z7703
Shiva
Level 63
God Stats
7W - 3L
1,578 SR
Queue Stats
210W - 327L
1,275 Elo+
Party 2
Vulcan
Vulcan
mozquer
Vulcan
Level 88
God Stats
9W - 2L
1,784 SR
Queue Stats
213W - 301L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 5 / 1
6,325
633
4,473
11,982
6,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
LoKi_JSK
Awilix
9
2 / 9 / 2
7,427
743
7,477
12,291
4,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
Vxlueble
Apollo
11
1 / 2 / 1
6,946
695
3,582
9,817
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Legenderyxt
Danzaburou
12
6 / 2 / 6
8,467
847
7,823
6,262
2,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 10
8,291
829
6,640
10,539
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
mozquer
Vulcan
12
8 / 1 / 7
8,690
869
12,323
6,697
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
16
16
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
W
Danzaburou
Legenderyxt
Danzaburou
6
2
6
4.5
L
Awilix
LoKi_JSK
Awilix
2
9
2
0.33
W
2
1
10
7
L
Apollo
Vxlueble
Apollo
1
2
1
0.75
W
Vulcan
mozquer
Vulcan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
26,786
34,090
Taken
23,498
14,495
Mitigated
14,224
3,457
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,473
446
0
1,347
11,982
6,981
0
4,760
7,222
14,534
0
W
Danzaburou
Legenderyxt
Danzaburou
7,823
4,413
0
923
6,262
2,332
1,547
1,798
4,464
0
23,675
L
Awilix
LoKi_JSK
Awilix
7,477
2,931
0
274
12,291
4,027
0
4,737
7,554
0
15,049
W
6,640
500
40
1,443
10,539
9,232
294
2,765
7,774
0
20,062
L
Apollo
Vxlueble
Apollo
3,582
2,020
0
1,836
9,817
3,487
0
2,938
6,879
0
24,784
W
Vulcan
mozquer
Vulcan
12,323
3,688
0
250
6,697
2,660
465
1,051
5,646
28,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,698
Gold Earned
25,448
95
Minions Killed
93
2
Camps Cleared
7
496,684
Distance Traveled
585,874
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,325
633
34
3
0
162,103
1
W
Danzaburou
8,467
847
43
4
3
186,591
2
L
Awilix
7,427
743
18
2
2
160,054
1
W
Shiva
8,291
829
15
2
2
193,166
1
L
Apollo
6,946
695
43
4
0
174,527
2
W
Vulcan
8,690
869
35
4
2
206,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role