Player Matchup

Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FlaccidBanana33
Hou Yi
Level 141
God Stats
1W - 2L
1,687 SR
Queue Stats
120W - 116L
1,571 Elo+
Party 2
Fenrir
Fenrir
LunerTime
Fenrir
Level 67
God Stats
8W - 8L
1,600 SR
Queue Stats
50W - 63L
1,518 Elo+
Party 1
Hades
Hades
SkoomaBandit144
Hades
Level 140
God Stats
11W - 9L
1,653 SR
Queue Stats
94W - 99L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
UraniumHD
Jormungandr
Level 122
God Stats
8W - 5L
1,693 SR
Queue Stats
65W - 66L
1,536 Elo+
Party 1
Team Averages
Level 123
1,627 SR
1,529 Elo+

VS

Team Averages
Level 101
1,491 SR
1,598 Elo+
Ishtar
Ishtar
Bnametas
Ishtar
Level 63
God Stats
1W - 0L
1,810 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 3
Bastet
Bastet
PapaThiqqTTV
Bastet
Level 107
God Stats
10W - 6L
1,662 SR
Queue Stats
435W - 457L
1,615 Elo+
Party 3
Scylla
Scylla
SenpaiSwanky
Scylla
Level 114
God Stats
4W - 2L
1,302 SR
Queue Stats
171W - 152L
1,540 Elo+
Party 4
Thor
Thor
TTVCallMeBrutal
Thor
Level 133
God Stats
3W - 1L
1,430 SR
Queue Stats
86W - 71L
1,579 Elo+
Party 3
Ne Zha
Ne Zha
Tunå
Ne Zha
Level 89
God Stats
1W - 2L
1,253 SR
Queue Stats
152W - 119L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 2
4,877
488
3,106
5,595
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 2
4,307
431
3,548
6,865
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
LunerTime
Fenrir
7
1 / 4 / 3
5,124
512
2,089
7,570
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,999
500
2,734
6,723
2,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
UraniumHD
Jormungandr
10
5 / 3 / 1
6,402
640
3,443
7,290
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bnametas
Ishtar
9
2 / 1 / 1
5,255
526
7,177
6,423
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
11
3 / 0 / 3
6,281
628
4,379
5,688
2,062
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
10
2 / 2 / 2
5,556
556
1,700
3,555
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 2 / 3
6,364
636
6,333
8,130
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Tunå
Ne Zha
9
0 / 2 / 3
5,311
531
2,639
8,652
4,716
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
14
14
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
2
1
W
Ishtar
Bnametas
Ishtar
2
1
1
2.5
L
0
3
2
0.33
L
Fenrir
LunerTime
Fenrir
1
4
3
0.63
W
Bastet
3
0
3
4.5
W
Scylla
2
2
2
1.5
L
0
4
0
0
W
7
2
3
4.25
W
Ne Zha
Tunå
Ne Zha
0
2
3
0.75
L
Jormungandr
UraniumHD
Jormungandr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
22,228
34,043
Taken
32,448
15,413
Mitigated
13,262
9,803
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,106
463
775
3,700
5,595
4,256
0
0
5,595
15,593
0
W
Ishtar
Bnametas
Ishtar
7,177
5,014
0
2,848
6,423
2,337
0
2,038
4,385
0
39,827
L
3,548
1,630
0
939
6,865
2,165
70
186
6,679
0
23,719
L
Fenrir
LunerTime
Fenrir
2,089
671
0
891
7,570
2,816
0
422
7,148
0
23,695
W
Bastet
4,379
813
0
2,436
5,688
2,062
23
2,327
3,281
0
42,080
W
Scylla
1,700
310
0
280
3,555
1,219
0
1,570
1,985
33,781
0
L
2,734
355
31
2,327
6,723
2,579
0
0
6,723
29,307
0
W
6,333
2,040
0
2,232
8,130
2,928
0
1,652
6,478
0
32,814
W
Ne Zha
Tunå
Ne Zha
2,639
792
143
2,359
8,652
4,716
0
1,616
7,036
0
18,117
L
Jormungandr
UraniumHD
Jormungandr
3,443
1,112
0
1,140
7,290
3,597
237
1,092
6,198
38,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
28,767
233
Minions Killed
297
0
Camps Cleared
0
921,855
Distance Traveled
996,430
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,877
488
19
2
0
206,887
4
W
Ishtar
5,255
526
61
6
0
171,013
0
L
Hou Yi
4,307
431
31
3
0
166,495
1
L
Fenrir
5,124
512
48
5
0
205,516
1
W
Bastet
6,281
628
86
9
0
205,464
0
W
Scylla
5,556
556
62
6
0
194,826
1
L
Hades
4,999
500
65
7
0
160,228
2
W
Thor
6,364
636
63
6
0
216,413
0
W
Ne Zha
5,311
531
25
3
0
208,714
1
L
Jormungandr
6,402
640
70
7
0
182,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role