Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bionicat
Bastet
Level 71
God Stats
2W - 2L
1,352 SR
Queue Stats
7W - 4L
1,519 Elo+
Party 1
Janus
Janus
Qxuils
Janus
Level 77
God Stats
3W - 0L
1,526 SR
Queue Stats
110W - 178L
1,323 Elo+
Party 1
Team Averages
Level 99
1,459 SR
1,447 Elo+

VS

Team Averages
Level 138
1,654 SR
1,523 Elo+
Ishtar
Ishtar
Don DaNephilim
Ishtar
Level 154
God Stats
39W - 39L
1,530 SR
Queue Stats
335W - 376L
1,551 Elo+
Party 2
Horus
Horus
Don Surgeon
Horus
Level 156
God Stats
11W - 11L
1,718 SR
Queue Stats
315W - 310L
1,626 Elo+
Party 2
Maui
Maui
Typewryter
Maui
Level 105
God Stats
2W - 2L
1,715 SR
Queue Stats
67W - 90L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
13 / 1 / 8
12,731
849
20,911
17,121
25,022
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Bionicat
Bastet
14
3 / 4 / 10
10,632
709
17,384
14,179
6,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Qxuils
Janus
16
6 / 3 / 11
11,361
757
21,063
10,055
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,363
624
10,757
23,295
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 1
10,162
677
7,735
26,259
28,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 10 / 3
10,065
671
5,166
23,770
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
8
8
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
13
1
8
17
W
Bastet
Bionicat
Bastet
3
4
10
2
L
2
7
1
0.36
L
4
5
1
0.9
W
Janus
Qxuils
Janus
6
3
11
3.83
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,358
Damage
23,658
41,355
Taken
73,324
35,726
Mitigated
57,855
11,142
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
20,911
5,168
0
6,702
17,121
25,022
1,376
2,121
15,000
0
56,092
W
Bastet
Bionicat
Bastet
17,384
4,441
0
3,922
14,179
6,542
683
2,338
11,841
0
37,186
L
10,757
5,559
0
1,361
23,295
11,391
0
7,612
15,305
0
39,084
L
7,735
4,023
1,148
3,548
26,259
28,405
9
7,218
18,643
0
17,820
W
Janus
Qxuils
Janus
21,063
1,182
0
518
10,055
4,162
574
1,566
8,489
45,810
0
L
5,166
1,701
25
2,328
23,770
18,059
0
5,272
18,168
12,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,724
Gold Earned
29,590
161
Minions Killed
97
8
Camps Cleared
1
817,740
Distance Traveled
697,117
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,731
849
68
5
6
297,897
6
W
Bastet
10,632
709
42
3
2
268,626
2
L
Ishtar
9,363
624
75
5
1
214,676
2
L
Horus
10,162
677
13
1
0
263,425
0
W
Janus
11,361
757
51
3
0
251,217
0
L
Maui
10,065
671
9
1
0
219,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role