Player Matchup

Medusa
Medusa
L3v1athany
Medusa
Level 67
God Stats
2W - 1L
1,743 SR
Queue Stats
125W - 128L
1,465 Elo+
Solo
Izanami
Izanami
MiisterMajestyy
Izanami
Level 153
God Stats
15W - 26L
1,405 SR
Queue Stats
1,079W - 1,107L
1,537 Elo+
Party 1
Ares
Ares
ZeoRanger1010
Ares
Level 100
God Stats
1W - 0L
1,566 SR
Queue Stats
17W - 19L
1,459 Elo+
Party 2
Zeus
Zeus
malparido
Zeus
Level 128
God Stats
994W - 895L
1,576 SR
Queue Stats
1,489W - 1,527L
1,526 Elo+
Party 1
Nemesis
Nemesis
xWiccan
Nemesis
Level 149
God Stats
1W - 5L
1,324 SR
Queue Stats
129W - 129L
1,536 Elo+
Party 2
Team Averages
Level 119
1,523 SR
1,505 Elo+

VS

Team Averages
Level 104
1,522 SR
1,488 Elo+
Anubis
Anubis
IronPanTheMan
Anubis
Level 56
God Stats
43W - 41L
1,565 SR
Queue Stats
68W - 70L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
KILLERBLAK777
Cu Chulainn
Level 123
God Stats
14W - 13L
1,685 SR
Queue Stats
74W - 84L
1,474 Elo+
Solo
Charybdis
Charybdis
Kami162005
Charybdis
Level 147
God Stats
1W - 5L
1,274 SR
Queue Stats
201W - 216L
1,417 Elo+
Solo
Skadi
Skadi
ObviousPotato
Skadi
Level 42
God Stats
24W - 17L
1,614 SR
Queue Stats
118W - 116L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Pvp101insession
Baron Samedi
Level 154
God Stats
26W - 20L
1,471 SR
Queue Stats
200W - 190L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L3v1athany
Medusa
16
1 / 0 / 11
10,199
1,020
10,396
8,853
4,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 11
11,217
1,122
18,657
12,602
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 12
12,078
1,208
11,472
15,001
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
17
5 / 2 / 8
11,243
1,124
22,808
10,370
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
xWiccan
Nemesis
16
3 / 1 / 9
10,233
1,023
10,198
10,211
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

261

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,644
964
8,333
15,603
8,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
KILLERBLAK777
Cu Chulainn
15
3 / 3 / 3
10,101
1,010
12,930
19,589
14,794
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Kami162005
Charybdis
15
0 / 2 / 5
9,188
919
8,557
13,842
5,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 2
9,914
991
12,688
14,001
5,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Pvp101insession
Baron Samedi
15
1 / 5 / 3
9,572
957
10,056
14,275
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
19
Kills
7
7
Deaths
19
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cu Chulainn
KILLERBLAK777
Cu Chulainn
3
3
3
1.5
L
Charybdis
Kami162005
Charybdis
0
2
5
1.25
W
Medusa
L3v1athany
Medusa
1
0
11
6.5
W
5
4
11
2.63
L
2
4
2
0.75
L
Baron Samedi
Pvp101insession
Baron Samedi
1
5
3
0.5
W
5
0
12
11
W
Zeus
5
2
8
4.5
W
Nemesis
xWiccan
Nemesis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,531
Damage
52,564
57,037
Taken
77,310
37,519
Mitigated
40,447
5,830
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,333
97
0
1,997
15,603
8,523
0
5,195
10,408
24,677
0
L
Cu Chulainn
KILLERBLAK777
Cu Chulainn
12,930
3,551
0
0
19,589
14,794
0
8,759
10,830
0
30,610
L
Charybdis
Kami162005
Charybdis
8,557
4,154
0
341
13,842
5,681
0
4,915
8,927
0
19,517
W
Medusa
L3v1athany
Medusa
10,396
5,567
0
584
8,853
4,490
0
3,126
5,727
0
30,743
W
18,657
12,394
0
2,429
12,602
5,960
0
4,567
8,035
0
39,894
L
12,688
4,681
0
858
14,001
5,376
0
6,662
7,339
0
39,002
L
Baron Samedi
Pvp101insession
Baron Samedi
10,056
144
2,337
2,243
14,275
6,073
0
8,749
5,526
23,980
0
W
11,472
173
0
1,376
15,001
15,608
0
4,362
10,639
24,161
0
W
Zeus
22,808
1,128
0
0
10,370
5,137
0
4,061
6,309
46,162
0
W
Nemesis
xWiccan
Nemesis
10,198
4,509
0
1,441
10,211
6,324
0
2,273
7,938
0
17,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
48,419
204
Minions Killed
191
12
Camps Cleared
6
989,789
Distance Traveled
940,535
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,644
964
43
4
0
188,485
0
L
Cu Chulainn
10,101
1,010
39
4
2
200,548
3
L
Charybdis
9,188
919
26
3
1
177,807
0
W
Medusa
10,199
1,020
42
4
2
219,779
1
W
Izanami
11,217
1,122
56
6
1
149,517
0
L
Skadi
9,914
991
53
5
1
201,909
1
L
Baron Samedi
9,572
957
30
3
2
171,786
0
W
Ares
12,078
1,208
20
2
1
217,983
0
W
Zeus
11,243
1,124
67
7
6
195,631
1
W
Nemesis
10,233
1,023
19
2
2
206,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role