Player Matchup

Apollo
Apollo
Gold I
Creefus
Apollo
Gold I
Level 160
God Stats
33W - 24L
1,639 SR
Queue Stats
436W - 432L
1,716 MMR
Solo
Camazotz
Camazotz
Platinum III
Hypnhos
Camazotz
Platinum III
Level 128
God Stats
7W - 6L
1,595 SR
Queue Stats
132W - 119L
1,806 MMR
Solo
Aphrodite
Aphrodite
Gold I
Kurisutofa
Aphrodite
Gold I
Level 160
God Stats
2W - 0L
1,798 SR
Queue Stats
194W - 186L
1,696 MMR
Solo
Bacchus
Bacchus
Gold IV
TheQueenInbred
Bacchus
Gold IV
Level 109
God Stats
2W - 0L
1,827 SR
Queue Stats
36W - 20L
1,714 MMR
Solo
Nike
Nike
Gold I
W12ard
Nike
Gold I
Level 64
God Stats
18W - 10L
1,855 SR
Queue Stats
180W - 170L
1,695 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,743 SR
1,725 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,637 SR
1,727 MMR
Thor
Thor
Gold III
ArmpitMan
Thor
Gold III
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 82L
1,768 MMR
Solo
Ymir
Ymir
Gold I
WkeyM1
Ymir
Gold I
Level 45
God Stats
1W - 1L
1,753 SR
Queue Stats
50W - 46L
1,722 MMR
Party 1
Janus
Janus
Platinum V
YoitsDenis
Janus
Platinum V
Level 160
God Stats
8W - 12L
1,522 SR
Queue Stats
573W - 576L
1,758 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
feltcrowd0955
Ne Zha
Platinum IV
Level 115
God Stats
7W - 4L
1,840 SR
Queue Stats
209W - 202L
1,681 MMR
Solo
Charybdis
Charybdis
Platinum IV
xXPity24Xx
Charybdis
Platinum IV
Level 157
God Stats
16W - 17L
1,572 SR
Queue Stats
482W - 475L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Creefus
Apollo
17
4 / 5 / 3
11,404
570
10,800
19,743
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Hypnhos
Camazotz
19
6 / 1 / 9
12,504
625
21,540
24,538
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Kurisutofa
Aphrodite
17
2 / 1 / 5
10,949
547
10,652
14,655
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 11
10,672
534
11,315
14,446
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
W12ard
Nike
18
11 / 2 / 3
11,877
594
12,525
14,631
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliSusanoGuan Yu

VS

Bans
AtlasCupidLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 5 / 5
9,931
497
13,764
19,510
8,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
WkeyM1
Ymir
15
3 / 3 / 4
9,930
497
6,138
16,485
23,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
16
3 / 6 / 2
10,131
507
7,028
12,694
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 2
9,631
482
11,284
20,317
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
xXPity24Xx
Charybdis
17
3 / 5 / 3
10,982
549
12,705
20,009
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
27
Kills
13
13
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
5
1.1
W
Apollo
Creefus
Apollo
4
5
3
1.1
W
Camazotz
Hypnhos
Camazotz
6
1
9
10.5
W
Aphrodite
Kurisutofa
Aphrodite
2
1
5
4.5
W
4
4
11
2.38
W
Nike
W12ard
Nike
11
2
3
6.25
L
Ymir
WkeyM1
Ymir
3
3
4
1.67
L
Janus
3
6
2
0.67
L
1
8
2
0.25
L
Charybdis
xXPity24Xx
Charybdis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,832
Damage
50,919
88,013
Taken
89,015
46,376
Mitigated
59,283
38,384
Healing
25,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,764
3,157
0
5,482
19,510
8,043
0
2,578
16,588
31
84,206
W
Apollo
Creefus
Apollo
10,800
7,832
0
4,531
19,743
7,138
0
3,354
16,317
0
93,507
W
Camazotz
Hypnhos
Camazotz
21,540
7,255
0
18,770
24,538
12,014
539
1,067
22,442
0
105,881
W
Aphrodite
Kurisutofa
Aphrodite
10,652
1,186
2,298
10,402
14,655
7,034
0
4,202
10,192
99,174
0
W
11,315
1,467
0
1,643
14,446
13,279
0
3,268
11,099
34,360
1,742
W
Nike
W12ard
Nike
12,525
2,656
0
740
14,631
6,911
0
1,419
13,014
0
92,352
L
Ymir
WkeyM1
Ymir
6,138
2,059
0
1,554
16,485
23,962
0
6,217
9,805
36,591
732
L
Janus
7,028
869
0
1,140
12,694
5,312
0
5,092
7,448
77,148
0
L
11,284
3,521
0
7,425
20,317
12,970
1,230
1,517
17,654
0
71,010
L
Charybdis
xXPity24Xx
Charybdis
12,705
7,414
0
9,983
20,009
8,996
919
5,944
14,065
0
104,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,406
Gold Earned
50,605
651
Minions Killed
644
0
Camps Cleared
0
2,010,164
Distance Traveled
1,761,100
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,931
497
116
6
0
405,524
3
W
Apollo
11,404
570
153
8
0
379,039
6
W
Camazotz
12,504
625
154
8
0
413,837
5
W
Aphrodite
10,949
547
165
8
0
360,964
3
W
Bacchus
10,672
534
39
2
0
395,804
5
W
Nike
11,877
594
140
7
0
460,520
3
L
Ymir
9,930
497
68
3
0
322,326
1
L
Janus
10,131
507
161
8
0
337,570
4
L
Ne Zha
9,631
482
125
6
0
379,706
6
L
Charybdis
10,982
549
174
9
0
315,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role