Player Matchup

Pele
Pele
CamWow12345
Pele
Level 141
God Stats
1W - 2L
1,573 SR
Queue Stats
126W - 132L
1,476 Elo+
Solo
Danzaburou
Danzaburou
DMitten
Danzaburou
Level 160
God Stats
31W - 34L
1,491 SR
Queue Stats
458W - 457L
1,469 Elo+
Solo
Sol
Sol
DracoMine6
Sol
Level 106
God Stats
14W - 13L
1,561 SR
Queue Stats
304W - 343L
1,481 Elo+
Party 1
Fenrir
Fenrir
Lilly_Pad_
Fenrir
Level 148
God Stats
6W - 2L
1,464 SR
Queue Stats
491W - 504L
1,485 Elo+
Party 1
Hercules
Hercules
coolasauris-rex
Hercules
Level 83
God Stats
98W - 83L
1,533 SR
Queue Stats
149W - 134L
1,486 Elo+
Solo
Team Averages
Level 128
1,524 SR
1,479 Elo+

VS

Team Averages
Level 101
1,531 SR
1,464 Elo+
Kuzenbo
Kuzenbo
OJHovermale
Kuzenbo
Level 89
God Stats
2W - 2L
1,638 SR
Queue Stats
97W - 88L
1,530 Elo+
Solo
Apollo
Apollo
baccarex
Apollo
Level 87
God Stats
1W - 1L
1,654 SR
Queue Stats
30W - 27L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
freakingtaco71
Cliodhna
Level 95
God Stats
0W - 2L
1,320 SR
Queue Stats
27W - 29L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
rokses2
Gilgamesh
Level 106
God Stats
5W - 4L
1,543 SR
Queue Stats
110W - 124L
1,439 Elo+
Party 3
The Morrigan
The Morrigan
xZaiaku
The Morrigan
Level 129
God Stats
1W - 4L
1,501 SR
Queue Stats
569W - 491L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
11,060
582
11,382
14,684
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DMitten
Danzaburou
17
4 / 2 / 1
11,226
591
10,181
16,404
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 4
8,332
439
4,973
13,360
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Lilly_Pad_
Fenrir
13
4 / 4 / 6
9,278
488
5,974
15,629
16,162
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
7 / 1 / 5
10,743
565
22,448
24,991
24,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OJHovermale
Kuzenbo
10
1 / 4 / 3
7,415
390
6,323
15,813
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
baccarex
Apollo
13
4 / 7 / 4
8,816
464
11,832
17,070
7,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
14
1 / 5 / 4
8,638
455
10,697
20,666
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
rokses2
Gilgamesh
14
1 / 2 / 1
8,357
440
10,808
14,244
11,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
xZaiaku
The Morrigan
16
5 / 3 / 3
9,665
509
13,279
9,889
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
21
Kills
12
12
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Danzaburou
DMitten
Danzaburou
4
2
1
2.25
W
0
4
4
0.5
W
Fenrir
Lilly_Pad_
Fenrir
4
4
6
1.75
L
Kuzenbo
OJHovermale
Kuzenbo
1
4
3
0.63
L
Apollo
baccarex
Apollo
4
7
4
0.86
W
Hercules
7
1
5
9.5
L
Cliodhna
1
5
4
0.6
L
Gilgamesh
rokses2
Gilgamesh
1
2
1
0.75
L
The Morrigan
xZaiaku
The Morrigan
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,958
Damage
52,939
85,068
Taken
77,682
59,472
Mitigated
51,556
35,298
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,382
2,432
0
7,047
14,684
7,211
0
2,247
12,437
0
119,241
W
Danzaburou
DMitten
Danzaburou
10,181
3,149
0
9,467
16,404
7,075
990
2,704
13,700
0
103,816
W
4,973
280
0
4,322
13,360
4,736
1,032
6,035
7,325
48,777
0
W
Fenrir
Lilly_Pad_
Fenrir
5,974
1,311
281
2,191
15,629
16,162
0
2,997
12,632
0
23,029
L
Kuzenbo
OJHovermale
Kuzenbo
6,323
2,609
0
1,604
15,813
19,037
0
1,576
14,237
19,455
0
L
Apollo
baccarex
Apollo
11,832
7,580
0
2,065
17,070
7,219
914
72
16,998
0
58,862
W
Hercules
22,448
7,594
0
11,990
24,991
24,288
1,827
4,393
20,598
0
72,160
L
Cliodhna
10,697
2,245
0
7,542
20,666
9,243
0
1,759
18,907
0
65,825
L
Gilgamesh
rokses2
Gilgamesh
10,808
2,856
171
3,311
14,244
11,021
312
120
14,124
42
48,701
L
The Morrigan
xZaiaku
The Morrigan
13,279
2,001
0
1,821
9,889
5,036
0
1,446
8,443
73,945
4,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
42,891
568
Minions Killed
433
0
Camps Cleared
0
1,868,067
Distance Traveled
1,889,858
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,060
582
182
10
0
437,913
1
W
Danzaburou
11,226
591
158
8
0
338,536
1
W
Sol
8,332
439
87
5
0
363,816
6
W
Fenrir
9,278
488
35
2
0
373,908
3
L
Kuzenbo
7,415
390
21
1
0
379,053
6
L
Apollo
8,816
464
92
5
0
347,975
2
W
Hercules
10,743
565
106
6
0
353,894
2
L
Cliodhna
8,638
455
97
5
0
387,533
4
L
Gilgamesh
8,357
440
84
4
0
417,519
2
L
The Morrigan
9,665
509
139
7
0
357,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role