Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Master Tubb
Ratatoskr
Level 123
God Stats
20W - 26L
1,522 SR
Queue Stats
67W - 69L
1,575 Elo+
Party 1
Skadi
Skadi
SkunkSweat
Skadi
Level 154
God Stats
23W - 11L
1,657 SR
Queue Stats
221W - 222L
1,463 Elo+
Party 1
Geb
Geb
aUchihaVendetta
Geb
Level 88
God Stats
2W - 3L
1,490 SR
Queue Stats
18W - 14L
1,523 Elo+
Party 1
Thoth
Thoth
fusionwolf8
Thoth
Level 158
God Stats
2W - 3L
1,503 SR
Queue Stats
115W - 95L
1,551 Elo+
Party 1
Team Averages
Level 126
1,534 SR
1,522 Elo+

VS

Team Averages
Level 108
1,360 SR
1,380 Elo+
Heimdallr
Heimdallr
Apoloo0o
Heimdallr
Level 60
God Stats
6W - 12L
1,289 SR
Queue Stats
121W - 149L
1,479 Elo+
Solo
Cerberus
Cerberus
Aposkiasmos
Cerberus
Level 146
God Stats
13W - 25L
1,322 SR
Queue Stats
148W - 158L
1,309 Elo+
Solo
Poseidon
Poseidon
PaTTyFree
Poseidon
Level 144
God Stats
12W - 19L
1,398 SR
Queue Stats
124W - 152L
1,387 Elo+
Solo
Hel
Hel
TirelessGuerilla
Hel
Level 123
God Stats
3W - 10L
1,372 SR
Queue Stats
189W - 194L
1,376 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 66
God Stats
150W - 170L
1,416 SR
Queue Stats
150W - 170L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 3
7,692
592
6,831
6,917
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Master Tubb
Ratatoskr
12
2 / 1 / 0
7,371
567
4,903
10,777
6,084
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
2 / 1 / 2
6,819
525
5,612
7,378
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 3
6,271
482
2,252
8,697
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 2
7,796
600
8,921
4,780
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apoloo0o
Heimdallr
10
1 / 3 / 0
6,192
476
5,126
10,506
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Aposkiasmos
Cerberus
12
2 / 0 / 0
7,216
555
2,182
8,609
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
PaTTyFree
Poseidon
11
0 / 2 / 0
6,442
496
3,069
4,922
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,846
450
3,373
10,634
4,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 2 / 1
7,095
546
7,442
11,755
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
L
Heimdallr
Apoloo0o
Heimdallr
1
3
0
0.33
L
Cerberus
Aposkiasmos
Cerberus
2
0
0
2
W
Ratatoskr
Master Tubb
Ratatoskr
2
1
0
2
L
Poseidon
PaTTyFree
Poseidon
0
2
0
0
W
Skadi
2
1
2
3
L
0
3
0
0
W
0
0
3
1.5
L
0
2
1
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
21,192
38,549
Taken
46,426
18,563
Mitigated
23,927
16,933
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,831
261
0
5,306
6,917
3,583
0
1,351
5,566
59,923
0
L
Heimdallr
Apoloo0o
Heimdallr
5,126
2,178
0
2,887
10,506
3,850
952
3,487
7,019
0
41,208
L
Cerberus
Aposkiasmos
Cerberus
2,182
296
0
1,877
8,609
3,835
0
1,790
6,775
51,804
0
W
Ratatoskr
Master Tubb
Ratatoskr
4,903
1,511
0
4,347
10,777
6,084
1,044
454
10,323
0
38,753
L
Poseidon
PaTTyFree
Poseidon
3,069
365
0
719
4,922
1,647
0
2,996
1,926
44,784
0
W
Skadi
5,612
2,981
0
3,088
7,378
2,510
1,512
1,317
6,061
0
51,490
L
3,373
552
1,142
3,169
10,634
4,758
216
6,434
4,200
29,064
0
W
2,252
374
0
3,155
8,697
4,431
0
3,942
4,755
7,198
2,836
L
7,442
3,504
0
4,302
11,755
9,837
1,152
2,965
8,055
0
53,305
W
8,921
205
0
1,037
4,780
1,955
60
2,220
2,560
54,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
32,791
354
Minions Killed
399
0
Camps Cleared
0
1,300,342
Distance Traveled
1,230,585
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,692
592
108
8
0
273,054
6
L
Heimdallr
6,192
476
57
4
0
234,455
3
L
Cerberus
7,216
555
123
9
0
258,212
3
W
Ratatoskr
7,371
567
84
6
0
218,130
0
L
Poseidon
6,442
496
80
6
0
268,263
2
W
Skadi
6,819
525
59
5
0
264,110
5
L
Hel
5,846
450
37
3
0
228,314
2
W
Geb
6,271
482
13
1
0
284,347
4
L
Bellona
7,095
546
102
8
0
241,341
0
W
Thoth
7,796
600
90
7
0
260,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role