Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
Brehend
Thor
Platinum II
Level 160
God Stats
12W - 10L
1,722 SR
Queue Stats
320W - 307L
1,815 MMR
Solo
Achilles
Achilles
Platinum I
CaulkConsumer
Achilles
Platinum I
Level 129
God Stats
6W - 15L
1,394 SR
Queue Stats
147W - 145L
1,960 MMR
Solo
Ymir
Ymir
Platinum V
DefiantHaven1
Ymir
Platinum V
Level 142
God Stats
7W - 6L
1,683 SR
Queue Stats
105W - 104L
1,810 MMR
Solo
Yu Huang
Yu Huang
Platinum II
RusherKarma
Yu Huang
Platinum II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,830 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,560 SR
1,783 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,673 SR
1,793 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold II
DrewAD
Yemoja
Gold II
Level 46
God Stats
4W - 1L
1,832 SR
Queue Stats
88W - 66L
1,831 MMR
Solo
Osiris
Osiris
Platinum I
LivelyGhost
Osiris
Platinum I
Level 128
God Stats
2W - 1L
1,451 SR
Queue Stats
134W - 126L
1,932 MMR
Solo
Jing Wei
Jing Wei
Platinum I
camlo
Jing Wei
Platinum I
Level 160
God Stats
41W - 28L
1,696 SR
Queue Stats
381W - 363L
1,808 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
owensf
Tsukuyomi
Platinum IV
Level 122
God Stats
1W - 0L
1,886 SR
Queue Stats
46W - 31L
1,895 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
7,815
372
5,835
8,409
2,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Brehend
Thor
18
1 / 3 / 4
10,421
496
15,109
17,822
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
CaulkConsumer
Achilles
18
6 / 1 / 1
11,221
534
15,029
20,153
21,448
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 4
8,852
422
4,426
20,342
22,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
RusherKarma
Yu Huang
17
1 / 4 / 3
9,872
470
11,689
12,466
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AthenaSusanoHades

VS

Bans
KaliApolloCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 1 / 4
11,320
539
10,575
9,471
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
DrewAD
Yemoja
15
4 / 1 / 7
11,023
525
13,712
18,783
13,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Osiris
17
1 / 3 / 2
10,980
523
8,757
21,106
16,454
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
camlo
Jing Wei
19
3 / 0 / 7
11,499
548
11,179
17,203
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
owensf
Tsukuyomi
17
4 / 4 / 3
10,851
517
8,947
19,462
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
15
15
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Janus
 
Janus
3
1
4
5
L
Thor
Brehend
Thor
1
3
4
1
L
Achilles
CaulkConsumer
Achilles
6
1
1
6.5
L
1
5
4
0.6
W
Yemoja
DrewAD
Yemoja
4
1
7
7.5
W
Osiris
1
3
2
0.67
L
Yu Huang
RusherKarma
Yu Huang
1
4
3
0.63
W
Jing Wei
camlo
Jing Wei
3
0
7
6.5
W
Tsukuyomi
owensf
Tsukuyomi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,088
Damage
53,170
79,192
Taken
86,025
60,983
Mitigated
49,749
19,461
Healing
32,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,835
4,132
0
2,857
8,409
2,624
248
3,570
4,839
0
61,303
W
Janus
 
Janus
10,575
788
0
1,418
9,471
4,110
345
3,681
5,790
103,013
0
L
Thor
Brehend
Thor
15,109
2,683
0
7,145
17,822
8,703
0
2,091
15,587
0
127,710
L
Achilles
CaulkConsumer
Achilles
15,029
3,267
0
6,082
20,153
21,448
0
2,888
17,097
0
80,791
L
4,426
951
0
2,500
20,342
22,287
0
8,140
11,903
23,583
1,515
W
Yemoja
DrewAD
Yemoja
13,712
2,356
6,220
4,445
18,783
13,232
126
5,525
13,258
44,568
7,672
W
Osiris
8,757
2,507
0
3,232
21,106
16,454
0
2,942
18,164
29
85,141
L
Yu Huang
RusherKarma
Yu Huang
11,689
583
0
877
12,466
5,921
22
5,575
6,711
94,812
0
W
Jing Wei
camlo
Jing Wei
11,179
8,936
0
8,450
17,203
7,425
2,452
2,669
14,534
31
108,578
W
Tsukuyomi
owensf
Tsukuyomi
8,947
2,607
0
9,127
19,462
8,528
204
1,771
17,691
0
86,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
55,673
632
Minions Killed
670
0
Camps Cleared
0
1,851,256
Distance Traveled
2,147,214
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,815
372
114
5
0
220,894
4
W
Janus
11,320
539
191
9
0
457,941
8
L
Thor
10,421
496
189
9
0
457,101
7
L
Achilles
11,221
534
142
7
0
421,438
7
L
Ymir
8,852
422
24
1
0
372,200
7
W
Yemoja
11,023
525
59
3
0
401,977
10
W
Osiris
10,980
523
164
8
0
426,851
7
L
Yu Huang
9,872
470
163
8
0
379,623
7
W
Jing Wei
11,499
548
153
7
0
397,401
5
W
Tsukuyomi
10,851
517
103
5
0
463,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role