Player Matchup

Chang'e
Chang'e
BeralShak
Chang'e
Level 121
God Stats
13W - 3L
1,826 SR
Queue Stats
178W - 172L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Herugrims
Tsukuyomi
Level 149
God Stats
5W - 5L
1,506 SR
Queue Stats
213W - 209L
1,547 Elo+
Party 1
Izanami
Izanami
Myersw0w
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,715 Elo+
Party 3
Mulan
Mulan
VireZz
Mulan
Level 66
God Stats
37W - 29L
1,563 SR
Queue Stats
221W - 167L
1,548 Elo+
Party 3
Cerberus
Cerberus
WajkeNn
Cerberus
Level 24
God Stats
8W - 7L
1,462 SR
Queue Stats
43W - 38L
1,530 Elo+
Party 3
Team Averages
Level 74
1,571 SR
1,560 Elo+

VS

Team Averages
Level 40
1,457 SR
1,311 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Intcaperkz
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,151 Elo+
Party 2
King Arthur
King Arthur
LittleМisfortune
King Arthur
Level 39
God Stats
1W - 2L
1,509 SR
Queue Stats
45W - 33L
1,599 Elo+
Solo
Scylla
Scylla
Lloynes
Scylla
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,151 Elo+
Party 2
Atlas
Atlas
Norushin
Atlas
Level 20
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 4L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeralShak
Chang'e
18
5 / 1 / 10
12,503
568
16,049
18,683
8,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Herugrims
Tsukuyomi
19
7 / 2 / 4
13,315
605
17,118
22,024
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Myersw0w
Izanami
17
7 / 3 / 17
12,592
572
29,696
14,478
7,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
VireZz
Mulan
19
9 / 3 / 6
13,574
617
23,116
30,458
31,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
WajkeNn
Cerberus
17
7 / 0 / 19
13,393
609
8,452
22,049
33,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 12 / 3
8,638
393
10,598
28,963
12,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Intcaperkz
Xbalanque
15
1 / 8 / 6
9,191
418
10,820
21,576
10,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LittleМisfortune
King Arthur
10
0 / 2 / 2
7,383
336
2,513
16,103
11,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Lloynes
Scylla
16
6 / 6 / 1
10,872
494
9,449
19,278
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Norushin
Atlas
13
0 / 7 / 6
8,718
396
6,881
30,064
40,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
35
Kills
8
9
Deaths
35
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
12
3
0.21
W
Chang'e
BeralShak
Chang'e
5
1
10
10
W
Tsukuyomi
Herugrims
Tsukuyomi
7
2
4
4.5
L
Xbalanque
Intcaperkz
Xbalanque
1
8
6
0.5
L
King Arthur
LittleМisfortune
King Arthur
0
2
2
0.5
L
Scylla
Lloynes
Scylla
6
6
1
1.08
W
Izanami
Myersw0w
Izanami
7
3
17
5.17
L
Atlas
Norushin
Atlas
0
7
6
0.43
W
Mulan
VireZz
Mulan
9
3
6
4
W
Cerberus
WajkeNn
Cerberus
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,431
Damage
40,261
107,692
Taken
115,984
90,245
Mitigated
84,535
51,052
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,598
4,852
0
2,128
28,963
12,766
0
5,150
23,543
0
59,391
W
Chang'e
BeralShak
Chang'e
16,049
1,243
5,182
9,248
18,683
8,819
3,683
5,364
11,788
92,294
0
W
Tsukuyomi
Herugrims
Tsukuyomi
17,118
3,646
0
10,614
22,024
9,218
5,732
2,947
15,567
23
129,447
L
Xbalanque
Intcaperkz
Xbalanque
10,820
5,816
0
2,474
21,576
10,732
0
6,970
14,466
0
69,828
L
King Arthur
LittleМisfortune
King Arthur
2,513
271
0
1,920
16,103
11,829
0
2,343
13,718
0
30,836
L
Scylla
Lloynes
Scylla
9,449
1,047
0
516
19,278
9,070
0
4,492
14,564
53,051
0
W
Izanami
Myersw0w
Izanami
29,696
23,205
0
4,495
14,478
7,864
3,554
4,359
9,979
0
101,400
L
Atlas
Norushin
Atlas
6,881
3,088
0
1,953
30,064
40,138
0
5,244
24,676
26,930
0
W
Mulan
VireZz
Mulan
23,116
3,007
0
14,880
30,458
31,262
1,830
6,726
23,099
493
105,436
W
Cerberus
WajkeNn
Cerberus
8,452
527
0
6,633
22,049
33,082
1,675
6,819
15,230
45,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,377
Gold Earned
44,802
704
Minions Killed
341
0
Camps Cleared
0
2,199,954
Distance Traveled
1,661,854
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,638
393
74
3
0
403,068
2
W
Chang'e
12,503
568
143
7
0
415,488
2
W
Tsukuyomi
13,315
605
183
8
0
517,785
3
L
Xbalanque
9,191
418
100
5
0
355,285
0
L
King Arthur
7,383
336
56
3
0
183,996
4
L
Scylla
10,872
494
80
4
0
343,703
1
W
Izanami
12,592
572
142
6
0
412,210
0
L
Atlas
8,718
396
31
1
0
375,802
6
W
Mulan
13,574
617
173
8
0
429,816
4
W
Cerberus
13,393
609
63
3
0
424,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role