Player Matchup

Cthulhu
Cthulhu
Batmanhero17
Cthulhu
Level 109
God Stats
5W - 3L
1,577 SR
Queue Stats
180W - 130L
1,492 Elo+
Party 2
Chronos
Chronos
Biene_Mara_
Chronos
Level 157
God Stats
12W - 3L
1,707 SR
Queue Stats
149W - 149L
1,422 Elo+
Party 2
Vulcan
Vulcan
DAAINNE_MUDDAA
Vulcan
Level 107
God Stats
19W - 24L
1,345 SR
Queue Stats
139W - 186L
1,365 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SiirRockaLot
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 37L
1,548 Elo+
Party 2
Da Ji
Da Ji
x_CH_xGuardian
Da Ji
Level 129
God Stats
3W - 0L
1,411 SR
Queue Stats
423W - 326L
1,478 Elo+
Party 2
Team Averages
Level 106
1,508 SR
1,461 Elo+

VS

Team Averages
Level 80
1,452 SR
1,324 Elo+
Ullr
Ullr
BacalaoEnOferta
Ullr
Level 121
God Stats
0W - 3L
1,388 SR
Queue Stats
46W - 62L
1,388 Elo+
Party 3
Neith
Neith
Gringer_79
Neith
Level 105
God Stats
118W - 145L
1,456 SR
Queue Stats
214W - 244L
1,362 Elo+
Solo
Mulan
Mulan
Torquasm-Vo
Mulan
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 14L
985 Elo+
Party 1
Ares
Ares
enterrador025
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Party 3
Pele
Pele
issaqween
Pele
Level 129
God Stats
12W - 14L
1,417 SR
Queue Stats
188W - 186L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Batmanhero17
Cthulhu
15
1 / 2 / 11
11,096
528
7,959
17,078
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Biene_Mara_
Chronos
19
11 / 0 / 4
13,373
637
27,445
14,030
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 3
11,171
532
16,901
5,507
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SiirRockaLot
Ah Muzen Cab
20
8 / 0 / 5
13,690
652
19,696
14,178
7,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 2 / 6
12,560
598
12,797
17,894
9,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,515
453
5,199
21,172
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
15
0 / 6 / 0
9,034
430
5,267
22,087
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 6 / 1
8,477
404
3,107
16,943
10,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 11 / 1
7,227
344
1,892
23,452
23,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
13
0 / 5 / 1
7,979
380
6,962
20,676
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
34
Kills
2
4
Deaths
34
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Cthulhu
Batmanhero17
Cthulhu
1
2
11
3.25
W
Chronos
Biene_Mara_
Chronos
11
0
4
13
W
8
0
3
9.5
L
Neith
0
6
0
0
W
Ah Muzen Cab
SiirRockaLot
Ah Muzen Cab
8
0
5
10.5
L
1
6
1
0.25
L
0
11
1
0.05
L
Pele
0
5
1
0.1
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,798
Damage
22,427
68,687
Taken
104,330
48,705
Mitigated
61,154
18,727
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,199
2,463
0
3,054
21,172
8,314
0
7,561
13,611
0
74,937
W
Cthulhu
Batmanhero17
Cthulhu
7,959
228
641
1,384
17,078
22,304
32
1,430
15,648
50,658
2,287
W
Chronos
Biene_Mara_
Chronos
27,445
10,266
0
4,655
14,030
7,669
11,009
151
13,879
106,527
11,481
W
16,901
7,644
0
0
5,507
2,125
328
144
5,363
72,581
0
L
Neith
5,267
2,325
0
7,331
22,087
11,302
0
11,271
10,816
0
75,889
W
Ah Muzen Cab
SiirRockaLot
Ah Muzen Cab
19,696
7,726
0
4,521
14,178
7,298
7,945
126
14,052
0
131,781
L
3,107
283
0
1,323
16,943
10,537
0
10,773
6,170
0
27,331
L
1,892
338
0
863
23,452
23,086
0
12,104
11,348
23,535
0
L
Pele
6,962
1,376
0
1,841
20,676
7,915
0
7,840
12,836
0
69,483
W
12,797
4,395
0
7,526
17,894
9,309
356
447
17,447
0
123,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,890
Gold Earned
42,232
699
Minions Killed
441
0
Camps Cleared
0
2,124,241
Distance Traveled
1,738,533
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,515
453
137
7
0
322,243
2
W
Cthulhu
11,096
528
75
4
0
435,702
6
W
Chronos
13,373
637
154
7
0
409,894
7
W
Vulcan
11,171
532
111
5
0
427,568
3
L
Neith
9,034
430
121
6
0
329,059
0
W
Ah Muzen Cab
13,690
652
195
9
0
409,220
5
L
Mulan
8,477
404
55
3
0
363,307
1
L
Ares
7,227
344
18
1
0
322,026
0
L
Pele
7,979
380
110
5
0
401,898
4
W
Da Ji
12,560
598
164
8
0
441,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role