Player Matchup

King Arthur
King Arthur
Antrax928
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
Defender4123
Hel
Level 45
God Stats
4W - 4L
1,378 SR
Queue Stats
57W - 57L
1,464 Elo+
Solo
Pele
Pele
PingusNoots
Pele
Level 158
God Stats
1W - 3L
1,705 SR
Queue Stats
143W - 109L
1,545 Elo+
Party 1
Maui
Maui
Yggdras
Maui
Level 141
God Stats
36W - 25L
1,563 SR
Queue Stats
827W - 910L
1,497 Elo+
Solo
Apollo
Apollo
jfj1209
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,533 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,508 Elo+

VS

Team Averages
Level 79
1,448 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dreadvoc
Merlin
Level 47
God Stats
2W - 5L
1,316 SR
Queue Stats
199W - 224L
1,478 Elo+
Solo
Hel
Hel
SmallWorlds
Hel
Level 50
God Stats
139W - 143L
1,527 SR
Queue Stats
198W - 213L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
T3ntrip
Nu Wa
Level 41
God Stats
54W - 59L
1,396 SR
Queue Stats
208W - 232L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antrax928
King Arthur
16
2 / 1 / 8
9,946
995
8,397
15,296
16,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 0 / 12
10,835
1,084
9,693
7,592
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 1 / 10
12,534
1,253
39,098
12,510
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Yggdras
Maui
17
0 / 1 / 19
10,217
1,022
8,387
11,965
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
jfj1209
Apollo
17
7 / 7 / 11
11,567
1,157
18,041
18,854
12,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

248

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 4 / 4
10,525
1,053
12,928
21,374
8,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
15
2 / 3 / 7
10,128
1,013
17,730
13,178
4,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Dreadvoc
Merlin
16
2 / 3 / 7
10,384
1,038
10,928
15,028
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 6
9,746
975
8,242
20,200
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
T3ntrip
Nu Wa
15
1 / 6 / 5
9,715
972
10,727
15,104
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
23
Kills
10
10
Deaths
23
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
4
4
1.25
L
Hachiman
 
Hachiman
2
3
7
1.83
W
King Arthur
Antrax928
King Arthur
2
1
8
6
W
4
0
12
10
L
Merlin
Dreadvoc
Merlin
2
3
7
1.83
W
10
1
10
15
L
2
7
6
0.71
L
Nu Wa
T3ntrip
Nu Wa
1
6
5
0.58
W
Maui
Yggdras
Maui
0
1
19
9.5
W
Apollo
jfj1209
Apollo
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,616
Damage
60,555
66,217
Taken
84,884
58,265
Mitigated
29,959
17,531
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,928
7,845
0
678
21,374
8,048
0
5,332
15,594
0
33,700
L
Hachiman
 
Hachiman
17,730
8,285
0
572
13,178
4,443
0
3,147
9,692
0
34,440
W
King Arthur
Antrax928
King Arthur
8,397
1,235
0
945
15,296
16,397
0
6,404
8,610
0
21,109
W
9,693
254
6,892
4,396
7,592
5,087
0
4,088
3,264
29,402
0
L
Merlin
Dreadvoc
Merlin
10,928
677
0
190
15,028
4,640
0
1,621
13,182
36,575
0
W
39,098
4,781
0
1,953
12,510
7,254
0
6,252
5,974
0
70,996
L
8,242
715
6,214
7,039
20,200
8,927
0
4,227
15,200
15,971
0
L
Nu Wa
T3ntrip
Nu Wa
10,727
2,129
0
628
15,104
3,901
0
2,676
12,097
17,577
0
W
Maui
Yggdras
Maui
8,387
1,236
0
963
11,965
17,507
0
5,771
5,942
16,590
0
W
Apollo
jfj1209
Apollo
18,041
9,848
0
2,382
18,854
12,020
0
6,100
12,530
0
38,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,099
Gold Earned
50,498
211
Minions Killed
196
9
Camps Cleared
6
1,015,322
Distance Traveled
886,060
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,525
1,053
58
6
3
179,845
2
L
Hachiman
10,128
1,013
38
4
0
176,833
3
W
King Arthur
9,946
995
22
2
1
196,613
1
W
Hel
10,835
1,084
57
6
1
214,979
0
L
Merlin
10,384
1,038
55
6
0
180,557
1
W
Pele
12,534
1,253
65
7
4
209,817
0
L
Hel
9,746
975
16
2
2
178,282
0
L
Nu Wa
9,715
972
29
3
1
170,543
0
W
Maui
10,217
1,022
14
1
0
203,100
1
W
Apollo
11,567
1,157
53
5
3
190,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role