Player Matchup

Fenrir
Fenrir
BigSpoon24
Fenrir
Level 157
God Stats
6W - 2L
1,673 SR
Queue Stats
65W - 46L
1,609 Elo+
Party 2
Chang'e
Chang'e
CrazyBD94
Chang'e
Level 142
God Stats
3W - 2L
1,418 SR
Queue Stats
46W - 35L
1,587 Elo+
Party 2
Anhur
Anhur
kmillsso07
Anhur
Level 138
God Stats
1W - 1L
1,206 SR
Queue Stats
64W - 44L
1,609 Elo+
Party 2
Team Averages
Level 146
1,432 SR
1,602 Elo+

VS

Team Averages
Level 64
1,623 SR
1,381 Elo+
Ares
Ares
Jakee7o7
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Scylla
Scylla
Jamal Smalls
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
drowsy Ryan
Cabrakan
Level 90
God Stats
5W - 3L
1,869 SR
Queue Stats
46W - 56L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigSpoon24
Fenrir
15
5 / 0 / 8
10,807
831
9,368
14,371
16,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
CrazyBD94
Chang'e
15
2 / 0 / 11
9,479
729
12,851
7,669
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
16
7 / 0 / 7
10,206
785
13,399
4,090
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 3 / 0
8,080
622
3,967
16,702
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
0 / 5 / 0
7,625
587
6,421
9,472
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
drowsy Ryan
Cabrakan
10
0 / 6 / 0
7,080
545
4,872
17,802
11,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigSpoon24
Fenrir
5
0
8
9
W
Chang'e
CrazyBD94
Chang'e
2
0
11
7.5
L
Ares
0
3
0
0
L
Scylla
0
5
0
0
L
Cabrakan
drowsy Ryan
Cabrakan
0
6
0
0
W
Anhur
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
15,260
26,130
Taken
43,976
21,662
Mitigated
34,503
14,698
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigSpoon24
Fenrir
9,368
2,608
0
4,277
14,371
16,194
268
8,229
6,142
0
26,088
W
Chang'e
CrazyBD94
Chang'e
12,851
1,591
3,295
5,003
7,669
3,522
628
5,700
1,969
50,204
0
L
Ares
3,967
237
0
1,483
16,702
19,108
0
4,871
11,831
17,560
0
L
Scylla
6,421
1,158
183
107
9,472
3,759
0
2,251
7,221
33,692
0
L
Cabrakan
drowsy Ryan
Cabrakan
4,872
833
384
2,885
17,802
11,636
0
5,842
11,960
13,617
0
W
Anhur
13,399
7,640
0
2,123
4,090
1,946
1,652
2,539
1,551
0
48,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
22,785
170
Minions Killed
114
10
Camps Cleared
2
705,907
Distance Traveled
584,773
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,807
831
19
1
0
252,933
6
W
Chang'e
9,479
729
75
6
8
225,329
4
L
Ares
8,080
622
32
2
0
200,848
0
L
Scylla
7,625
587
67
5
2
190,501
1
L
Cabrakan
7,080
545
15
1
0
193,424
2
W
Anhur
10,206
785
76
6
2
227,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role