Player Matchup

Nemesis
Nemesis
HashiramaMadara
Nemesis
Level 126
God Stats
5W - 2L
1,798 SR
Queue Stats
19W - 21L
1,530 Elo+
Party 3
Atlas
Atlas
WowIGottaPoo
Atlas
Level 121
God Stats
14W - 20L
1,526 SR
Queue Stats
197W - 215L
1,515 Elo+
Party 3
Vulcan
Vulcan
alottaBush
Vulcan
Level 62
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 3
Chang'e
Chang'e
bebopshadow
Chang'e
Level 88
God Stats
18W - 11L
1,492 SR
Queue Stats
197W - 176L
1,447 Elo+
Solo
Medusa
Medusa
jakenbake293
Medusa
Level 89
God Stats
1W - 3L
1,667 SR
Queue Stats
12W - 19L
1,451 Elo+
Party 3
Team Averages
Level 97
1,607 SR
1,455 Elo+

VS

Team Averages
Level 118
1,577 SR
1,485 Elo+
Chang'e
Chang'e
Fivestareffect
Chang'e
Level 128
God Stats
3W - 0L
1,699 SR
Queue Stats
48W - 42L
1,461 Elo+
Party 2
King Arthur
King Arthur
GeoMaster99
King Arthur
Level 78
God Stats
3W - 4L
1,321 SR
Queue Stats
23W - 23L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
PleaseF7
Baron Samedi
Level 138
God Stats
18W - 13L
1,610 SR
Queue Stats
351W - 301L
1,570 Elo+
Party 1
Thanatos
Thanatos
Senor DeadSh0T
Thanatos
Level 104
God Stats
4W - 0L
1,685 SR
Queue Stats
72W - 66L
1,480 Elo+
Party 2
Cupid
Cupid
medus4182
Cupid
Level 142
God Stats
10W - 4L
1,569 SR
Queue Stats
120W - 113L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,197
487
8,614
16,612
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 3
10,168
442
14,472
24,522
30,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
alottaBush
Vulcan
16
0 / 7 / 2
10,287
447
12,056
13,053
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
bebopshadow
Chang'e
16
3 / 6 / 4
11,485
499
15,919
22,952
17,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
18
2 / 4 / 1
11,271
490
7,968
14,391
7,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,965
477
14,121
19,880
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GeoMaster99
King Arthur
17
5 / 3 / 2
11,383
495
15,640
19,195
19,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
PleaseF7
Baron Samedi
16
1 / 2 / 10
10,764
468
9,956
17,657
19,497
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
17
5 / 4 / 3
11,021
479
10,426
24,424
10,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
medus4182
Cupid
20
6 / 1 / 4
12,610
548
12,948
14,550
7,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
21
21
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
King Arthur
GeoMaster99
King Arthur
5
3
2
2
L
3
2
4
2.5
W
Baron Samedi
PleaseF7
Baron Samedi
1
2
10
3
W
Thanatos
5
4
3
1.63
L
4
2
3
2.75
L
Vulcan
alottaBush
Vulcan
0
7
2
0.14
L
Chang'e
bebopshadow
Chang'e
3
6
4
0.83
L
Medusa
2
4
1
0.63
W
Cupid
medus4182
Cupid
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,029
Damage
63,091
91,530
Taken
95,706
69,940
Mitigated
65,917
21,383
Healing
46,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,121
1,867
3,675
10,497
19,880
8,441
1,776
12,128
7,752
73,649
0
W
King Arthur
GeoMaster99
King Arthur
15,640
622
0
1,475
19,195
19,981
163
9,248
9,947
214
66,536
L
8,614
3,038
0
3,068
16,612
8,015
0
2,415
14,197
0
104,144
W
Baron Samedi
PleaseF7
Baron Samedi
9,956
1,782
2,712
5,283
17,657
19,497
209
9,849
7,808
43,024
3,563
W
Thanatos
10,426
1,725
0
15,165
24,424
10,881
702
6,987
17,437
0
81,429
L
14,472
4,561
0
5,472
24,522
30,473
0
10,125
14,397
41,489
4,150
L
Vulcan
alottaBush
Vulcan
12,056
3,012
0
875
13,053
6,613
0
5,534
7,519
95,280
0
L
Chang'e
bebopshadow
Chang'e
15,919
1,755
809
9,209
22,952
17,698
147
4,404
18,548
83,827
0
L
Medusa
7,968
3,544
0
1,950
14,391
7,141
405
2,370
12,021
0
99,642
W
Cupid
medus4182
Cupid
12,948
7,560
219
7,090
14,550
7,117
1,206
5,094
9,456
0
116,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,408
Gold Earned
56,743
660
Minions Killed
569
0
Camps Cleared
0
2,259,998
Distance Traveled
2,156,747
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,965
477
109
5
0
448,399
1
W
King Arthur
11,383
495
101
4
0
433,154
4
L
Nemesis
11,197
487
149
6
0
568,746
6
W
Baron Samedi
10,764
468
71
3
0
403,510
6
W
Thanatos
11,021
479
97
4
0
447,058
1
L
Atlas
10,168
442
48
2
0
473,266
6
L
Vulcan
10,287
447
156
7
0
421,894
5
L
Chang'e
11,485
499
148
6
0
380,917
7
L
Medusa
11,271
490
159
7
0
415,175
1
W
Cupid
12,610
548
191
8
0
424,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role