Player Matchup

Merlin
Merlin
DoItTwice
Merlin
Level 160
God Stats
1W - 1L
1,117 SR
Queue Stats
138W - 122L
1,510 Elo+
Solo
Chaac
Chaac
FazoDaTruth
Chaac
Level 108
God Stats
19W - 23L
1,438 SR
Queue Stats
179W - 182L
1,433 Elo+
Solo
Thor
Thor
KilaDrank
Thor
Level 67
God Stats
14W - 11L
1,586 SR
Queue Stats
269W - 246L
1,562 Elo+
Party 1
Maui
Maui
SideSwipe27
Maui
Level 105
God Stats
5W - 6L
1,404 SR
Queue Stats
520W - 469L
1,547 Elo+
Party 1
Ishtar
Ishtar
SprucePrism
Ishtar
Level 147
God Stats
13W - 17L
1,690 SR
Queue Stats
166W - 167L
1,507 Elo+
Solo
Team Averages
Level 117
1,447 SR
1,512 Elo+

VS

Team Averages
Level 100
1,562 SR
1,565 Elo+
Vulcan
Vulcan
Mandolore454
Vulcan
Level 105
God Stats
11W - 9L
1,307 SR
Queue Stats
139W - 128L
1,502 Elo+
Party 2
Cerberus
Cerberus
PossiblyBisexual
Cerberus
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 215L
1,490 Elo+
Party 2
Ishtar
Ishtar
SlimSpartan315
Ishtar
Level 119
God Stats
2W - 1L
1,694 SR
Queue Stats
58W - 68L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
Superkevin27
Gilgamesh
Level 121
God Stats
29W - 27L
1,521 SR
Queue Stats
240W - 256L
1,454 Elo+
Solo
Lancelot
Lancelot
Tsukubroki
Lancelot
Level 48
God Stats
1W - 0L
1,788 SR
Queue Stats
8W - 3L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoItTwice
Merlin
13
1 / 4 / 1
7,283
520
4,597
11,291
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 3 / 0
7,835
560
8,841
15,850
11,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
8
0 / 2 / 0
5,566
398
3,145
12,276
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
6,235
445
4,033
16,573
13,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
8
1 / 4 / 0
5,956
425
4,289
7,120
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 1 / 3
7,679
549
6,998
6,200
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 3
8,003
572
8,545
11,988
7,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 4
8,005
572
9,204
9,401
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
Superkevin27
Gilgamesh
11
3 / 1 / 4
6,651
475
5,012
10,981
6,671
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Tsukubroki
Lancelot
14
8 / 0 / 5
8,552
611
15,203
11,519
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
DoItTwice
Merlin
1
4
1
0.38
L
0
3
0
0
L
Thor
0
2
0
0
W
Vulcan
2
1
3
3.5
W
0
0
3
1.5
L
1
4
2
0.5
W
4
1
4
6
L
Ishtar
1
4
0
0.25
W
Gilgamesh
Superkevin27
Gilgamesh
3
1
4
5
W
Lancelot
Tsukubroki
Lancelot
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
44,962
63,110
Taken
50,089
35,935
Mitigated
26,222
15,898
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DoItTwice
Merlin
4,597
32
0
950
11,291
4,533
0
4,205
7,086
60,262
0
L
8,841
3,159
0
4,343
15,850
11,987
0
8,178
7,672
0
65,193
L
Thor
3,145
797
0
4,735
12,276
4,310
0
2,516
9,760
0
26,517
W
Vulcan
6,998
2,086
0
375
6,200
2,624
966
1,697
4,503
59,782
0
W
8,545
1,811
0
6,115
11,988
7,984
293
0
11,988
63,219
0
L
4,033
853
468
4,131
16,573
13,052
0
644
15,929
14,275
3,340
W
9,204
6,130
0
2,411
9,401
3,799
1,403
2,410
6,991
0
58,191
L
Ishtar
4,289
2,292
0
1,271
7,120
2,053
0
0
7,120
0
31,880
W
Gilgamesh
Superkevin27
Gilgamesh
5,012
971
566
1,991
10,981
6,671
205
1,465
9,516
0
30,190
W
Lancelot
Tsukubroki
Lancelot
15,203
5,757
0
3,597
11,519
5,144
0
2,242
9,277
0
66,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
38,890
374
Minions Killed
482
0
Camps Cleared
0
1,258,114
Distance Traveled
1,442,122
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,283
520
110
8
0
258,782
1
L
Chaac
7,835
560
136
10
0
266,612
1
L
Thor
5,566
398
51
4
0
295,884
2
W
Vulcan
7,679
549
90
6
0
286,478
2
W
Cerberus
8,003
572
163
12
0
248,575
1
L
Maui
6,235
445
16
1
0
268,171
5
W
Ishtar
8,005
572
101
7
0
232,630
2
L
Ishtar
5,956
425
61
4
0
168,665
0
W
Gilgamesh
6,651
475
44
3
0
321,845
8
W
Lancelot
8,552
611
84
6
0
352,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role