Player Matchup

Ishtar
Ishtar
ClownSchwing
Ishtar
Level 138
God Stats
0W - 1L
1,687 SR
Queue Stats
68W - 64L
1,586 Elo+
Party 1
Maui
Maui
ShortTelomere869
Maui
Level 89
God Stats
1W - 2L
1,455 SR
Queue Stats
28W - 19L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTSwizzle92
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,409 Elo+
Solo
Team Averages
Level 97
1,547 SR
1,519 Elo+

VS

Team Averages
Level 99
1,531 SR
1,449 Elo+
Ares
Ares
I Pwe I
Ares
Level 109
God Stats
15W - 14L
1,557 SR
Queue Stats
139W - 171L
1,505 Elo+
Solo
Ishtar
Ishtar
JayBreezy2x
Ishtar
Level 126
God Stats
51W - 48L
1,558 SR
Queue Stats
109W - 114L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
younghurst
Baron Samedi
Level 63
God Stats
9W - 9L
1,478 SR
Queue Stats
45W - 82L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 6 / 2
7,555
581
14,251
13,645
5,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 4 / 1
8,914
686
5,552
13,823
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
TheTSwizzle92
Baron Samedi
12
1 / 4 / 2
8,542
657
6,132
10,512
4,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
I Pwe I
Ares
15
6 / 3 / 8
10,804
831
9,305
17,675
18,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
16
6 / 0 / 7
10,303
793
18,364
9,357
4,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
younghurst
Baron Samedi
13
2 / 1 / 7
8,892
684
5,485
8,631
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
6
2
0.17
W
Ares
I Pwe I
Ares
6
3
8
3.33
W
Ishtar
6
0
7
9.5
L
3
4
1
0.88
L
Baron Samedi
TheTSwizzle92
Baron Samedi
1
4
2
0.5
W
Baron Samedi
younghurst
Baron Samedi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
33,154
37,980
Taken
35,663
23,810
Mitigated
28,005
7,222
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
14,251
8,694
0
1,099
13,645
5,877
0
4,352
9,293
0
30,772
W
Ares
I Pwe I
Ares
9,305
563
634
6,349
17,675
18,320
512
5,929
11,176
17,791
0
W
Ishtar
18,364
10,147
0
3,383
9,357
4,193
2,294
3,093
6,144
0
64,651
L
5,552
1,246
0
2,268
13,823
13,233
0
5,804
8,019
14,302
0
L
Baron Samedi
TheTSwizzle92
Baron Samedi
6,132
302
1,922
1,933
10,512
4,700
0
5,019
5,493
29,757
0
W
Baron Samedi
younghurst
Baron Samedi
5,485
259
842
2,721
8,631
5,492
194
3,033
5,483
26,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
29,999
111
Minions Killed
152
3
Camps Cleared
8
618,786
Distance Traveled
674,725
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,555
581
40
3
0
193,791
2
W
Ares
10,804
831
15
1
0
225,580
1
W
Ishtar
10,303
793
86
7
4
239,007
1
L
Maui
8,914
686
19
1
1
222,618
1
L
Baron Samedi
8,542
657
52
4
2
202,377
2
W
Baron Samedi
8,892
684
51
4
4
210,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role