Player Matchup

Hun Batz
Hun Batz
IronSide99
Hun Batz
Level 109
God Stats
5W - 1L
1,792 SR
Queue Stats
92W - 105L
1,500 Elo+
Solo
Skadi
Skadi
ProbablyLanee
Skadi
Level 134
God Stats
16W - 6L
1,587 SR
Queue Stats
462W - 523L
1,468 Elo+
Party 1
Hera
Hera
SingleGirlsHMU
Hera
Level 120
God Stats
1W - 1L
1,304 SR
Queue Stats
291W - 322L
1,478 Elo+
Party 1
Lancelot
Lancelot
antraxgta
Lancelot
Level 71
God Stats
1W - 2L
1,261 SR
Queue Stats
102W - 106L
1,462 Elo+
Party 2
Maui
Maui
maradonaGolazo
Maui
Level 89
God Stats
2W - 3L
1,282 SR
Queue Stats
124W - 122L
1,488 Elo+
Party 2
Team Averages
Level 105
1,445 SR
1,479 Elo+

VS

Team Averages
Level 103
1,545 SR
1,499 Elo+
Amaterasu
Amaterasu
GraevieBoatte
Amaterasu
Level 116
God Stats
0W - 1L
1,355 SR
Queue Stats
262W - 246L
1,499 Elo+
Solo
Da Ji
Da Ji
HashiramaMadara
Da Ji
Level 126
God Stats
2W - 4L
1,541 SR
Queue Stats
19W - 21L
1,550 Elo+
Party 3
Maui
Maui
WowIGottaPoo
Maui
Level 121
God Stats
3W - 5L
1,635 SR
Queue Stats
197W - 215L
1,527 Elo+
Party 3
Hou Yi
Hou Yi
alottaBush
Hou Yi
Level 62
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 4L
1,441 Elo+
Party 3
Janus
Janus
jakenbake293
Janus
Level 89
God Stats
7W - 5L
1,622 SR
Queue Stats
12W - 19L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IronSide99
Hun Batz
12
2 / 0 / 3
6,631
553
3,943
8,028
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 2
7,221
602
9,064
5,845
2,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 2
6,775
565
7,472
3,790
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
antraxgta
Lancelot
12
2 / 0 / 0
6,868
572
5,515
6,457
4,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 5
6,356
530
3,734
8,823
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GraevieBoatte
Amaterasu
11
0 / 2 / 0
6,378
532
3,032
8,824
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 0
6,256
521
2,696
8,614
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,303
442
2,694
12,032
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
alottaBush
Hou Yi
9
0 / 5 / 1
5,437
453
1,880
9,817
2,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
5,677
473
4,412
6,119
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GraevieBoatte
Amaterasu
0
2
0
0
L
2
0
0
2
W
Hun Batz
IronSide99
Hun Batz
2
0
3
3.5
W
5
1
2
6
W
1
0
2
2
L
0
3
1
0.17
L
Hou Yi
alottaBush
Hou Yi
0
5
1
0.1
W
Lancelot
antraxgta
Lancelot
2
0
0
2
L
0
2
1
0.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
14,714
32,943
Taken
45,406
18,406
Mitigated
21,186
9,655
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GraevieBoatte
Amaterasu
3,032
1,160
0
4,944
8,824
4,412
0
405
8,419
0
45,029
L
2,696
728
0
3,035
8,614
3,357
0
2,144
6,470
0
32,684
W
Hun Batz
IronSide99
Hun Batz
3,943
347
0
3,179
8,028
3,090
0
1,748
6,280
0
40,916
W
9,064
3,845
0
750
5,845
2,177
570
689
5,156
0
54,971
W
7,472
2,164
0
500
3,790
1,579
794
1,520
2,270
63,174
0
L
2,694
766
0
2,255
12,032
7,884
0
4,478
7,554
23,949
1,655
L
Hou Yi
alottaBush
Hou Yi
1,880
784
0
2,743
9,817
2,857
0
720
9,097
0
30,414
W
Lancelot
antraxgta
Lancelot
5,515
2,054
0
2,116
6,457
4,333
624
0
6,457
0
50,518
L
4,412
291
69
305
6,119
2,676
0
3,270
2,849
41,663
0
W
3,734
988
0
3,110
8,823
7,227
11
2,874
5,949
16,371
1,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
29,051
436
Minions Killed
341
0
Camps Cleared
0
1,182,366
Distance Traveled
1,134,042
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,378
532
101
8
0
201,320
2
L
Da Ji
6,256
521
70
6
0
275,350
2
W
Hun Batz
6,631
553
96
8
0
263,736
3
W
Skadi
7,221
602
82
7
0
218,721
2
W
Hera
6,775
565
117
10
0
238,663
0
L
Maui
5,303
442
35
3
0
235,877
2
L
Hou Yi
5,437
453
51
4
0
205,820
3
W
Lancelot
6,868
572
105
9
0
237,748
1
L
Janus
5,677
473
84
7
0
215,675
2
W
Maui
6,356
530
36
3
0
223,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role