Player Matchup

Thanatos
Thanatos
Odzii
Thanatos
Level 22
God Stats
0W - 3L
1,241 SR
Queue Stats
54W - 65L
1,485 Elo+
Solo
Janus
Janus
SpamuraiOG
Janus
Level 27
God Stats
3W - 7L
1,369 SR
Queue Stats
10W - 20L
1,408 Elo+
Solo
Achilles
Achilles
Weak3nIsCheeks
Achilles
Level 29
God Stats
8W - 7L
1,315 SR
Queue Stats
118W - 79L
1,632 Elo+
Solo
Maui
Maui
killaliontiger
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,458 Elo+
Solo
Hou Yi
Hou Yi
xbraee
Hou Yi
Level 102
God Stats
5W - 10L
1,472 SR
Queue Stats
782W - 645L
1,538 Elo+
Solo
Team Averages
Level 46
1,379 SR
1,504 Elo+

VS

Team Averages
Level 64
1,620 SR
1,643 Elo+
Sylvanus
Sylvanus
Balloonknott76
Sylvanus
Level 159
God Stats
78W - 73L
1,641 SR
Queue Stats
293W - 227L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
CatchMyCURE
Danzaburou
Level 48
God Stats
30W - 50L
1,430 SR
Queue Stats
176W - 211L
1,498 Elo+
Solo
Medusa
Medusa
FeedingIsGood2
Medusa
Level 60
God Stats
5W - 2L
1,573 SR
Queue Stats
77W - 37L
1,673 Elo+
Party 1
King Arthur
King Arthur
KingGoobie
King Arthur
Level 26
God Stats
1W - 0L
1,755 SR
Queue Stats
8W - 2L
1,762 Elo+
Solo
Baron Samedi
Baron Samedi
MonkeyDLukeyy
Baron Samedi
Level 29
God Stats
13W - 11L
1,703 SR
Queue Stats
65W - 36L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Odzii
Thanatos
10
1 / 4 / 1
5,105
729
2,318
4,987
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
11
0 / 2 / 1
5,456
779
2,438
3,217
1,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
10
0 / 2 / 2
5,102
729
4,427
9,522
6,108
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,311
759
983
5,068
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
xbraee
Hou Yi
13
2 / 2 / 2
6,262
895
3,536
5,341
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 0 / 4
6,132
876
3,811
4,440
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CatchMyCURE
Danzaburou
11
0 / 2 / 5
5,886
841
2,314
3,308
1,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 1 / 6
6,598
943
6,736
5,599
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KingGoobie
King Arthur
12
5 / 1 / 5
6,638
948
7,636
6,152
4,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MonkeyDLukeyy
Baron Samedi
13
1 / 0 / 4
5,947
850
3,029
2,532
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
11
11
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
4
3
W
Danzaburou
CatchMyCURE
Danzaburou
0
2
5
1.25
W
4
1
6
7
W
King Arthur
KingGoobie
King Arthur
5
1
5
7.5
W
Baron Samedi
MonkeyDLukeyy
Baron Samedi
1
0
4
3
L
Thanatos
Odzii
Thanatos
1
4
1
0.38
L
Janus
0
2
1
0.25
L
Achilles
0
2
2
0.5
L
0
1
1
0.5
L
Hou Yi
xbraee
Hou Yi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
23,526
28,135
Taken
22,031
16,128
Mitigated
12,173
5,123
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,811
882
758
2,296
4,440
2,226
1,022
0
4,440
17,599
0
W
Danzaburou
CatchMyCURE
Danzaburou
2,314
696
639
469
3,308
1,444
946
0
3,308
0
10,178
W
6,736
2,959
0
480
5,599
2,541
462
1,089
4,510
0
28,031
W
King Arthur
KingGoobie
King Arthur
7,636
991
0
692
6,152
4,526
37
1,227
4,925
0
12,933
W
Baron Samedi
MonkeyDLukeyy
Baron Samedi
3,029
124
242
914
2,532
1,436
697
1,105
1,427
19,549
0
L
Thanatos
Odzii
Thanatos
2,318
410
0
1,572
4,987
2,647
0
567
4,420
0
4,955
L
Janus
2,438
255
63
296
3,217
1,216
56
1,415
1,802
17,683
0
L
Achilles
4,427
454
0
1,789
9,522
6,108
0
2,497
7,025
0
10,081
L
983
227
0
510
5,068
3,854
0
1,598
3,470
2,270
0
L
Hou Yi
xbraee
Hou Yi
3,536
1,612
0
893
5,341
2,303
0
763
4,578
0
25,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
31,201
132
Minions Killed
158
0
Camps Cleared
0
710,210
Distance Traveled
766,790
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,132
876
49
7
0
146,840
2
W
Danzaburou
5,886
841
19
3
0
146,561
3
W
Medusa
6,598
943
40
6
0
154,347
0
W
King Arthur
6,638
948
11
2
0
164,316
2
W
Baron Samedi
5,947
850
39
6
0
154,726
0
L
Thanatos
5,105
729
11
2
0
143,869
2
L
Janus
5,456
779
38
5
0
109,942
2
L
Achilles
5,102
729
12
2
0
156,590
0
L
Maui
5,311
759
3
0
0
150,957
2
L
Hou Yi
6,262
895
68
10
0
148,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role