Player Matchup

Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Hollowquincy
Arachne
Level 58
God Stats
2W - 3L
1,529 SR
Queue Stats
19W - 49L
1,309 Elo+
Party 2
Raijin
Raijin
Thomasrockz
Raijin
Level 109
God Stats
3W - 7L
1,471 SR
Queue Stats
59W - 135L
1,327 Elo+
Party 2
Maui
Maui
anklebourbon
Maui
Level 91
God Stats
0W - 4L
1,202 SR
Queue Stats
27W - 83L
1,280 Elo+
Party 2
Ishtar
Ishtar
xoXLadyBluXox
Ishtar
Level 108
God Stats
8W - 19L
1,385 SR
Queue Stats
58W - 129L
1,330 Elo+
Party 2
Team Averages
Level 94
1,417 SR
1,349 Elo+

VS

Team Averages
Level 118
1,575 SR
1,522 Elo+
Fenrir
Fenrir
LunerTime
Fenrir
Level 67
God Stats
8W - 8L
1,621 SR
Queue Stats
50W - 63L
1,509 Elo+
Party 3
Jing Wei
Jing Wei
Nate13G
Jing Wei
Level 102
God Stats
5W - 9L
1,400 SR
Queue Stats
310W - 285L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
SpaceMalakhi
Baron Samedi
Level 141
God Stats
17W - 13L
1,619 SR
Queue Stats
329W - 339L
1,528 Elo+
Solo
Jormungandr
Jormungandr
UraniumHD
Jormungandr
Level 122
God Stats
8W - 5L
1,668 SR
Queue Stats
65W - 66L
1,528 Elo+
Party 3
Lancelot
Lancelot
assassin__0007
Lancelot
Level 160
God Stats
23W - 26L
1,566 SR
Queue Stats
284W - 263L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 6 / 1
6,927
462
7,125
15,097
11,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Hollowquincy
Arachne
12
2 / 4 / 0
7,417
494
4,435
14,344
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
12
2 / 4 / 2
7,940
529
8,459
11,625
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
7,097
473
2,675
10,462
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
6,597
440
4,009
12,820
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LunerTime
Fenrir
11
2 / 1 / 7
7,515
501
7,348
12,069
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Nate13G
Jing Wei
14
7 / 1 / 4
8,650
577
10,292
9,522
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SpaceMalakhi
Baron Samedi
14
4 / 2 / 6
8,569
571
5,523
9,226
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
UraniumHD
Jormungandr
12
3 / 0 / 8
8,176
545
10,420
9,026
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
14
4 / 1 / 7
9,026
602
11,804
10,720
7,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
20
20
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
6
1
0.08
L
Arachne
Hollowquincy
Arachne
2
4
0
0.5
W
Fenrir
LunerTime
Fenrir
2
1
7
5.5
W
Jing Wei
Nate13G
Jing Wei
7
1
4
9
W
Baron Samedi
SpaceMalakhi
Baron Samedi
4
2
6
3.5
L
Raijin
2
4
2
0.75
W
Jormungandr
UraniumHD
Jormungandr
3
0
8
7
L
1
2
1
0.75
W
Lancelot
4
1
7
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
45,387
64,348
Taken
50,563
36,798
Mitigated
31,246
16,111
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,125
1,047
127
6,187
15,097
11,225
0
2,157
12,940
43,425
0
L
Arachne
Hollowquincy
Arachne
4,435
3,048
0
2,124
14,344
5,977
0
1,776
12,568
0
45,002
W
Fenrir
LunerTime
Fenrir
7,348
2,257
0
2,683
12,069
5,325
0
4,372
7,697
0
49,366
W
Jing Wei
Nate13G
Jing Wei
10,292
8,018
0
5,395
9,522
3,686
241
1,594
7,928
0
58,270
W
Baron Samedi
SpaceMalakhi
Baron Samedi
5,523
723
262
2,185
9,226
5,420
590
5,510
3,716
56,258
0
L
Raijin
8,459
419
0
1,353
11,625
5,202
789
4,824
6,801
60,293
0
W
Jormungandr
UraniumHD
Jormungandr
10,420
2,867
0
2,993
9,026
9,363
176
2,853
6,173
38,512
6,775
L
2,675
465
443
2,602
10,462
9,395
0
3,521
6,941
17,912
0
W
Lancelot
11,804
1,969
0
1,740
10,720
7,452
132
4,701
6,019
0
61,367
L
4,009
1,829
0
3,275
12,820
4,999
1,254
3,034
9,786
0
45,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
41,936
360
Minions Killed
458
0
Camps Cleared
0
1,325,871
Distance Traveled
1,489,544
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,927
462
76
5
0
215,440
1
L
Arachne
7,417
494
69
5
0
291,079
0
W
Fenrir
7,515
501
72
5
0
325,050
0
W
Jing Wei
8,650
577
109
7
0
281,728
4
W
Baron Samedi
8,569
571
119
8
0
265,755
2
L
Raijin
7,940
529
108
7
0
263,464
7
W
Jormungandr
8,176
545
47
3
0
285,360
5
L
Maui
7,097
473
32
2
0
314,539
1
W
Lancelot
9,026
602
111
7
0
331,651
0
L
Ishtar
6,597
440
75
5
0
241,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role