Player Matchup

Neith
Neith
LASTI5000
Neith
Level 160
God Stats
3W - 3L
1,640 SR
Queue Stats
366W - 365L
1,562 Elo+
Solo
Maui
Maui
N0VAuWu
Maui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 288L
1,544 Elo+
Solo
Hades
Hades
Storm_Shadow298
Hades
Level 142
God Stats
49W - 40L
1,591 SR
Queue Stats
266W - 268L
1,601 Elo+
Solo
King Arthur
King Arthur
T0XIC FIRE 64
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,601 Elo+
Solo
Hun Batz
Hun Batz
saulpino
Hun Batz
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,635 Elo+
Solo
Team Averages
Level 135
1,546 SR
1,589 Elo+

VS

Team Averages
Level 143
1,461 SR
1,578 Elo+
Medusa
Medusa
GrandePito
Medusa
Level 145
God Stats
4W - 1L
1,777 SR
Queue Stats
215W - 212L
1,584 Elo+
Party 1
Artio
Artio
Plasmajezzus
Artio
Level 157
God Stats
5W - 4L
1,516 SR
Queue Stats
174W - 174L
1,648 Elo+
Party 1
Pele
Pele
TheTirelessWiper
Pele
Level 128
God Stats
1W - 2L
1,223 SR
Queue Stats
242W - 238L
1,545 Elo+
Solo
The Morrigan
The Morrigan
leo0157
The Morrigan
Level 160
God Stats
6W - 6L
1,437 SR
Queue Stats
431W - 414L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
tostada_saturada
Ao Kuang
Level 127
God Stats
5W - 10L
1,354 SR
Queue Stats
525W - 583L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LASTI5000
Neith
17
1 / 4 / 2
11,335
453
21,523
17,146
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
N0VAuWu
Maui
15
1 / 1 / 6
10,596
424
10,036
20,685
24,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 3 / 4
12,319
493
16,218
23,871
16,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
T0XIC FIRE 64
King Arthur
17
2 / 6 / 1
11,623
465
10,716
21,450
10,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
saulpino
Hun Batz
19
2 / 3 / 3
11,696
468
16,698
21,021
10,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrandePito
Medusa
20
3 / 0 / 7
13,677
547
19,486
20,811
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 9
12,298
492
8,502
28,396
26,857
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 2 / 6
13,904
556
18,849
26,649
12,980
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
leo0157
The Morrigan
20
4 / 4 / 3
13,119
525
11,077
12,507
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 2 / 4
13,251
530
15,668
28,881
24,016
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
17
17
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
GrandePito
Medusa
3
0
7
6.5
L
Neith
LASTI5000
Neith
1
4
2
0.5
L
Maui
N0VAuWu
Maui
1
1
6
4
W
2
0
9
6.5
L
2
3
4
1.33
L
King Arthur
T0XIC FIRE 64
King Arthur
2
6
1
0.42
W
5
2
6
4
W
The Morrigan
leo0157
The Morrigan
4
4
3
1.38
L
Hun Batz
saulpino
Hun Batz
2
3
3
1.17
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,191
Damage
73,582
104,173
Taken
117,244
67,651
Mitigated
80,049
29,381
Healing
61,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GrandePito
Medusa
19,486
9,358
0
12,785
20,811
9,706
1,080
2,344
18,467
0
140,589
L
Neith
LASTI5000
Neith
21,523
5,548
0
3,063
17,146
6,653
208
3,199
13,901
0
117,423
L
Maui
N0VAuWu
Maui
10,036
2,151
0
2,947
20,685
24,190
0
6,151
14,444
44,928
3,602
W
8,502
503
5,599
13,800
28,396
26,857
212
6,877
21,519
37,035
0
L
16,218
1,046
817
11,390
23,871
16,008
315
8,420
15,314
126,546
0
L
King Arthur
T0XIC FIRE 64
King Arthur
10,716
2,190
0
3,251
21,450
10,715
0
9,078
11,957
0
80,413
W
18,849
5,565
0
7,916
26,649
12,980
1,260
6,140
20,509
26
165,246
W
The Morrigan
leo0157
The Morrigan
11,077
2,505
46
4,178
12,507
6,490
525
5,136
7,257
115,249
9,588
L
Hun Batz
saulpino
Hun Batz
16,698
5,001
0
7,913
21,021
10,085
0
6,586
14,351
24
142,019
W
15,668
3,396
0
17,103
28,881
24,016
355
5,401
23,480
109,668
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,569
Gold Earned
66,249
775
Minions Killed
793
0
Camps Cleared
0
2,384,271
Distance Traveled
2,572,728
30
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,677
547
200
8
0
498,431
11
L
Neith
11,335
453
167
7
0
418,245
5
L
Maui
10,596
424
60
2
0
488,238
12
W
Artio
12,298
492
57
2
0
531,301
14
L
Hades
12,319
493
227
9
0
463,506
8
L
King Arthur
11,623
465
148
6
0
488,804
4
W
Pele
13,904
556
182
7
0
585,270
7
W
The Morrigan
13,119
525
179
7
0
439,789
4
L
Hun Batz
11,696
468
173
7
0
525,478
1
W
Ao Kuang
13,251
530
175
7
0
517,937
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role