Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Alma Bellum
Thanatos
Level 84
God Stats
52W - 23L
1,690 SR
Queue Stats
415W - 409L
1,469 Elo+
Solo
Poseidon
Poseidon
Wqezy
Poseidon
Level 66
God Stats
3W - 0L
1,761 SR
Queue Stats
216W - 236L
1,471 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,488 Elo+

VS

Team Averages
Level 73
1,581 SR
1,603 Elo+
The Morrigan
The Morrigan
Chuukese1299
The Morrigan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 40L
1,749 Elo+
Party 2
Scylla
Scylla
Glawky
Scylla
Level 5
God Stats
4W - 7L
1,310 SR
Queue Stats
45W - 44L
1,500 Elo+
Party 3
Neith
Neith
dragowarri
Neith
Level 104
God Stats
12W - 4L
1,740 SR
Queue Stats
187W - 169L
1,540 Elo+
Party 3
Zeus
Zeus
guimdlima
Zeus
Level 85
God Stats
258W - 267L
1,489 SR
Queue Stats
271W - 277L
1,423 Elo+
Solo
Thor
Thor
vvgr
Thor
Level 129
God Stats
89W - 28L
1,866 SR
Queue Stats
425W - 213L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 5 / 1
7,976
532
6,280
11,541
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
12
1 / 0 / 3
7,324
488
2,542
10,621
10,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
 
Ishtar
12
2 / 3 / 1
7,279
485
5,156
9,451
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Alma Bellum
Thanatos
13
4 / 3 / 2
8,301
553
5,449
11,388
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Wqezy
Poseidon
13
4 / 5 / 3
8,079
539
6,929
10,522
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chuukese1299
The Morrigan
13
0 / 2 / 7
8,131
542
9,263
7,352
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Glawky
Scylla
7
0 / 5 / 2
5,568
371
1,476
5,086
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
7
0 / 3 / 0
5,491
366
2,183
4,908
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
12
0 / 2 / 2
7,110
474
4,993
7,230
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
vvgr
Thor
16
16 / 1 / 0
10,380
692
15,149
12,787
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
13
Kills
16
16
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
5
1
0.5
W
Maui
 
Maui
1
0
3
2.5
W
Ishtar
 
Ishtar
2
3
1
0.83
W
Thanatos
Alma Bellum
Thanatos
4
3
2
1.67
L
The Morrigan
Chuukese1299
The Morrigan
0
2
7
1.75
L
Scylla
Glawky
Scylla
0
5
2
0.2
W
Poseidon
Wqezy
Poseidon
4
5
3
1.1
L
Neith
0
3
0
0
L
Zeus
0
2
2
0.5
L
Thor
vvgr
Thor
16
1
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
33,064
53,523
Taken
37,363
30,473
Mitigated
14,960
17,879
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,280
963
234
4,221
11,541
5,885
86
4,332
7,209
49,259
0
W
Maui
 
Maui
2,542
787
246
994
10,621
10,374
236
3,037
7,544
38,559
2,353
W
Ishtar
 
Ishtar
5,156
2,489
0
2,088
9,451
5,044
1,164
1,239
8,212
0
49,740
W
Thanatos
Alma Bellum
Thanatos
5,449
1,591
0
9,161
11,388
5,613
0
1,569
9,807
0
52,572
L
The Morrigan
Chuukese1299
The Morrigan
9,263
2,658
0
888
7,352
3,145
378
5,003
2,349
50,160
13,277
L
Scylla
Glawky
Scylla
1,476
507
0
0
5,086
2,069
400
3,451
1,635
11,692
0
W
Poseidon
Wqezy
Poseidon
6,929
854
0
935
10,522
3,557
428
1,267
9,135
59,487
0
L
Neith
2,183
823
0
1,046
4,908
1,868
0
793
4,115
0
16,979
L
Zeus
4,993
668
0
990
7,230
2,151
0
3,639
3,591
46,228
0
L
Thor
vvgr
Thor
15,149
4,646
0
3,060
12,787
5,727
665
2,855
9,932
0
65,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
36,680
445
Minions Killed
351
0
Camps Cleared
0
1,423,733
Distance Traveled
1,148,907
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,976
532
110
7
0
260,045
0
W
Maui
7,324
488
77
5
0
295,574
2
W
Ishtar
7,279
485
90
6
0
258,983
3
W
Thanatos
8,301
553
83
6
0
335,696
2
L
The Morrigan
8,131
542
110
7
0
264,906
3
L
Scylla
5,568
371
19
1
0
137,650
1
W
Poseidon
8,079
539
85
6
0
273,435
0
L
Neith
5,491
366
29
2
0
153,886
0
L
Zeus
7,110
474
90
6
0
260,101
0
L
Thor
10,380
692
103
7
0
332,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role