Player Matchup

Poseidon
Poseidon
AlexBrs
Poseidon
Level 157
God Stats
5W - 5L
1,473 SR
Queue Stats
271W - 244L
1,594 Elo+
Party 1
Sol
Sol
Snake2015LT
Sol
Level 86
God Stats
1W - 2L
1,650 SR
Queue Stats
218W - 246L
1,562 Elo+
Solo
Bakasura
Bakasura
Tlim
Bakasura
Level 146
God Stats
9W - 3L
1,734 SR
Queue Stats
139W - 104L
1,596 Elo+
Party 3
Guan Yu
Guan Yu
XxlordbilluxX
Guan Yu
Level 156
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 2L
1,744 Elo+
Party 1
Sylvanus
Sylvanus
nAMLEES
Sylvanus
Level 157
God Stats
6W - 2L
1,540 SR
Queue Stats
113W - 98L
1,555 Elo+
Party 3
Team Averages
Level 140
1,624 SR
1,610 Elo+

VS

Team Averages
Level 115
1,479 SR
1,555 Elo+
Tiamat
Tiamat
CarlosTheBeagle
Tiamat
Level 156
God Stats
4W - 6L
1,476 SR
Queue Stats
657W - 721L
1,523 Elo+
Solo
Bellona
Bellona
Eyche
Bellona
Level 127
God Stats
1W - 4L
1,425 SR
Queue Stats
214W - 208L
1,624 Elo+
Party 2
Maui
Maui
Gringooor
Maui
Level 100
God Stats
4W - 1L
1,851 SR
Queue Stats
135W - 118L
1,631 Elo+
Party 2
Ao Kuang
Ao Kuang
L3N1NN
Ao Kuang
Level 88
God Stats
9W - 9L
1,482 SR
Queue Stats
134W - 119L
1,513 Elo+
Party 4
Hachiman
Hachiman
MHRe1s
Hachiman
Level 105
God Stats
0W - 2L
1,162 SR
Queue Stats
47W - 53L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexBrs
Poseidon
18
12 / 0 / 4
12,219
643
17,609
9,215
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 2 / 8
11,557
608
13,676
16,429
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Tlim
Bakasura
18
5 / 2 / 7
11,779
620
14,164
21,829
11,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
17
4 / 0 / 8
11,577
609
14,428
22,032
28,149
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
nAMLEES
Sylvanus
13
3 / 0 / 4
9,339
492
5,681
13,462
14,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,645
455
9,125
13,320
9,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
Eyche
Bellona
14
1 / 4 / 0
8,496
447
9,133
20,562
19,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
12
1 / 7 / 2
7,805
411
3,381
21,448
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
L3N1NN
Ao Kuang
12
0 / 4 / 3
7,395
389
5,758
15,568
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
MHRe1s
Hachiman
14
2 / 4 / 1
8,553
450
9,966
14,068
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
4
4
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlexBrs
Poseidon
12
0
4
14
L
0
6
2
0.17
L
Bellona
Eyche
Bellona
1
4
0
0.25
L
Maui
1
7
2
0.29
L
Ao Kuang
L3N1NN
Ao Kuang
0
4
3
0.38
L
Hachiman
MHRe1s
Hachiman
2
4
1
0.63
W
1
2
8
2.5
W
Bakasura
Tlim
Bakasura
5
2
7
4.25
W
Guan Yu
4
0
8
8
W
Sylvanus
nAMLEES
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,558
Damage
37,363
82,967
Taken
84,966
65,241
Mitigated
60,645
49,706
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlexBrs
Poseidon
17,609
4,062
0
4,471
9,215
4,589
3,004
3,010
6,205
118,329
0
L
9,125
791
0
2,509
13,320
9,859
103
5,970
7,010
89,297
0
L
Bellona
Eyche
Bellona
9,133
3,231
0
4,927
20,562
19,195
45
5,905
13,813
0
62,612
L
Maui
3,381
894
0
4,332
21,448
19,584
0
10,478
9,970
24,858
0
L
Ao Kuang
L3N1NN
Ao Kuang
5,758
1,233
0
5,665
15,568
6,515
0
4,621
9,597
46,199
9,030
L
Hachiman
MHRe1s
Hachiman
9,966
5,732
0
4,276
14,068
5,492
1,272
8,909
5,159
0
61,670
W
13,676
4,753
0
9,584
16,429
6,176
9,935
3,704
12,725
91,480
6,339
W
Bakasura
Tlim
Bakasura
14,164
8,940
0
12,644
21,829
11,562
1,530
7,348
14,481
0
80,561
W
Guan Yu
14,428
3,143
3,196
11,804
22,032
28,149
1,747
3,741
18,291
216
74,604
W
Sylvanus
nAMLEES
Sylvanus
5,681
2,014
3,098
4,909
13,462
14,765
1,061
3,652
9,810
29,811
10,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
40,894
632
Minions Killed
471
0
Camps Cleared
0
1,975,869
Distance Traveled
1,677,189
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,219
643
162
9
0
406,269
5
L
Tiamat
8,645
455
141
7
0
330,773
3
L
Bellona
8,496
447
95
5
0
335,925
5
L
Maui
7,805
411
36
2
0
353,133
8
L
Ao Kuang
7,395
389
88
5
0
352,769
3
L
Hachiman
8,553
450
111
6
0
304,589
6
W
Sol
11,557
608
138
7
0
340,772
6
W
Bakasura
11,779
620
155
8
0
451,274
3
W
Guan Yu
11,577
609
124
7
0
417,571
10
W
Sylvanus
9,339
492
53
3
0
359,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role