Player Matchup

Sobek
Sobek
Masters
Evaiiid
Sobek
Masters
Level 141
God Stats
31W - 26L
1,726 SR
Queue Stats
198W - 172L
2,733 MMR
Party 1
Ullr
Ullr
Diamond I
SascieDiva
Ullr
Diamond I
Level 108
God Stats
4W - 4L
1,596 SR
Queue Stats
112W - 30L
2,789 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Yxūiz
Cu Chulainn
Masters
Level 86
God Stats
17W - 11L
1,747 SR
Queue Stats
127W - 89L
2,547 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 112
1,690 SR
2,690 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,640 SR
2,594 MMR
The Morrigan
The Morrigan
Masters
Ceaduez
The Morrigan
Masters
Level 160
God Stats
12W - 15L
1,576 SR
Queue Stats
557W - 641L
3,011 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Rein Dras
Cabrakan
Diamond I
Level 160
God Stats
6W - 4L
1,697 SR
Queue Stats
174W - 174L
2,444 MMR
Solo
Cupid
Cupid
Diamond II
xTonTon773x
Cupid
Diamond II
Level 145
God Stats
3W - 2L
1,647 SR
Queue Stats
609W - 644L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Evaiiid
Sobek
16
4 / 1 / 1
12,431
691
10,176
23,427
42,026
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 4
11,281
627
15,243
12,487
7,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Yxūiz
Cu Chulainn
15
0 / 3 / 3
10,297
572
10,842
18,277
23,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
VulcanGuan YuAtlasShivaNe Zha

VS

Bans
AchillesOdinBaba YagaHou YiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ceaduez
The Morrigan
17
2 / 2 / 3
11,414
634
16,351
10,169
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Rein Dras
Cabrakan
18
1 / 1 / 5
11,514
640
8,963
20,027
31,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 3
11,897
661
17,061
17,446
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
6
6
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ceaduez
The Morrigan
2
2
3
1.75
L
Sobek
Evaiiid
Sobek
4
1
1
4.5
W
Cabrakan
Rein Dras
Cabrakan
1
1
5
3.5
L
1
2
4
1.5
L
Cu Chulainn
Yxūiz
Cu Chulainn
0
3
3
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,261
Damage
42,375
54,191
Taken
47,642
73,079
Mitigated
45,881
13,831
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ceaduez
The Morrigan
16,351
2,090
0
3,180
10,169
5,131
1,055
2,623
7,315
49,145
0
L
Sobek
Evaiiid
Sobek
10,176
1,072
0
9,295
23,427
42,026
0
10,360
12,349
26,989
0
W
Cabrakan
Rein Dras
Cabrakan
8,963
963
0
4,407
20,027
31,921
242
4,529
14,884
31,546
0
L
15,243
4,965
0
474
12,487
7,849
0
6,358
5,907
61
76,932
L
Cu Chulainn
Yxūiz
Cu Chulainn
10,842
692
0
4,062
18,277
23,204
0
7,622
10,169
129
33,269
W
17,061
7,898
1,105
4,384
17,446
8,829
1,916
3,821
13,328
0
66,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
34,825
215
Minions Killed
207
9
Camps Cleared
6
1,046,690
Distance Traveled
984,941
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,414
634
78
4
3
318,136
5
L
Sobek
12,431
691
21
1
3
367,061
5
W
Cabrakan
11,514
640
37
2
0
361,014
6
L
Ullr
11,281
627
144
8
3
335,781
4
L
Cu Chulainn
10,297
572
50
3
3
343,848
3
W
Cupid
11,897
661
92
5
3
305,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role