Player Matchup

Da Ji
Da Ji
Aleman_225
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,448 Elo+
Party 3
Hades
Hades
Ebitai Z
Hades
Level 51
God Stats
5W - 8L
1,359 SR
Queue Stats
110W - 211L
1,264 Elo+
Party 2
Atlas
Atlas
EditorialPond8
Atlas
Level 49
God Stats
19W - 31L
1,430 SR
Queue Stats
147W - 261L
1,291 Elo+
Party 2
Izanami
Izanami
Fly_October69
Izanami
Level 25
God Stats
1W - 1L
1,830 SR
Queue Stats
69W - 67L
1,536 Elo+
Party 3
Tyr
Tyr
Veela98
Tyr
Level 65
God Stats
0W - 2L
1,227 SR
Queue Stats
199W - 365L
1,293 Elo+
Party 2
Team Averages
Level 46
1,469 SR
1,367 Elo+

VS

Team Averages
Level 52
1,608 SR
1,432 Elo+
Hades
Hades
BlacKWolFQc3302
Hades
Level 29
God Stats
1W - 0L
1,837 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
EKYFOOL
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
NinDjardin
Cupid
Level 102
God Stats
19W - 11L
1,570 SR
Queue Stats
387W - 404L
1,469 Elo+
Solo
Kukulkan
Kukulkan
R4NSUMBQc
Kukulkan
Level 90
God Stats
1W - 0L
1,590 SR
Queue Stats
2W - 2L
1,467 Elo+
Party 1
Mulan
Mulan
SkunkWarior
Mulan
Level 26
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
0 / 0 / 0
8,276
828
0
936
494
Hades
Ebitai Z
Hades
15
4 / 11 / 2
10,409
1,041
14,368
22,972
18,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 6 / 2
10,046
1,005
12,866
22,827
21,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
13
0 / 1 / 0
8,334
833
218
1,090
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
16
0 / 11 / 7
10,113
1,011
10,182
20,344
21,232
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 17
10,591
1,059
11,657
11,353
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
EKYFOOL
Ao Kuang
18
16 / 0 / 9
13,696
1,370
23,139
13,714
8,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
16
1 / 1 / 13
10,351
1,035
6,732
7,950
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
R4NSUMBQc
Kukulkan
17
4 / 2 / 20
10,997
1,100
15,542
7,902
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 2 / 19
10,602
1,060
5,628
8,124
7,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
107
7
Kills
29
29
Deaths
7
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
0
0
0
W
6
2
17
7.25
W
Ao Kuang
EKYFOOL
Ao Kuang
16
0
9
20.5
L
Hades
Ebitai Z
Hades
4
11
2
0.45
L
3
6
2
0.67
L
Izanami
0
1
0
0
W
Cupid
1
1
13
7.5
W
Kukulkan
R4NSUMBQc
Kukulkan
4
2
20
7
W
2
2
19
5.75
L
Tyr
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
62,698
68,169
Taken
49,043
62,430
Mitigated
29,463
5,507
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
0
0
0
0
936
494
0
936
0
0
0
W
11,657
2,010
395
2,549
11,353
5,658
0
7,243
4,110
19,696
0
W
Ao Kuang
EKYFOOL
Ao Kuang
23,139
10,402
241
10,395
13,714
8,767
0
8,521
5,193
38,166
0
L
Hades
Ebitai Z
Hades
14,368
342
271
1,124
22,972
18,475
0
18,200
4,261
25,036
0
L
12,866
6,388
322
3,549
22,827
21,869
0
14,448
7,996
25,012
0
L
Izanami
218
158
0
30
1,090
360
0
420
634
0
677
W
Cupid
6,732
3,401
1,085
1,022
7,950
4,386
0
3,529
4,421
0
31,829
W
Kukulkan
R4NSUMBQc
Kukulkan
15,542
2,423
1,477
2,175
7,902
3,081
0
4,675
2,048
42,292
0
W
5,628
1,811
179
1,131
8,124
7,571
0
3,266
4,858
0
11,508
L
Tyr
10,182
3,081
0
211
20,344
21,232
0
15,057
4,940
0
19,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
56,237
54
Minions Killed
200
3
Camps Cleared
9
383,304
Distance Traveled
839,131
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,276
828
0
0
0
0
0
W
Hades
10,591
1,059
25
3
2
174,333
1
W
Ao Kuang
13,696
1,370
33
3
0
197,554
0
L
Hades
10,409
1,041
19
2
1
114,858
0
L
Atlas
10,046
1,005
21
2
0
118,996
0
L
Izanami
8,334
833
1
0
1
15,664
0
W
Cupid
10,351
1,035
49
5
5
139,392
2
W
Kukulkan
10,997
1,100
73
7
1
184,509
0
W
Mulan
10,602
1,060
20
2
1
143,343
2
L
Tyr
10,113
1,011
13
1
1
133,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role