Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BabyBushMaker
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,721 SR
Queue Stats
167W - 151L
1,446 Elo+
Solo
Vamana
Vamana
HELGYSON1
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,217 Elo+
Solo
Ravana
Ravana
Solurex
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,135 Elo+
Solo
Chaac
Chaac
ozweezin
Chaac
Level 126
God Stats
15W - 6L
1,580 SR
Queue Stats
164W - 171L
1,426 Elo+
Solo
Team Averages
Level 95
1,560 SR
1,345 Elo+

VS

Team Averages
Level 88
1,458 SR
1,394 Elo+
Athena
Athena
ChulupaBatman85
Athena
Level 148
God Stats
2W - 1L
1,831 SR
Queue Stats
93W - 93L
1,381 Elo+
Solo
Freya
Freya
DarkFalcon2211
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,481 Elo+
Solo
Amaterasu
Amaterasu
Purp426
Amaterasu
Level 45
God Stats
1W - 8L
1,104 SR
Queue Stats
334W - 329L
1,383 Elo+
Solo
Hachiman
Hachiman
TMTHTLMNTYLR
Hachiman
Level 111
God Stats
3W - 3L
1,374 SR
Queue Stats
125W - 149L
1,335 Elo+
Solo
Xing Tian
Xing Tian
kiltropher2
Xing Tian
Level 28
God Stats
1W - 2L
1,481 SR
Queue Stats
84W - 91L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
2 / 2 / 9
11,903
661
26,569
20,026
10,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
BabyBushMaker
Morgan Le Fay
20
2 / 2 / 13
12,422
690
44,949
13,597
8,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
HELGYSON1
Vamana
20
8 / 3 / 7
14,268
793
23,452
27,097
26,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Solurex
Ravana
16
3 / 11 / 7
11,433
635
9,199
22,942
21,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
ozweezin
Chaac
20
3 / 4 / 12
12,771
710
30,381
37,545
42,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
10,106
561
11,857
24,982
32,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 5 / 12
12,401
689
32,357
24,175
14,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Purp426
Amaterasu
19
7 / 1 / 13
12,433
691
13,226
44,290
38,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
TMTHTLMNTYLR
Hachiman
17
4 / 7 / 10
10,321
573
26,881
19,861
11,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
kiltropher2
Xing Tian
18
1 / 1 / 15
11,581
643
12,818
37,294
32,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
18
Kills
21
22
Deaths
18
48
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
9
3.25
W
Morgan Le Fay
BabyBushMaker
Morgan Le Fay
2
2
13
4.25
L
2
4
12
2
L
7
5
12
2.6
W
Vamana
HELGYSON1
Vamana
8
3
7
3.83
L
Amaterasu
Purp426
Amaterasu
7
1
13
13.5
W
Ravana
Solurex
Ravana
3
11
7
0.59
L
Hachiman
TMTHTLMNTYLR
Hachiman
4
7
10
1.29
L
Xing Tian
kiltropher2
Xing Tian
1
1
15
8.5
W
Chaac
ozweezin
Chaac
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,550
Damage
97,139
121,207
Taken
150,602
109,657
Mitigated
130,793
50,187
Healing
72,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
26,569
14,701
3,074
7,661
20,026
10,887
3,327
9,875
10,151
0
48,171
W
Morgan Le Fay
BabyBushMaker
Morgan Le Fay
44,949
8,473
2,857
4,593
13,597
8,427
1,666
6,958
6,639
72,323
0
L
11,857
1,358
2,733
3,771
24,982
32,898
69
9,230
15,151
24,582
0
L
32,357
10,537
0
8,191
24,175
14,404
0
8,436
15,443
66,801
0
W
Vamana
HELGYSON1
Vamana
23,452
10,766
3,525
9,144
27,097
26,284
1,109
11,495
15,602
0
41,954
L
Amaterasu
Purp426
Amaterasu
13,226
4,531
3,114
27,836
44,290
38,946
0
11,711
32,006
0
22,585
W
Ravana
Solurex
Ravana
9,199
2,168
115
272
22,942
21,091
330
9,075
13,867
0
12,911
L
Hachiman
TMTHTLMNTYLR
Hachiman
26,881
11,017
1,936
2,103
19,861
11,887
0
4,743
14,875
0
47,256
L
Xing Tian
kiltropher2
Xing Tian
12,818
532
5,564
16,876
37,294
32,658
58
11,206
25,266
26,449
0
W
Chaac
ozweezin
Chaac
30,381
4,896
2,142
16,804
37,545
42,968
1,432
19,629
17,916
377
49,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
56,842
206
Minions Killed
192
0
Camps Cleared
0
1,698,010
Distance Traveled
1,673,848
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,903
661
59
3
0
313,545
6
W
Morgan Le Fay
12,422
690
48
3
0
352,339
0
L
Athena
10,106
561
29
2
0
337,222
0
L
Freya
12,401
689
82
5
0
309,674
0
W
Vamana
14,268
793
39
2
0
399,034
0
L
Amaterasu
12,433
691
13
1
0
382,821
1
W
Ravana
11,433
635
5
0
0
307,819
0
L
Hachiman
10,321
573
34
2
0
276,490
0
L
Xing Tian
11,581
643
34
2
0
367,641
5
W
Chaac
12,771
710
55
3
0
325,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role