Player Matchup

Hel
Hel
NEETori
Hel
Level 101
God Stats
1W - 4L
1,512 SR
Queue Stats
249W - 241L
1,573 Elo+
Party 3
Maui
Maui
PluggedN
Maui
Level 109
God Stats
2W - 2L
1,534 SR
Queue Stats
298W - 296L
1,559 Elo+
Party 3
Vamana
Vamana
Shakezilla2901
Vamana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,585 Elo+
Party 1
Olorun
Olorun
SnuSnuToDeath
Olorun
Level 106
God Stats
0W - 2L
1,443 SR
Queue Stats
99W - 97L
1,527 Elo+
Party 1
Loki
Loki
calebcraft
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 98
1,498 SR
1,549 Elo+

VS

Team Averages
Level 92
1,535 SR
1,505 Elo+
Ares
Ares
MadHatterJake
Ares
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 233L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Ragman0224
Kukulkan
Level 81
God Stats
8W - 12L
1,349 SR
Queue Stats
203W - 200L
1,502 Elo+
Party 2
Odin
Odin
Speedyduk
Odin
Level 41
God Stats
5W - 3L
1,829 SR
Queue Stats
34W - 36L
1,509 Elo+
Solo
Maui
Maui
Tw0zy
Maui
Level 102
God Stats
9W - 11L
1,558 SR
Queue Stats
217W - 229L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
jdaze32
Heimdallr
Level 107
God Stats
4W - 7L
1,441 SR
Queue Stats
173W - 170L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 1 / 0
5,238
524
2,949
5,488
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
8
0 / 1 / 0
5,060
506
3,789
7,756
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 2
4,968
497
3,303
7,898
2,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
4,633
463
4,415
6,498
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 0
5,005
501
3,548
6,737
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,177
518
4,595
9,889
5,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Ragman0224
Kukulkan
11
2 / 0 / 0
6,482
648
2,560
4,236
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
10
1 / 0 / 1
5,957
596
4,484
6,478
2,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Maui
Tw0zy
Maui
9
2 / 0 / 2
5,765
577
2,673
7,768
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jdaze32
Heimdallr
10
1 / 1 / 1
5,416
542
6,005
8,611
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
6
6
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Hel
0
1
0
0
L
Maui
0
1
0
0
W
Kukulkan
Ragman0224
Kukulkan
2
0
0
2
L
0
1
2
1
L
0
1
2
1
W
Odin
1
0
1
1.5
W
Maui
Tw0zy
Maui
2
0
2
3
L
2
2
0
1
W
Heimdallr
jdaze32
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,004
Damage
20,317
34,377
Taken
36,982
15,464
Mitigated
17,854
15,140
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,595
130
1,881
2,565
9,889
5,438
0
2,610
6,933
13,547
2,400
L
Hel
2,949
269
338
1,495
5,488
2,324
0
3,217
2,271
32,205
0
L
Maui
3,789
1,266
0
3,388
7,756
6,342
0
433
7,323
23,086
4,978
W
Kukulkan
Ragman0224
Kukulkan
2,560
211
0
583
4,236
1,645
0
1,429
2,643
46,937
0
L
3,303
1,637
1,348
2,157
7,898
2,648
0
1,850
6,048
0
12,027
L
4,415
2,690
567
3,085
6,498
1,940
0
1,771
4,727
28,095
1,632
W
Odin
4,484
771
0
2,649
6,478
2,944
0
2,355
4,123
0
37,239
W
Maui
Tw0zy
Maui
2,673
823
0
2,450
7,768
4,369
0
476
7,282
23,516
15,667
L
3,548
1,381
0
2,762
6,737
2,210
0
1,434
5,303
0
25,393
W
Heimdallr
jdaze32
Heimdallr
6,005
2,815
0
4,033
8,611
3,458
0
2,923
5,644
0
41,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
28,797
246
Minions Killed
325
0
Camps Cleared
0
1,082,800
Distance Traveled
1,010,642
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,177
518
26
3
0
201,832
0
L
Hel
5,238
524
76
8
0
213,942
1
L
Maui
5,060
506
55
6
0
212,582
2
W
Kukulkan
6,482
648
92
9
0
207,943
2
L
Vamana
4,968
497
23
2
0
249,242
6
L
Olorun
4,633
463
42
4
0
196,536
1
W
Odin
5,957
596
73
7
0
206,803
1
W
Maui
5,765
577
74
7
0
201,935
2
L
Loki
5,005
501
50
5
0
210,498
0
W
Heimdallr
5,416
542
60
6
0
192,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role