Player Matchup

Discordia
Discordia
 
Discordia
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChicoDasVerdura
Tsukuyomi
Level 158
God Stats
1W - 2L
1,523 SR
Queue Stats
43W - 47L
1,489 Elo+
Solo
Medusa
Medusa
Lucas3211
Medusa
Level 148
God Stats
4W - 4L
1,642 SR
Queue Stats
290W - 288L
1,568 Elo+
Solo
Danzaburou
Danzaburou
lKouran
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,622 Elo+
Solo
Team Averages
Level 113
1,533 SR
1,536 Elo+

VS

Team Averages
Level 150
1,388 SR
1,529 Elo+
Chronos
Chronos
DopeAthoss
Chronos
Level 156
God Stats
0W - 4L
1,187 SR
Queue Stats
506W - 480L
1,533 Elo+
Solo
Anhur
Anhur
GodGokuSSJ
Anhur
Level 156
God Stats
4W - 3L
1,556 SR
Queue Stats
167W - 163L
1,527 Elo+
Party 1
Poseidon
Poseidon
Ocabaço
Poseidon
Level 130
God Stats
1W - 4L
1,120 SR
Queue Stats
173W - 170L
1,531 Elo+
Party 1
Geb
Geb
YingYiang
Geb
Level 149
God Stats
2W - 5L
1,442 SR
Queue Stats
259W - 275L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
kpv10
Baron Samedi
Level 159
God Stats
5W - 1L
1,638 SR
Queue Stats
162W - 176L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 3 / 10
8,673
867
12,618
7,850
3,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
 
Olorun
15
3 / 1 / 14
8,585
859
7,160
8,089
3,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ChicoDasVerdura
Tsukuyomi
14
2 / 3 / 14
8,520
852
7,236
19,195
12,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Lucas3211
Medusa
17
7 / 2 / 13
9,739
974
19,308
14,279
6,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
lKouran
Danzaburou
15
6 / 4 / 11
9,240
924
10,980
12,464
10,460
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DopeAthoss
Chronos
13
3 / 4 / 6
7,799
780
11,725
15,826
7,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
12
3 / 6 / 5
7,613
761
7,087
12,690
5,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Ocabaço
Poseidon
13
0 / 4 / 9
8,153
815
6,807
11,190
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 7
7,952
795
7,221
15,002
13,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
kpv10
Baron Samedi
15
6 / 4 / 6
8,962
896
14,143
14,821
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
22
Kills
12
13
Deaths
22
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
10
3
W
Olorun
 
Olorun
3
1
14
10
W
Tsukuyomi
ChicoDasVerdura
Tsukuyomi
2
3
14
3
L
Chronos
DopeAthoss
Chronos
3
4
6
1.5
L
Anhur
3
6
5
0.92
W
Medusa
Lucas3211
Medusa
7
2
13
6.75
L
Poseidon
Ocabaço
Poseidon
0
4
9
1.13
L
0
4
7
0.88
L
Baron Samedi
kpv10
Baron Samedi
6
4
6
2.25
W
Danzaburou
lKouran
Danzaburou
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,302
Damage
46,983
61,877
Taken
69,529
36,377
Mitigated
38,931
30,381
Healing
27,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,618
443
1,713
596
7,850
3,273
1,731
5,244
2,606
18,611
0
W
Olorun
 
Olorun
7,160
2,937
7,862
3,918
8,089
3,659
1,625
7,061
1,028
15,031
1,572
W
Tsukuyomi
ChicoDasVerdura
Tsukuyomi
7,236
1,003
1,226
6,028
19,195
12,400
180
10,496
8,699
0
13,445
L
Chronos
DopeAthoss
Chronos
11,725
3,149
1,161
4,011
15,826
7,072
520
6,161
9,665
20,394
0
L
Anhur
7,087
1,871
1,012
1,734
12,690
5,387
923
3,253
9,437
0
10,652
W
Medusa
Lucas3211
Medusa
19,308
9,213
989
4,994
14,279
6,585
2,797
9,106
5,173
0
35,565
L
Poseidon
Ocabaço
Poseidon
6,807
870
994
2,478
11,190
4,451
828
3,025
8,165
16,167
0
L
7,221
457
2,075
2,809
15,002
13,151
0
2,462
12,540
15,433
0
L
Baron Samedi
kpv10
Baron Samedi
14,143
1,065
5,874
5,682
14,821
8,870
943
3,752
11,069
28,458
0
W
Danzaburou
lKouran
Danzaburou
10,980
3,599
645
2,410
12,464
10,460
305
7,989
4,475
0
19,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
40,479
106
Minions Killed
93
0
Camps Cleared
0
950,412
Distance Traveled
918,797
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,673
867
16
2
0
201,216
0
W
Olorun
8,585
859
18
2
0
198,259
5
W
Tsukuyomi
8,520
852
24
2
0
209,443
1
L
Chronos
7,799
780
17
2
0
198,029
1
L
Anhur
7,613
761
7
1
0
175,571
1
W
Medusa
9,739
974
31
3
0
184,413
3
L
Poseidon
8,153
815
19
2
0
205,237
1
L
Geb
7,952
795
10
1
0
195,386
2
L
Baron Samedi
8,962
896
40
4
0
144,574
0
W
Danzaburou
9,240
924
17
2
0
157,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role