Player Matchup

Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
BEAST DAMAX
Morgan Le Fay
Masters
Level 128
God Stats
18W - 12L
1,651 SR
Queue Stats
225W - 116L
3,003 MMR
Party 2
Cthulhu
Cthulhu
Grandmaster
GurthEkawc
Cthulhu
Grandmaster
Level 127
God Stats
9W - 3L
1,773 SR
Queue Stats
483W - 147L
3,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 138
1,641 SR
2,668 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 102
1,697 SR
2,239 MMR
Baba Yaga
Baba Yaga
Grandmaster
 
Baba Yaga
Grandmaster
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Qc-_Labelle
Ah Muzen Cab
Masters
Level 145
God Stats
1W - 7L
1,819 SR
Queue Stats
113W - 75L
2,777 MMR
Party 1
Horus
Horus
Diamond V
SirLousse
Horus
Diamond V
Level 37
God Stats
1W - 1L
1,773 SR
Queue Stats
26W - 4L
2,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
4 / 0 / 6
13,350
636
22,190
23,693
24,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
BEAST DAMAX
Morgan Le Fay
20
5 / 2 / 4
14,215
677
28,968
24,485
11,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
GurthEkawc
Cthulhu
18
1 / 1 / 9
13,779
656
19,714
24,980
33,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Guan YuAresPersephoneAchillesNe Zha

VS

Bans
AtlasGaneshaVulcanGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
0 / 5 / 2
11,854
564
26,627
20,611
9,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Qc-_Labelle
Ah Muzen Cab
18
2 / 3 / 1
12,637
602
21,923
27,330
14,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
SirLousse
Horus
17
1 / 2 / 2
12,295
585
10,998
29,771
38,023
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
6
7
L
Baba Yaga
 
Baba Yaga
0
5
2
0.2
W
Morgan Le Fay
BEAST DAMAX
Morgan Le Fay
5
2
4
3.5
W
Cthulhu
GurthEkawc
Cthulhu
1
1
9
5.5
L
Ah Muzen Cab
Qc-_Labelle
Ah Muzen Cab
2
3
1
0.83
L
Horus
SirLousse
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,872
Damage
59,548
73,158
Taken
77,712
69,163
Mitigated
62,157
16,200
Healing
33,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
22,190
1,043
0
2,877
23,693
24,056
528
8,744
14,949
427
48,076
L
Baba Yaga
 
Baba Yaga
26,627
3,295
0
3,186
20,611
9,966
204
14,518
5,736
67,829
0
W
Morgan Le Fay
BEAST DAMAX
Morgan Le Fay
28,968
1,924
0
8,965
24,485
11,331
2,014
10,548
13,937
95,718
0
W
Cthulhu
GurthEkawc
Cthulhu
19,714
299
3,365
993
24,980
33,776
359
8,128
16,852
51,288
0
L
Ah Muzen Cab
Qc-_Labelle
Ah Muzen Cab
21,923
5,737
0
7,335
27,330
14,168
1,036
15,951
10,820
0
83,169
L
Horus
SirLousse
Horus
10,998
4,747
10,104
13,106
29,771
38,023
22
18,808
9,872
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
36,786
296
Minions Killed
248
11
Camps Cleared
7
1,380,883
Distance Traveled
1,310,684
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,350
636
83
4
3
475,064
1
L
Baba Yaga
11,854
564
104
5
1
425,568
3
W
Morgan Le Fay
14,215
677
156
7
7
439,536
4
W
Cthulhu
13,779
656
57
3
1
466,283
19
L
Ah Muzen Cab
12,637
602
127
6
4
426,540
3
L
Horus
12,295
585
17
1
2
458,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role