Player Matchup

Chronos
Chronos
Morgoden
Chronos
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 10L
1,688 Elo+
Party 1
Xing Tian
Xing Tian
Smokingpyro
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
Trubbelkelp
Guan Yu
Level 140
God Stats
1W - 0L
1,335 SR
Queue Stats
11W - 9L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
epickiller
Danzaburou
Level 137
God Stats
1W - 0L
1,876 SR
Queue Stats
60W - 37L
1,628 Elo+
Party 1
Thor
Thor
peperoni123
Thor
Level 158
God Stats
1W - 0L
1,591 SR
Queue Stats
15W - 9L
1,593 Elo+
Party 1
Team Averages
Level 116
1,560 SR
1,609 Elo+

VS

Team Averages
Level 67
1,454 SR
1,453 Elo+
Neith
Neith
Arowtor
Neith
Level 28
God Stats
0W - 4L
1,275 SR
Queue Stats
118W - 173L
1,427 Elo+
Solo
Chaac
Chaac
PogromcaHadesu
Chaac
Level 106
God Stats
5W - 3L
1,514 SR
Queue Stats
193W - 205L
1,482 Elo+
Solo
Horus
Horus
Streetwarrior199
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,408 Elo+
Solo
Thor
Thor
krutoy981
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Solo
Anubis
Anubis
paul_xtreme
Anubis
Level 148
God Stats
7W - 7L
1,483 SR
Queue Stats
403W - 404L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Morgoden
Chronos
20
10 / 3 / 18
13,510
676
33,020
30,190
15,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Smokingpyro
Xing Tian
20
4 / 2 / 23
13,040
652
7,529
23,611
35,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Guan Yu
Trubbelkelp
Guan Yu
19
3 / 3 / 15
11,750
588
11,900
28,833
42,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
epickiller
Danzaburou
20
11 / 2 / 17
14,883
744
37,544
26,124
16,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 16
12,762
638
22,832
18,485
14,327
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arowtor
Neith
19
1 / 5 / 4
11,390
570
20,189
22,415
14,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 7
11,939
597
37,558
27,447
35,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 4 / 4
12,128
606
5,314
21,566
34,006
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
16
2 / 11 / 4
10,903
545
18,705
25,324
13,058
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
17
3 / 10 / 4
11,060
553
15,319
22,873
14,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
35
Kills
11
14
Deaths
35
89
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Arowtor
Neith
1
5
4
0.6
W
Chronos
Morgoden
Chronos
10
3
18
6.33
L
3
5
7
1.3
W
Xing Tian
Smokingpyro
Xing Tian
4
2
23
7.75
L
2
4
4
1
W
Guan Yu
Trubbelkelp
Guan Yu
3
3
15
3.5
W
Danzaburou
epickiller
Danzaburou
11
2
17
9.75
L
Thor
2
11
4
0.36
L
Anubis
3
10
4
0.5
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,825
Damage
97,085
127,243
Taken
119,625
123,921
Mitigated
111,641
69,157
Healing
36,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arowtor
Neith
20,189
5,352
458
6,020
22,415
14,806
0
5,834
16,282
0
55,531
W
Chronos
Morgoden
Chronos
33,020
15,207
1,696
11,362
30,190
15,492
2,848
4,217
25,453
49,511
0
L
37,558
5,034
1,467
9,756
27,447
35,600
0
10,737
16,410
579
50,758
W
Xing Tian
Smokingpyro
Xing Tian
7,529
566
4,002
3,669
23,611
35,145
737
3,704
19,630
19,029
0
L
5,314
2,589
7,021
7,204
21,566
34,006
0
5,835
15,386
0
13,265
W
Guan Yu
Trubbelkelp
Guan Yu
11,900
1,462
17,687
13,847
28,833
42,638
89
3,701
24,616
0
18,593
W
Danzaburou
epickiller
Danzaburou
37,544
16,628
2,586
11,150
26,124
16,319
3,454
2,779
22,745
0
82,805
L
Thor
18,705
2,063
391
514
25,324
13,058
0
8,849
16,124
0
31,070
L
Anubis
15,319
630
729
2,536
22,873
14,171
0
9,294
13,276
29,094
0
W
22,832
2,840
539
2,619
18,485
14,327
1,124
1,402
16,753
0
39,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,945
Gold Earned
57,420
178
Minions Killed
183
0
Camps Cleared
0
1,954,530
Distance Traveled
1,456,937
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,390
570
87
4
0
311,006
3
W
Chronos
13,510
676
35
2
0
392,412
0
L
Chaac
11,939
597
25
1
0
343,968
0
W
Xing Tian
13,040
652
17
1
0
402,624
2
L
Horus
12,128
606
16
1
0
251,077
0
W
Guan Yu
11,750
588
15
1
0
416,869
3
W
Danzaburou
14,883
744
77
4
0
405,825
0
L
Thor
10,903
545
23
1
0
283,674
0
L
Anubis
11,060
553
32
2
0
267,212
3
W
Thor
12,762
638
34
2
0
336,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role