Player Matchup

Bacchus
Bacchus
ACE Fjolner
Bacchus
Level 85
God Stats
8W - 1L
1,540 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Neith
Neith
ARSHAE07
Neith
Level 65
God Stats
16W - 16L
1,440 SR
Queue Stats
19W - 41L
1,171 Elo+
Solo
Agni
Agni
PatyJacobsen
Agni
Level 86
God Stats
8W - 1L
1,385 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Team Averages
Level 79
1,455 SR
1,390 Elo+

VS

Team Averages
Level 69
1,403 SR
1,261 Elo+
King Arthur
King Arthur
GodSpeedxGuu
King Arthur
Level 87
God Stats
78W - 80L
1,457 SR
Queue Stats
406W - 462L
1,381 Elo+
Solo
Hera
Hera
That70office
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,165 Elo+
Solo
Ymir
Ymir
morocho-raudo
Ymir
Level 36
God Stats
3W - 7L
1,251 SR
Queue Stats
10W - 29L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACE Fjolner
Bacchus
13
6 / 0 / 6
8,889
889
9,191
9,949
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
ARSHAE07
Neith
11
0 / 0 / 11
7,131
713
3,170
5,403
2,140
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 4 / 6
8,773
877
10,884
7,345
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodSpeedxGuu
King Arthur
10
2 / 3 / 2
7,028
703
5,660
8,520
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 7 / 0
7,232
723
6,572
8,398
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 3
6,524
652
3,210
10,346
5,147
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ACE Fjolner
Bacchus
6
0
6
9
W
Neith
ARSHAE07
Neith
0
0
11
5.5
L
King Arthur
GodSpeedxGuu
King Arthur
2
3
2
1
W
8
4
6
2.75
L
2
7
0
0.29
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
15,442
22,697
Taken
27,264
13,585
Mitigated
17,276
3,783
Healing
1,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ACE Fjolner
Bacchus
9,191
1,796
0
2,196
9,949
8,726
426
4,859
4,782
21,110
0
W
Neith
ARSHAE07
Neith
3,170
966
0
1,087
5,403
2,140
538
2,943
2,421
0
13,991
L
King Arthur
GodSpeedxGuu
King Arthur
5,660
1,124
0
714
8,520
8,008
0
5,999
2,521
0
13,065
W
10,884
1,260
0
500
7,345
2,719
312
2,183
4,842
32,385
0
L
6,572
1,990
0
0
8,398
4,121
0
6,649
1,749
29,044
0
L
3,210
233
250
873
10,346
5,147
0
7,917
2,429
12,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
20,784
101
Minions Killed
92
4
Camps Cleared
4
537,593
Distance Traveled
474,766
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,889
889
29
3
0
196,478
0
W
Neith
7,131
713
28
3
1
174,968
0
L
King Arthur
7,028
703
20
2
2
176,588
4
W
Agni
8,773
877
44
4
3
166,147
0
L
Hera
7,232
723
56
6
1
135,207
2
L
Ymir
6,524
652
16
2
1
162,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role