Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Al514ex
Izanami
Level 68
God Stats
1W - 3L
1,365 SR
Queue Stats
3W - 4L
1,308 Elo+
Party 1
Atlas
Atlas
Th5tCrack3r
Atlas
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,308 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,372 Elo+

VS

Team Averages
Level 86
1,563 SR
1,216 Elo+
Ra
Ra
aexols
Ra
Level 69
God Stats
1W - 0L
1,661 SR
Queue Stats
23W - 48L
1,181 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
opor187
Ah Muzen Cab
Level 33
God Stats
2W - 4L
1,396 SR
Queue Stats
17W - 38L
1,164 Elo+
Solo
Maui
Maui
sefgertykjr
Maui
Level 157
God Stats
2W - 2L
1,631 SR
Queue Stats
8W - 19L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 0 / 1
5,725
573
738
1,228
435
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Al514ex
Izanami
11
3 / 4 / 2
7,316
732
4,962
7,223
3,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 3
7,234
723
7,507
11,506
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
5 / 1 / 1
8,268
827
7,056
6,577
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
opor187
Ah Muzen Cab
11
0 / 4 / 3
7,023
702
3,125
10,604
4,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 3
7,405
741
4,191
7,959
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
6
6
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Izanami
Al514ex
Izanami
3
4
2
1
L
2
2
3
1.75
W
Ra
5
1
1
5.5
W
Ah Muzen Cab
opor187
Ah Muzen Cab
0
4
3
0.38
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
14,372
19,957
Taken
25,140
13,795
Mitigated
12,056
956
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
738
422
0
0
1,228
435
0
709
519
0
2,656
L
Izanami
Al514ex
Izanami
4,962
3,777
0
366
7,223
3,340
0
3,091
4,132
0
16,557
L
7,507
2,837
0
590
11,506
10,020
0
7,267
4,239
21,267
0
W
Ra
7,056
1,424
973
2,094
6,577
2,920
790
2,843
3,734
26,377
0
W
Ah Muzen Cab
opor187
Ah Muzen Cab
3,125
1,059
0
1,884
10,604
4,186
1,265
3,187
7,417
0
19,916
W
4,191
681
0
1,175
7,959
4,950
330
2,138
5,821
18,436
2,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,275
Gold Earned
22,696
41
Minions Killed
116
0
Camps Cleared
8
286,465
Distance Traveled
535,490
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,725
573
9
1
0
26,933
0
L
Izanami
7,316
732
20
2
0
93,448
0
L
Atlas
7,234
723
12
1
0
166,084
0
W
Ra
8,268
827
42
4
3
190,434
0
W
Ah Muzen Cab
7,023
702
38
4
2
164,971
0
W
Maui
7,405
741
36
4
3
180,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role