Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Gui_skyline34
Gilgamesh
Level 15
God Stats
1W - 1L
1,419 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
Lilyrella
Sol
Level 99
God Stats
1W - 0L
1,354 SR
Queue Stats
4W - 12L
1,211 Elo+
Party 1
Team Averages
Level 91
1,424 SR
1,404 Elo+

VS

Team Averages
Level 100
1,307 SR
1,302 Elo+
Yu Huang
Yu Huang
Rebel Heart 81
Yu Huang
Level 34
God Stats
0W - 3L
1,325 SR
Queue Stats
12W - 22L
1,214 Elo+
Solo
Cerberus
Cerberus
TillingBird9952
Cerberus
Level 107
God Stats
62W - 138L
1,332 SR
Queue Stats
1,058W - 2,313L
1,307 Elo+
Solo
Danzaburou
Danzaburou
commandoo
Danzaburou
Level 159
God Stats
8W - 8L
1,264 SR
Queue Stats
173W - 229L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 0 / 4
9,345
668
12,317
8,438
8,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Gui_skyline34
Gilgamesh
13
2 / 0 / 3
9,179
656
5,249
13,031
11,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 4
9,662
690
14,607
12,392
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 0 / 0
8,263
590
9,449
8,305
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
0 / 3 / 0
7,721
552
6,951
16,534
8,718
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
commandoo
Danzaburou
13
0 / 3 / 0
8,353
597
7,148
11,276
5,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
4
4
W
Gilgamesh
Gui_skyline34
Gilgamesh
2
0
3
3.5
W
2
0
4
4
L
Yu Huang
0
0
0
0
L
Cerberus
0
3
0
0
L
Danzaburou
commandoo
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
23,548
33,861
Taken
36,115
25,402
Mitigated
17,871
7,263
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,317
1,277
0
1,355
8,438
8,478
0
4,565
3,873
0
41,207
W
Gilgamesh
Gui_skyline34
Gilgamesh
5,249
1,644
0
162
13,031
11,169
193
6,535
6,496
0
13,624
W
14,607
4,935
0
5,746
12,392
5,755
1,839
5,888
6,504
48,329
3,968
L
Yu Huang
9,449
842
470
551
8,305
3,762
0
2,469
5,836
32,347
0
L
Cerberus
6,951
446
0
4,514
16,534
8,718
0
6,837
9,697
17,119
0
L
Danzaburou
commandoo
Danzaburou
7,148
2,496
0
2,751
11,276
5,391
0
4,489
6,787
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
24,337
169
Minions Killed
129
9
Camps Cleared
4
851,727
Distance Traveled
783,031
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,345
668
33
2
3
305,514
5
W
Gilgamesh
9,179
656
11
1
1
285,584
0
W
Sol
9,662
690
125
9
5
260,629
2
L
Yu Huang
8,263
590
53
4
0
271,488
0
L
Cerberus
7,721
552
15
1
1
255,684
6
L
Danzaburou
8,353
597
61
4
3
255,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role