Player Matchup

Set
Set
AlexPresa
Set
Level 66
God Stats
0W - 4L
1,157 SR
Queue Stats
124W - 135L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
GinjaNinja2091
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Joryde
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,447 Elo+
Solo
Merlin
Merlin
RedDinosaur8063
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,528 Elo+
Party 2
Raijin
Raijin
xylava
Raijin
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 64L
1,430 Elo+
Solo
Team Averages
Level 56
1,431 SR
1,481 Elo+

VS

Team Averages
Level 104
1,572 SR
1,451 Elo+
Achilles
Achilles
CarmaComa
Achilles
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 70L
1,474 Elo+
Solo
Vamana
Vamana
Egge187
Vamana
Level 119
God Stats
3W - 2L
1,700 SR
Queue Stats
198W - 225L
1,410 Elo+
Party 1
Agni
Agni
MrsMercy
Agni
Level 136
God Stats
8W - 0L
1,701 SR
Queue Stats
126W - 127L
1,492 Elo+
Solo
Ishtar
Ishtar
RecklessDante
Ishtar
Level 89
God Stats
1W - 5L
1,106 SR
Queue Stats
485W - 529L
1,469 Elo+
Solo
Bastet
Bastet
RukaGER
Bastet
Level 160
God Stats
5W - 2L
1,852 SR
Queue Stats
180W - 187L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,548
682
13,417
19,233
18,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 6 / 6
10,767
769
15,937
20,546
37,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
Joryde
Cu Chulainn
12
0 / 6 / 6
8,193
585
6,834
15,433
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 5 / 6
9,857
704
11,527
11,175
4,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
xylava
Raijin
17
5 / 7 / 3
10,975
784
11,160
14,225
5,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CarmaComa
Achilles
18
7 / 3 / 18
10,986
785
14,564
19,162
26,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
Egge187
Vamana
15
0 / 2 / 16
9,145
653
6,674
13,456
12,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
17
3 / 2 / 17
10,080
720
15,989
11,508
6,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 5 / 12
10,811
772
11,517
14,660
8,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
RukaGER
Bastet
20
13 / 3 / 14
11,951
854
22,784
18,276
10,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
14
Kills
30
30
Deaths
15
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Achilles
CarmaComa
Achilles
7
3
18
5.33
W
Vamana
Egge187
Vamana
0
2
16
4
L
6
6
6
1.5
L
Cu Chulainn
Joryde
Cu Chulainn
0
6
6
0.5
W
Agni
3
2
17
5.75
W
7
5
12
2.6
L
2
5
6
1
W
Bastet
RukaGER
Bastet
13
3
14
6.67
L
Raijin
xylava
Raijin
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,875
Damage
71,528
80,612
Taken
77,062
78,235
Mitigated
65,300
18,596
Healing
35,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,417
5,065
1,931
4,032
19,233
18,163
467
5,256
13,453
0
24,804
W
Achilles
CarmaComa
Achilles
14,564
3,383
2,496
4,386
19,162
26,855
708
7,690
11,132
0
24,309
W
Vamana
Egge187
Vamana
6,674
1,810
2,825
5,342
13,456
12,502
690
6,769
6,254
0
20,245
L
15,937
3,581
2,222
3,758
20,546
37,311
49
6,237
13,739
25,839
0
L
Cu Chulainn
Joryde
Cu Chulainn
6,834
608
908
2,147
15,433
12,819
101
1,698
13,588
0
10,365
W
Agni
15,989
1,021
1,770
3,783
11,508
6,757
956
7,396
3,799
34,482
0
W
11,517
4,384
3,091
2,408
14,660
8,603
1,639
9,674
4,660
0
28,232
L
11,527
855
898
360
11,175
4,256
847
977
10,108
24,148
0
W
Bastet
RukaGER
Bastet
22,784
6,065
3,182
6,289
18,276
10,583
1,647
6,137
11,678
0
34,291
L
Raijin
xylava
Raijin
11,160
274
666
1,674
14,225
5,686
62
1,821
12,321
25,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
52,973
141
Minions Killed
174
0
Camps Cleared
0
1,164,562
Distance Traveled
1,313,205
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,548
682
29
2
0
242,191
0
W
Achilles
10,986
785
20
1
0
259,913
0
W
Vamana
9,145
653
28
2
0
281,817
0
L
Kuzenbo
10,767
769
14
1
0
241,111
2
L
Cu Chulainn
8,193
585
17
1
0
235,257
1
W
Agni
10,080
720
56
4
0
259,283
0
W
Ishtar
10,811
772
40
3
0
222,623
0
L
Merlin
9,857
704
38
3
0
243,359
1
W
Bastet
11,951
854
30
2
0
289,569
0
L
Raijin
10,975
784
43
3
0
202,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role