Player Matchup

Thor
Thor
Almost420Jays
Thor
Level 66
God Stats
0W - 5L
1,379 SR
Queue Stats
30W - 29L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
AsumaTheGoat
Sun Wukong
Level 29
God Stats
1W - 1L
1,460 SR
Queue Stats
7W - 6L
1,451 Elo+
Party 2
Ishtar
Ishtar
BloodQueen7716
Ishtar
Level 64
God Stats
3W - 5L
1,375 SR
Queue Stats
23W - 21L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
LunaMalfoy
Baron Samedi
Level 66
God Stats
20W - 25L
1,540 SR
Queue Stats
332W - 406L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
Ric_Valeska01
Sylvanus
Level 72
God Stats
13W - 15L
1,440 SR
Queue Stats
332W - 426L
1,362 Elo+
Party 3
Team Averages
Level 59
1,439 SR
1,424 Elo+

VS

Team Averages
Level 47
1,495 SR
1,443 Elo+
Cthulhu
Cthulhu
ApexShango
Cthulhu
Level 22
God Stats
1W - 0L
1,680 SR
Queue Stats
197W - 141L
1,467 Elo+
Party 1
Ishtar
Ishtar
BearDown055
Ishtar
Level 63
God Stats
18W - 15L
1,491 SR
Queue Stats
57W - 62L
1,404 Elo+
Solo
Scylla
Scylla
Dread Elf7634
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 140L
1,494 Elo+
Party 1
Sol
Sol
LvUp Gunner
Sol
Level 102
God Stats
1W - 0L
1,273 SR
Queue Stats
130W - 83L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
ZAZaYT
Guan Yu
Level 20
God Stats
86W - 35L
1,533 SR
Queue Stats
100W - 54L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
9,269
927
11,290
23,220
9,888
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
AsumaTheGoat
Sun Wukong
15
1 / 12 / 4
9,551
955
12,600
34,134
20,439
15
3 / 6 / 3
10,584
1,058
15,361
17,641
7,606
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LunaMalfoy
Baron Samedi
15
2 / 7 / 2
10,340
1,034
13,021
19,908
9,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ric_Valeska01
Sylvanus
15
2 / 10 / 3
10,449
1,045
12,215
30,803
14,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApexShango
Cthulhu
18
1 / 2 / 28
11,747
1,175
15,684
17,599
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
18
3 / 3 / 24
10,868
1,087
15,671
12,414
5,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 1 / 24
13,627
1,363
26,652
6,187
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 1 / 18
14,053
1,405
36,150
14,647
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ZAZaYT
Guan Yu
19
8 / 1 / 31
12,515
1,252
23,676
18,748
23,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
169
8
Kills
44
45
Deaths
8
16
Assists
125
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Cthulhu
ApexShango
Cthulhu
1
2
28
7.5
L
Sun Wukong
AsumaTheGoat
Sun Wukong
1
12
4
0.25
W
Ishtar
3
3
24
5
L
3
6
3
0.75
W
14
1
24
26
L
Baron Samedi
LunaMalfoy
Baron Samedi
2
7
2
0.43
W
18
1
18
27
L
Sylvanus
Ric_Valeska01
Sylvanus
2
10
3
0.35
W
Guan Yu
ZAZaYT
Guan Yu
8
1
31
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,487
Damage
117,833
125,706
Taken
69,595
61,877
Mitigated
58,627
16,688
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,290
2,042
0
0
23,220
9,888
0
14,222
8,625
0
26,286
W
Cthulhu
ApexShango
Cthulhu
15,684
1,235
1,553
1,393
17,599
20,920
0
4,524
13,075
29,130
0
L
Sun Wukong
AsumaTheGoat
Sun Wukong
12,600
3,896
0
429
34,134
20,439
0
18,493
15,281
0
20,936
W
Ishtar
15,671
10,302
0
1,719
12,414
5,357
0
4,918
7,496
0
27,062
L
15,361
7,653
204
593
17,641
7,606
0
11,810
5,741
0
31,306
W
26,652
4,270
0
0
6,187
2,439
0
2,617
3,570
48,573
0
L
Baron Samedi
LunaMalfoy
Baron Samedi
13,021
1,667
3,691
1,361
19,908
9,001
0
12,696
6,914
47,442
0
W
36,150
17,619
0
3,772
14,647
6,344
0
6,933
7,714
56,497
5,385
L
Sylvanus
Ric_Valeska01
Sylvanus
12,215
1,378
4,213
6,197
30,803
14,943
0
18,013
12,367
24,048
0
W
Guan Yu
ZAZaYT
Guan Yu
23,676
5,581
7,828
7,370
18,748
23,567
0
6,244
12,504
0
34,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
62,810
156
Minions Killed
218
6
Camps Cleared
9
786,112
Distance Traveled
932,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,269
927
31
3
2
152,757
0
W
Cthulhu
11,747
1,175
29
3
0
195,191
0
L
Sun Wukong
9,551
955
8
1
0
174,713
0
W
Ishtar
10,868
1,087
19
2
1
160,693
0
L
Ishtar
10,584
1,058
20
2
4
144,030
0
W
Scylla
13,627
1,363
70
7
2
181,693
0
L
Baron Samedi
10,340
1,034
70
7
0
168,706
0
W
Sol
14,053
1,405
64
6
4
186,593
0
L
Sylvanus
10,449
1,045
27
3
0
145,906
0
W
Guan Yu
12,515
1,252
36
4
2
208,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role