Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
JURDUH
Kuzenbo
Level 98
God Stats
12W - 5L
1,726 SR
Queue Stats
145W - 98L
1,615 Elo+
Party 3
Fenrir
Fenrir
Lex121
Fenrir
Level 78
God Stats
5W - 2L
1,764 SR
Queue Stats
34W - 35L
1,383 Elo+
Party 2
Shiva
Shiva
MOBAEnjoyerTTV
Shiva
Level 19
God Stats
3W - 2L
1,719 SR
Queue Stats
25W - 15L
1,634 Elo+
Party 3
Charybdis
Charybdis
MOBAEnthusiastYT
Charybdis
Level 63
God Stats
5W - 2L
1,704 SR
Queue Stats
171W - 107L
1,642 Elo+
Party 3
Team Averages
Level 65
1,683 SR
1,555 Elo+

VS

Team Averages
Level 87
1,406 SR
1,489 Elo+
Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DzieckoJah
Janus
Level 102
God Stats
5W - 14L
1,238 SR
Queue Stats
190W - 194L
1,440 Elo+
Party 1
Atlas
Atlas
Kargul420
Atlas
Level 62
God Stats
2W - 7L
1,290 SR
Queue Stats
99W - 112L
1,459 Elo+
Party 1
Medusa
Medusa
Tłoczek
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,540 Elo+
Party 1
Susano
Susano
Viooz
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 1 / 1
5,315
532
2,062
5,326
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
JURDUH
Kuzenbo
9
2 / 0 / 8
5,989
599
2,964
6,393
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Lex121
Fenrir
9
1 / 2 / 5
5,492
549
3,180
9,099
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 0 / 1
6,234
623
5,217
8,030
3,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
12
9 / 0 / 2
7,402
740
9,758
8,971
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 3 / 1
5,241
524
6,341
8,762
3,551
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
0 / 1 / 2
5,554
555
2,178
2,846
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Kargul420
Atlas
7
0 / 4 / 0
4,764
476
2,270
7,421
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Tłoczek
Medusa
7
1 / 5 / 0
4,256
426
3,877
5,717
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Viooz
Susano
8
2 / 4 / 1
4,869
487
4,746
8,613
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
3
3
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
1
1.5
L
Pele
 
Pele
0
3
1
0.17
L
Janus
0
1
2
1
W
Kuzenbo
JURDUH
Kuzenbo
2
0
8
6
L
Atlas
Kargul420
Atlas
0
4
0
0
W
Fenrir
Lex121
Fenrir
1
2
5
1.75
W
4
0
1
4.5
W
Charybdis
9
0
2
10
L
Medusa
Tłoczek
Medusa
1
5
0
0.2
L
Susano
Viooz
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
19,412
37,819
Taken
33,359
17,729
Mitigated
12,956
17,536
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,062
0
0
2,507
5,326
1,945
39
1,522
3,804
29,431
0
L
Pele
 
Pele
6,341
1,696
0
2,429
8,762
3,551
0
925
7,837
0
37,527
L
Janus
2,178
276
0
471
2,846
1,127
0
1,543
1,303
45,991
0
W
Kuzenbo
JURDUH
Kuzenbo
2,964
1,123
519
1,756
6,393
5,561
180
885
5,508
11,058
0
L
Atlas
Kargul420
Atlas
2,270
1,119
0
599
7,421
4,058
0
808
6,613
13,375
4,411
W
Fenrir
Lex121
Fenrir
3,180
1,587
0
4,017
9,099
3,608
0
560
8,539
0
29,219
W
5,217
1,065
0
3,287
8,030
3,341
288
0
8,030
0
37,814
W
Charybdis
9,758
4,418
0
5,450
8,971
3,274
489
1,316
7,655
0
62,312
L
Medusa
Tłoczek
Medusa
3,877
2,811
0
576
5,717
1,130
0
481
5,236
0
17,159
L
Susano
Viooz
Susano
4,746
1,623
0
1,731
8,613
3,090
0
1,269
7,344
0
23,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
24,684
325
Minions Killed
242
0
Camps Cleared
0
949,095
Distance Traveled
882,075
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,315
532
58
6
0
194,509
5
L
Pele
5,241
524
69
7
0
172,908
3
L
Janus
5,554
555
77
8
0
184,475
6
W
Kuzenbo
5,989
599
17
2
0
194,754
3
L
Atlas
4,764
476
21
2
0
165,733
1
W
Fenrir
5,492
549
59
6
0
193,355
0
W
Shiva
6,234
623
74
7
0
198,196
2
W
Charybdis
7,402
740
117
12
0
168,281
0
L
Medusa
4,256
426
31
3
0
181,886
1
L
Susano
4,869
487
44
4
0
177,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role