Player Matchup

Terra
Terra
Ferbed45
Terra
Level 144
God Stats
3W - 13L
1,237 SR
Queue Stats
1,036W - 1,077L
1,550 Elo+
Solo
Cerberus
Cerberus
IJanosI
Cerberus
Level 143
God Stats
2W - 2L
1,598 SR
Queue Stats
351W - 356L
1,539 Elo+
Solo
Lancelot
Lancelot
LostProphet415
Lancelot
Level 122
God Stats
2W - 7L
1,044 SR
Queue Stats
462W - 477L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tipoloco845
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,493 Elo+
Solo
Hades
Hades
yuGetihWemoS
Hades
Level 144
God Stats
5W - 6L
1,441 SR
Queue Stats
210W - 213L
1,484 Elo+
Solo
Team Averages
Level 114
1,364 SR
1,515 Elo+

VS

Team Averages
Level 108
1,486 SR
1,476 Elo+
Ra
Ra
KRUMPLED-4-SKIN
Ra
Level 153
God Stats
3W - 1L
1,421 SR
Queue Stats
117W - 113L
1,484 Elo+
Party 2
Charybdis
Charybdis
TheBussyReaper
Charybdis
Level 155
God Stats
1W - 1L
1,357 SR
Queue Stats
75W - 76L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
YouSaltySon
Zhong Kui
Level 83
God Stats
6W - 3L
1,580 SR
Queue Stats
153W - 142L
1,471 Elo+
Party 2
Ganesha
Ganesha
fideloman99
Ganesha
Level 122
God Stats
3W - 3L
1,572 SR
Queue Stats
137W - 143L
1,476 Elo+
Party 1
Skadi
Skadi
magical-plays
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ferbed45
Terra
13
0 / 4 / 12
7,639
694
4,283
14,293
14,981
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
IJanosI
Cerberus
14
1 / 6 / 14
8,549
777
7,338
20,434
24,367
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
15
3 / 4 / 10
8,848
804
10,008
16,201
9,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Tipoloco845
Morgan Le Fay
16
5 / 4 / 9
9,456
860
16,005
13,310
6,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 5 / 6
9,373
852
11,259
15,271
9,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,095
827
6,025
8,881
7,193
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TheBussyReaper
Charybdis
17
9 / 3 / 7
10,472
952
19,058
10,270
4,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
YouSaltySon
Zhong Kui
16
2 / 3 / 13
9,425
857
15,098
12,545
8,998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
fideloman99
Ganesha
15
0 / 4 / 13
9,051
823
8,367
14,592
17,150
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 6 / 10
9,980
907
11,621
12,889
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
73
17
Kills
22
23
Deaths
18
51
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Terra
Ferbed45
Terra
0
4
12
1.5
L
Cerberus
IJanosI
Cerberus
1
6
14
1.33
W
5
2
8
4.5
L
Lancelot
3
4
10
2
W
Charybdis
TheBussyReaper
Charybdis
9
3
7
4.17
L
Morgan Le Fay
Tipoloco845
Morgan Le Fay
5
4
9
2.38
W
Zhong Kui
YouSaltySon
Zhong Kui
2
3
13
2.83
W
Ganesha
fideloman99
Ganesha
0
4
13
1.63
W
6
6
10
1.83
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,893
Damage
60,169
79,509
Taken
59,177
64,503
Mitigated
44,432
28,717
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ferbed45
Terra
4,283
1,009
7,694
3,944
14,293
14,981
85
4,747
9,546
8,607
0
L
Cerberus
IJanosI
Cerberus
7,338
586
0
3,427
20,434
24,367
129
7,147
13,287
13,007
0
W
6,025
215
2,789
3,003
8,881
7,193
1,195
6,426
2,455
13,576
0
L
Lancelot
10,008
1,378
2,110
3,693
16,201
9,989
43
5,233
10,968
0
21,000
W
Charybdis
TheBussyReaper
Charybdis
19,058
6,996
206
2,341
10,270
4,724
2,852
5,858
4,412
0
33,542
L
Morgan Le Fay
Tipoloco845
Morgan Le Fay
16,005
1,957
219
2,054
13,310
6,162
244
4,955
8,355
28,920
0
W
Zhong Kui
YouSaltySon
Zhong Kui
15,098
1,281
811
4,994
12,545
8,998
1,363
8,962
3,583
24,335
0
W
Ganesha
fideloman99
Ganesha
8,367
385
874
2,164
14,592
17,150
210
8,522
6,070
15,101
0
W
11,621
5,845
720
1,064
12,889
6,367
2,254
9,117
3,772
0
21,690
L
11,259
588
2,196
3,380
15,271
9,004
1,153
7,408
7,863
28,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,865
Gold Earned
48,023
116
Minions Killed
111
0
Camps Cleared
0
1,002,048
Distance Traveled
954,816
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,639
694
4
0
0
178,632
0
L
Cerberus
8,549
777
12
1
0
187,449
1
W
Ra
9,095
827
6
1
0
203,365
0
L
Lancelot
8,848
804
27
2
0
247,034
2
W
Charybdis
10,472
952
35
3
0
163,586
2
L
Morgan Le Fay
9,456
860
30
3
0
213,564
1
W
Zhong Kui
9,425
857
41
4
0
194,525
2
W
Ganesha
9,051
823
0
0
0
185,545
1
W
Skadi
9,980
907
29
3
0
207,795
0
L
Hades
9,373
852
43
4
0
175,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role