Player Matchup

Anhur
Anhur
Morgoden
Anhur
Level 36
God Stats
1W - 2L
1,665 SR
Queue Stats
30W - 10L
1,716 Elo+
Party 1
Osiris
Osiris
Smokingpyro
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,641 Elo+
Party 1
Ne Zha
Ne Zha
Trubbelkelp
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,565 Elo+
Party 1
Raijin
Raijin
epickiller
Raijin
Level 136
God Stats
0W - 3L
1,270 SR
Queue Stats
60W - 37L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
peperoni123
Baron Samedi
Level 158
God Stats
0W - 1L
1,786 SR
Queue Stats
15W - 9L
1,663 Elo+
Party 1
Team Averages
Level 116
1,544 SR
1,646 Elo+

VS

Team Averages
Level 136
1,577 SR
1,540 Elo+
Ah Muzen Cab
Ah Muzen Cab
Zhaahii
Ah Muzen Cab
Level 155
God Stats
13W - 4L
1,751 SR
Queue Stats
264W - 250L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
amazing-snack-
Baron Samedi
Level 125
God Stats
2W - 0L
1,457 SR
Queue Stats
265W - 271L
1,600 Elo+
Party 2
King Arthur
King Arthur
darkblaster99
King Arthur
Level 129
God Stats
4W - 1L
1,713 SR
Queue Stats
438W - 471L
1,564 Elo+
Party 2
Mulan
Mulan
eWJuiStrapon
Mulan
Level 122
God Stats
18W - 11L
1,658 SR
Queue Stats
454W - 415L
1,474 Elo+
Solo
Sol
Sol
paul_xtreme
Sol
Level 148
God Stats
4W - 5L
1,307 SR
Queue Stats
403W - 404L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Morgoden
Anhur
18
3 / 3 / 12
10,713
714
17,786
16,990
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
18
4 / 5 / 7
10,563
704
9,038
20,634
28,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
15
2 / 8 / 8
9,585
639
13,328
20,925
10,321
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
epickiller
Raijin
20
8 / 3 / 8
12,200
813
23,563
16,723
8,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
peperoni123
Baron Samedi
17
2 / 5 / 11
10,295
686
15,202
19,837
13,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Zhaahii
Ah Muzen Cab
19
7 / 3 / 13
11,985
799
19,780
10,111
5,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
amazing-snack-
Baron Samedi
17
4 / 5 / 11
11,008
734
17,610
15,888
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
darkblaster99
King Arthur
17
2 / 5 / 15
10,249
683
11,278
24,047
30,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mace

Mace

+10
Physical Power

20
7 / 2 / 13
11,909
794
20,165
22,709
26,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 4 / 16
10,827
722
16,296
15,528
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
90
19
Kills
22
24
Deaths
19
46
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
Morgoden
Anhur
3
3
12
3
L
Osiris
4
5
7
1.5
L
Ne Zha
2
8
8
0.75
W
Ah Muzen Cab
Zhaahii
Ah Muzen Cab
7
3
13
4.5
W
Baron Samedi
amazing-snack-
Baron Samedi
4
5
11
1.9
W
King Arthur
darkblaster99
King Arthur
2
5
15
1.9
W
7
2
13
6.75
L
Raijin
epickiller
Raijin
8
3
8
4
W
2
4
16
2.5
L
Baron Samedi
peperoni123
Baron Samedi
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,917
Damage
85,129
95,109
Taken
88,283
67,816
Mitigated
78,732
44,157
Healing
33,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Morgoden
Anhur
17,786
10,933
3,603
4,960
16,990
7,020
2,050
8,168
8,822
0
27,195
L
Osiris
9,038
1,630
2,951
1,612
20,634
28,509
499
6,888
13,746
0
11,856
L
Ne Zha
13,328
2,124
1,393
5,129
20,925
10,321
562
8,612
12,313
18
23,061
W
Ah Muzen Cab
Zhaahii
Ah Muzen Cab
19,780
3,044
237
1,913
10,111
5,576
3,321
5,555
4,556
0
40,120
W
Baron Samedi
amazing-snack-
Baron Samedi
17,610
749
5,716
4,174
15,888
9,399
677
8,587
7,301
38,628
0
W
King Arthur
darkblaster99
King Arthur
11,278
537
1,327
3,924
24,047
30,271
221
9,217
14,830
0
19,182
W
20,165
1,690
1,463
8,033
22,709
26,191
674
8,360
14,349
0
32,122
L
Raijin
epickiller
Raijin
23,563
1,417
3,199
5,090
16,723
8,609
1,873
4,949
11,774
51,008
0
W
16,296
1,932
2,168
4,929
15,528
7,295
2,820
7,064
8,464
38,611
0
L
Baron Samedi
peperoni123
Baron Samedi
15,202
380
8,607
7,613
19,837
13,357
138
5,289
14,548
30,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,356
Gold Earned
55,978
177
Minions Killed
169
0
Camps Cleared
0
1,438,822
Distance Traveled
1,381,010
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,713
714
46
3
0
300,552
0
L
Osiris
10,563
704
5
0
0
281,042
3
L
Ne Zha
9,585
639
16
1
0
277,046
3
W
Ah Muzen Cab
11,985
799
46
3
0
308,962
0
W
Baron Samedi
11,008
734
47
3
0
255,305
0
W
King Arthur
10,249
683
13
1
0
260,861
1
W
Mulan
11,909
794
23
2
0
282,487
0
L
Raijin
12,200
813
77
5
0
293,112
1
W
Sol
10,827
722
40
3
0
273,395
2
L
Baron Samedi
10,295
686
33
2
0
287,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role