Player Matchup

Lancelot
Lancelot
Baran002
Lancelot
Level 80
God Stats
44W - 42L
1,476 SR
Queue Stats
146W - 171L
1,427 Elo+
Party 2
Thor
Thor
Der_Poebel_
Thor
Level 88
God Stats
3W - 9L
1,308 SR
Queue Stats
127W - 163L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
LaZyx-iG
Kukulkan
Level 45
God Stats
45W - 47L
1,525 SR
Queue Stats
116W - 130L
1,432 Elo+
Party 2
Charybdis
Charybdis
Skullpsyche
Charybdis
Level 126
God Stats
124W - 113L
1,485 SR
Queue Stats
609W - 730L
1,405 Elo+
Party 2
Atlas
Atlas
Tulpenkilla
Atlas
Level 120
God Stats
83W - 89L
1,515 SR
Queue Stats
401W - 491L
1,429 Elo+
Party 2
Team Averages
Level 92
1,462 SR
1,410 Elo+

VS

Team Averages
Level 59
1,528 SR
1,399 Elo+
Cupid
Cupid
Dantom24
Cupid
Level 41
God Stats
2W - 2L
1,725 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 3
Ravana
Ravana
Flomso
Ravana
Level 33
God Stats
9W - 12L
1,500 SR
Queue Stats
112W - 148L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
Gray_Fox_Wiz
Gilgamesh
Level 38
God Stats
2W - 6L
1,213 SR
Queue Stats
115W - 152L
1,129 Elo+
Party 1
Cerberus
Cerberus
MINIMASCOT
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 137L
1,481 Elo+
Party 3
Anubis
Anubis
WaYynE__BrUCe
Anubis
Level 61
God Stats
12W - 9L
1,702 SR
Queue Stats
72W - 78L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baran002
Lancelot
11
1 / 0 / 2
6,516
592
4,545
5,540
3,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
7 / 0 / 0
6,502
591
4,127
6,471
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LaZyx-iG
Kukulkan
10
0 / 0 / 3
5,759
524
2,043
3,242
1,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Skullpsyche
Charybdis
10
1 / 0 / 2
5,660
515
6,679
5,682
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 2
6,380
580
4,727
8,420
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dantom24
Cupid
8
0 / 3 / 0
4,756
432
2,362
5,236
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Flomso
Ravana
8
0 / 4 / 0
4,883
444
2,423
8,179
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Gray_Fox_Wiz
Gilgamesh
9
0 / 1 / 0
4,926
448
3,025
6,673
3,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
MINIMASCOT
Cerberus
8
0 / 1 / 0
5,060
460
4,991
11,563
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,093
554
1,239
5,263
2,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Baran002
Lancelot
1
0
2
2
L
Cupid
Dantom24
Cupid
0
3
0
0
W
7
0
0
7
L
Ravana
Flomso
Ravana
0
4
0
0
L
Gilgamesh
Gray_Fox_Wiz
Gilgamesh
0
1
0
0
W
Kukulkan
LaZyx-iG
Kukulkan
0
0
3
1.5
L
Cerberus
MINIMASCOT
Cerberus
0
1
0
0
W
Charybdis
Skullpsyche
Charybdis
1
0
2
2
W
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
14,040
29,355
Taken
36,914
14,179
Mitigated
16,203
14,002
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Baran002
Lancelot
4,545
1,483
119
2,877
5,540
3,378
0
0
5,540
0
44,716
L
Cupid
Dantom24
Cupid
2,362
1,507
722
722
5,236
1,549
0
2,032
3,204
0
27,360
W
4,127
1,388
0
2,968
6,471
2,340
0
729
5,742
0
33,243
L
Ravana
Flomso
Ravana
2,423
1,024
0
879
8,179
2,609
0
410
7,769
0
30,315
L
Gilgamesh
Gray_Fox_Wiz
Gilgamesh
3,025
1,327
0
986
6,673
3,933
0
0
6,673
0
24,344
W
Kukulkan
LaZyx-iG
Kukulkan
2,043
387
0
1,110
3,242
1,110
384
787
2,455
36,786
0
L
Cerberus
MINIMASCOT
Cerberus
4,991
660
0
4,912
11,563
5,568
0
1,902
9,661
25,370
0
W
Charybdis
Skullpsyche
Charybdis
6,679
3,581
260
3,548
5,682
1,759
1,086
2,756
2,926
0
43,383
W
4,727
1,667
245
2,875
8,420
5,592
462
1,958
6,462
20,102
7,634
L
1,239
263
0
2,692
5,263
2,544
210
1,633
3,630
47,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
25,718
326
Minions Killed
286
0
Camps Cleared
0
966,749
Distance Traveled
977,277
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,516
592
84
8
0
225,637
2
L
Cupid
4,756
432
61
6
0
188,482
0
W
Thor
6,502
591
75
7
0
211,672
1
L
Ravana
4,883
444
59
5
0
184,483
2
L
Gilgamesh
4,926
448
41
4
0
216,649
0
W
Kukulkan
5,759
524
54
5
0
143,703
1
L
Cerberus
5,060
460
30
3
0
203,888
5
W
Charybdis
5,660
515
74
7
0
182,883
2
W
Atlas
6,380
580
39
4
0
202,854
2
L
Anubis
6,093
554
95
9
0
183,775
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role