Player Matchup

Cthulhu
Cthulhu
ItaIianDan
Cthulhu
Level 86
God Stats
4W - 4L
1,409 SR
Queue Stats
203W - 195L
1,508 Elo+
Solo
Ra
Ra
KidKedizzleAkaKK
Ra
Level 147
God Stats
3W - 0L
1,610 SR
Queue Stats
119W - 114L
1,488 Elo+
Solo
Vamana
Vamana
KingBobsley
Vamana
Level 108
God Stats
5W - 0L
1,763 SR
Queue Stats
156W - 129L
1,545 Elo+
Party 1
Atlas
Atlas
Ry00n
Atlas
Level 123
God Stats
8W - 7L
1,613 SR
Queue Stats
438W - 396L
1,493 Elo+
Party 1
Chernobog
Chernobog
odysseyguard
Chernobog
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
108W - 112L
1,512 Elo+
Party 1
Team Averages
Level 106
1,579 SR
1,509 Elo+

VS

Team Averages
Level 119
1,585 SR
1,543 Elo+
Persephone
Persephone
Brun1K
Persephone
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 17L
1,568 Elo+
Party 2
Ymir
Ymir
Namid05
Ymir
Level 48
God Stats
0W - 1L
1,679 SR
Queue Stats
54W - 45L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
Shiining-Justice
Ao Kuang
Level 148
God Stats
1W - 4L
1,756 SR
Queue Stats
598W - 571L
1,472 Elo+
Solo
Ra
Ra
XoKCoJI
Ra
Level 143
God Stats
0W - 2L
1,250 SR
Queue Stats
94W - 64L
1,597 Elo+
Party 2
Loki
Loki
Пузатик
Loki
Level 146
God Stats
7W - 11L
1,526 SR
Queue Stats
428W - 433L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItaIianDan
Cthulhu
20
5 / 4 / 20
13,218
696
23,484
26,078
34,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 13
14,213
748
19,862
18,994
9,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
20
5 / 3 / 15
13,561
714
24,154
34,021
30,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Ry00n
Atlas
20
9 / 6 / 13
14,989
789
24,773
36,422
40,862
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
odysseyguard
Chernobog
17
3 / 8 / 15
11,436
602
12,118
19,272
9,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brun1K
Persephone
20
3 / 4 / 10
12,516
659
23,069
18,504
10,523
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Namid05
Ymir
17
0 / 7 / 10
11,223
591
6,829
26,436
35,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

20
12 / 6 / 3
13,237
697
18,759
22,789
14,115
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 6 / 10
13,858
729
28,807
21,698
14,118
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

19
5 / 7 / 9
12,042
634
23,861
18,794
11,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
30
Kills
24
25
Deaths
30
76
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Persephone
Brun1K
Persephone
3
4
10
2
W
Cthulhu
ItaIianDan
Cthulhu
5
4
20
3.75
W
8
4
13
3.63
W
Vamana
5
3
15
4.17
L
Ymir
Namid05
Ymir
0
7
10
0.71
W
Atlas
Ry00n
Atlas
9
6
13
2.58
L
12
6
3
2.25
L
4
6
10
1.5
W
Chernobog
odysseyguard
Chernobog
3
8
15
1.31
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,391
Damage
101,325
134,787
Taken
108,221
125,977
Mitigated
85,401
61,645
Healing
32,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Brun1K
Persephone
23,069
829
798
1,988
18,504
10,523
740
11,497
6,719
47,889
0
W
Cthulhu
ItaIianDan
Cthulhu
23,484
1,116
4,837
4,841
26,078
34,723
175
12,536
13,542
36,777
0
W
19,862
1,861
13,081
7,581
18,994
9,897
1,019
12,779
6,215
60,642
0
W
Vamana
24,154
9,989
3,560
11,097
34,021
30,568
2,790
22,736
11,285
4,170
40,505
L
Ymir
Namid05
Ymir
6,829
534
776
2,723
26,436
35,272
0
17,419
8,320
13,019
0
W
Atlas
Ry00n
Atlas
24,773
8,025
3,503
9,118
36,422
40,862
1,297
17,811
18,611
43,812
0
L
18,759
5,742
1,979
6,728
22,789
14,115
1,038
13,633
8,854
22,250
0
L
28,807
2,398
7,597
7,024
21,698
14,118
0
14,320
6,769
71,397
0
W
Chernobog
odysseyguard
Chernobog
12,118
4,641
2,682
1,345
19,272
9,927
1,250
11,602
7,670
0
19,594
L
23,861
2,926
1,622
1,243
18,794
11,373
0
11,429
7,116
0
42,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,417
Gold Earned
62,876
205
Minions Killed
201
0
Camps Cleared
0
1,840,744
Distance Traveled
1,686,143
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,516
659
70
4
0
349,517
0
W
Cthulhu
13,218
696
38
2
0
379,438
4
W
Ra
14,213
748
97
5
0
388,342
0
W
Vamana
13,561
714
24
1
0
414,878
1
L
Ymir
11,223
591
11
1
0
320,284
1
W
Atlas
14,989
789
26
1
0
352,143
1
L
Ao Kuang
13,237
697
10
1
0
341,925
4
L
Ra
13,858
729
97
5
0
328,441
0
W
Chernobog
11,436
602
20
1
0
305,943
0
L
Loki
12,042
634
13
1
0
345,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role