Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ArgonLord
Yu Huang
Level 48
God Stats
5W - 7L
1,494 SR
Queue Stats
54W - 49L
1,513 Elo+
Solo
Guan Yu
Guan Yu
Blublopblop
Guan Yu
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 2L
1,798 Elo+
Solo
Hachiman
Hachiman
Hopsic
Hachiman
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 127L
1,650 Elo+
Solo
Da Ji
Da Ji
TheWorldWider
Da Ji
Level 46
God Stats
5W - 6L
1,654 SR
Queue Stats
154W - 133L
1,619 Elo+
Solo
Team Averages
Level 61
1,530 SR
1,616 Elo+

VS

Team Averages
Level 125
1,528 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
anestis17
Sylvanus
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 26L
1,604 Elo+
Party 1
Chaac
Chaac
evrofarmaki01
Chaac
Level 149
God Stats
3W - 2L
1,373 SR
Queue Stats
34W - 30L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
lampisgourz13
Erlang Shen
Level 158
God Stats
1W - 1L
1,767 SR
Queue Stats
54W - 38L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 1 / 1
10,417
579
11,365
17,183
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
ArgonLord
Yu Huang
15
4 / 3 / 6
9,616
534
13,315
14,748
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Blublopblop
Guan Yu
15
4 / 0 / 11
8,720
484
12,494
20,088
19,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Hopsic
Hachiman
17
4 / 2 / 4
10,325
574
13,974
17,238
6,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 5
10,045
558
7,998
15,544
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 1
7,932
441
7,177
11,712
3,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
 
Vulcan
12
0 / 4 / 3
7,430
413
11,378
10,833
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
anestis17
Sylvanus
10
1 / 7 / 1
6,359
353
10,365
20,275
18,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 1
7,728
429
7,312
14,115
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
lampisgourz13
Erlang Shen
15
6 / 5 / 0
9,147
508
10,558
21,247
11,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
7
7
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
1
6.5
L
Izanami
 
Izanami
0
3
1
0.17
L
Vulcan
 
Vulcan
0
4
3
0.38
W
Yu Huang
ArgonLord
Yu Huang
4
3
6
2.33
W
Guan Yu
Blublopblop
Guan Yu
4
0
11
9.5
W
Hachiman
Hopsic
Hachiman
4
2
4
3
W
3
1
5
5.5
L
Sylvanus
anestis17
Sylvanus
1
7
1
0.21
L
0
3
1
0.17
L
Erlang Shen
lampisgourz13
Erlang Shen
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,146
Damage
46,790
84,801
Taken
78,182
53,585
Mitigated
53,606
47,095
Healing
25,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,365
4,213
678
8,512
17,183
13,313
119
1,742
14,670
0
75,664
L
Izanami
 
Izanami
7,177
4,457
0
3,208
11,712
3,461
192
177
11,535
0
72,880
L
Vulcan
 
Vulcan
11,378
6,561
0
500
10,833
3,569
0
4,201
6,540
54,829
0
W
Yu Huang
ArgonLord
Yu Huang
13,315
1,826
112
2,046
14,748
6,354
314
8,608
6,098
84,866
0
W
Guan Yu
Blublopblop
Guan Yu
12,494
909
4,151
11,805
20,088
19,800
496
5,855
14,061
0
37,631
W
Hachiman
Hopsic
Hachiman
13,974
8,379
0
10,857
17,238
6,535
2,504
1,978
15,260
0
107,011
W
7,998
1,822
0
8,934
15,544
7,583
0
1,541
13,864
0
94,125
L
Sylvanus
anestis17
Sylvanus
10,365
2,966
2,040
6,730
20,275
18,953
0
5,939
14,244
29,776
10,937
L
7,312
1,229
0
5,707
14,115
16,371
0
1,422
11,924
0
51,910
L
Erlang Shen
lampisgourz13
Erlang Shen
10,558
3,989
0
7,365
21,247
11,252
0
1,576
19,394
0
81,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
38,596
639
Minions Killed
458
0
Camps Cleared
0
1,839,548
Distance Traveled
1,660,203
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,417
579
140
8
0
381,938
3
L
Izanami
7,932
441
115
6
0
304,763
8
L
Vulcan
7,430
413
84
5
0
350,615
3
W
Yu Huang
9,616
534
157
9
0
329,846
8
W
Guan Yu
8,720
484
43
2
0
423,712
4
W
Hachiman
10,325
574
166
9
0
315,790
2
W
Da Ji
10,045
558
133
7
0
388,262
5
L
Sylvanus
6,359
353
54
3
0
279,538
3
L
Chaac
7,728
429
88
5
0
357,066
6
L
Erlang Shen
9,147
508
117
7
0
368,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role