Player Matchup

Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GetThatHitter
Danzaburou
Level 148
God Stats
2W - 3L
1,775 SR
Queue Stats
109W - 74L
1,601 Elo+
Party 1
Baba Yaga
Baba Yaga
MageOrMid
Baba Yaga
Level 160
God Stats
1W - 1L
1,474 SR
Queue Stats
149W - 151L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Zexegon
Ne Zha
Level 159
God Stats
2W - 1L
1,253 SR
Queue Stats
448W - 355L
1,580 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,542 Elo+

VS

Team Averages
Level 63
1,487 SR
1,554 Elo+
Set
Set
GayzeIsBad
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,633 Elo+
Party 3
Ymir
Ymir
ThyJokerHaHaHa
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Medusa
Medusa
chanceisgreat
Medusa
Level 140
God Stats
1W - 4L
1,477 SR
Queue Stats
157W - 169L
1,500 Elo+
Party 2
Janus
Janus
derrickhalford
Janus
Level 108
God Stats
4W - 10L
1,456 SR
Queue Stats
265W - 267L
1,537 Elo+
Party 2
Thor
Thor
trαsh
Thor
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 12L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 0 / 1
6,755
614
2,901
3,476
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
9
0 / 2 / 4
5,384
489
2,556
6,397
5,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
GetThatHitter
Danzaburou
11
4 / 1 / 3
7,530
685
6,305
8,193
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
MageOrMid
Baba Yaga
12
2 / 0 / 1
6,836
621
1,531
3,549
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zexegon
Ne Zha
11
4 / 0 / 4
7,043
640
4,760
7,828
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,021
547
3,155
9,602
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
4,915
447
218
4,925
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,663
515
667
5,211
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,246
568
1,464
3,976
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
trαsh
Thor
10
2 / 3 / 0
5,979
544
6,057
8,764
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
1
0.5
W
Ymir
 
Ymir
0
2
4
1
L
0
4
1
0.13
W
Danzaburou
GetThatHitter
Danzaburou
4
1
3
5.5
W
Baba Yaga
MageOrMid
Baba Yaga
2
0
1
2.5
L
0
1
1
0.5
W
Ne Zha
Zexegon
Ne Zha
4
0
4
6
L
0
1
0
0
L
0
1
1
0.5
L
Thor
trαsh
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
11,561
29,443
Taken
32,478
13,845
Mitigated
12,283
10,756
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,901
1,325
0
2,131
3,476
1,495
0
111
3,365
0
58,610
W
Ymir
 
Ymir
2,556
751
361
526
6,397
5,027
0
1,355
5,042
16,622
0
L
3,155
1,157
0
3,791
9,602
3,412
0
1,157
8,445
0
40,927
W
Danzaburou
GetThatHitter
Danzaburou
6,305
2,835
0
5,328
8,193
3,364
648
261
7,932
0
46,254
W
Baba Yaga
MageOrMid
Baba Yaga
1,531
134
0
1,359
3,549
1,187
0
536
3,013
51,188
0
L
218
52
0
793
4,925
2,830
104
1,402
3,523
7,300
0
W
Ne Zha
Zexegon
Ne Zha
4,760
1,722
0
1,051
7,828
2,772
0
103
7,725
0
40,620
L
667
249
0
1,639
5,211
1,689
0
97
5,114
0
44,350
L
1,464
396
0
333
3,976
1,398
0
1,242
2,734
56,674
0
L
Thor
trαsh
Thor
6,057
1,980
0
3,794
8,764
2,954
0
189
8,575
0
39,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
28,824
395
Minions Killed
380
0
Camps Cleared
0
1,115,115
Distance Traveled
1,055,840
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,755
614
118
11
0
180,045
3
W
Ymir
5,384
489
27
2
0
232,842
2
L
Set
6,021
547
92
8
0
192,465
2
W
Danzaburou
7,530
685
71
6
0
225,732
3
W
Baba Yaga
6,836
621
101
9
0
212,503
4
L
Ymir
4,915
447
23
2
0
215,531
3
W
Ne Zha
7,043
640
78
7
0
263,993
0
L
Medusa
5,663
515
79
7
0
196,164
4
L
Janus
6,246
568
105
10
0
211,345
5
L
Thor
5,979
544
81
7
0
240,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role