Player Matchup

Kukulkan
Kukulkan
Prof_noodlehead
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,602 Elo+
Party 1
Thor
Thor
benjberisha
Thor
Level 69
God Stats
4W - 8L
1,558 SR
Queue Stats
96W - 149L
1,362 Elo+
Party 1
Neith
Neith
orinek02
Neith
Level 88
God Stats
63W - 68L
1,529 SR
Queue Stats
234W - 350L
1,342 Elo+
Solo
Team Averages
Level 59
1,529 SR
1,435 Elo+

VS

Team Averages
Level 123
1,451 SR
1,471 Elo+
Hel
Hel
Dani-extrem55
Hel
Level 147
God Stats
11W - 8L
1,530 SR
Queue Stats
568W - 525L
1,564 Elo+
Party 2
Cerberus
Cerberus
TillingBird9952
Cerberus
Level 107
God Stats
62W - 138L
1,324 SR
Queue Stats
1,058W - 2,313L
1,302 Elo+
Solo
Thor
Thor
xXbyRoda_mgXx
Thor
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
408W - 340L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 12 / 1
9,141
762
6,400
13,740
5,835
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 3
8,533
711
5,643
16,435
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
orinek02
Neith
13
0 / 5 / 6
8,953
746
13,606
13,771
5,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 14
9,960
830
13,413
11,015
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
13
1 / 3 / 10
8,531
711
4,861
12,922
6,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
14 / 2 / 6
11,171
931
18,798
13,941
7,061
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
20
20
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
Kukulkan
4
12
1
0.38
W
Cerberus
1
3
10
2
L
2
3
3
1.17
L
Neith
orinek02
Neith
0
5
6
0.6
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
37,072
43,946
Taken
37,878
17,415
Mitigated
17,460
4,697
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,413
822
4,908
6,303
11,015
4,264
661
1,234
9,781
47,231
0
L
Kukulkan
6,400
1,201
0
0
13,740
5,835
0
6,212
7,528
14,123
0
W
Cerberus
4,861
249
0
3,696
12,922
6,135
822
3,789
9,133
20,279
0
L
5,643
941
224
2,713
16,435
6,120
0
6,215
10,220
0
18,218
L
Neith
orinek02
Neith
13,606
4,938
0
1,760
13,771
5,460
0
6,169
7,602
0
40,578
W
18,798
4,140
0
1,549
13,941
7,061
1,244
2,324
11,617
0
36,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
29,662
104
Minions Killed
149
3
Camps Cleared
8
568,154
Distance Traveled
697,132
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,960
830
80
7
5
230,736
0
L
Kukulkan
9,141
762
18
2
0
130,002
0
W
Cerberus
8,531
711
33
3
2
228,121
5
L
Thor
8,533
711
24
2
2
228,204
5
L
Neith
8,953
746
62
5
1
209,948
1
W
Thor
11,171
931
36
3
1
238,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role