Player Matchup

Pele
Pele
AcesnydzRnT
Pele
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 247L
1,459 Elo+
Solo
Geb
Geb
CanadianPuff
Geb
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 141L
1,371 Elo+
Solo
Izanami
Izanami
CrispyXChicken1
Izanami
Level 39
God Stats
2W - 3L
1,663 SR
Queue Stats
166W - 162L
1,453 Elo+
Party 1
Charybdis
Charybdis
Osty1988
Charybdis
Level 125
God Stats
1W - 2L
1,545 SR
Queue Stats
183W - 159L
1,478 Elo+
Party 1
Apollo
Apollo
spartanrush
Apollo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,485 Elo+
Solo
Team Averages
Level 86
1,542 SR
1,449 Elo+

VS

Team Averages
Level 95
1,546 SR
1,405 Elo+
Danzaburou
Danzaburou
DoubleDropChop
Danzaburou
Level 25
God Stats
2W - 0L
1,743 SR
Queue Stats
118W - 132L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Hamlot
Sun Wukong
Level 158
God Stats
3W - 4L
1,408 SR
Queue Stats
769W - 790L
1,476 Elo+
Solo
Da Ji
Da Ji
LookItsJimm
Da Ji
Level 108
God Stats
7W - 7L
1,477 SR
Queue Stats
291W - 299L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
berkocagisen
Zhong Kui
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 38L
1,380 Elo+
Solo
Loki
Loki
sahha
Loki
Level 160
God Stats
1W - 1L
1,601 SR
Queue Stats
183W - 186L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 6
10,622
708
14,578
20,057
9,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 16
10,682
712
13,307
23,918
23,644
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 8 / 11
11,460
764
14,157
17,801
8,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Osty1988
Charybdis
18
9 / 7 / 6
10,994
733
13,736
18,590
9,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
17
2 / 7 / 9
10,384
692
10,815
14,673
7,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoubleDropChop
Danzaburou
20
9 / 1 / 25
13,470
898
21,942
15,643
9,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Hamlot
Sun Wukong
19
3 / 4 / 26
11,542
769
8,969
19,950
33,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
10 / 6 / 14
12,087
806
17,165
15,345
9,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
berkocagisen
Zhong Kui
20
14 / 2 / 18
13,538
903
25,451
18,745
16,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
sahha
Loki
17
4 / 7 / 20
10,956
730
10,818
17,167
8,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
143
19
Kills
40
40
Deaths
20
48
Assists
103
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
1
9
16
1
L
3
8
11
1.06
W
Danzaburou
DoubleDropChop
Danzaburou
9
1
25
21.5
W
Sun Wukong
Hamlot
Sun Wukong
3
4
26
4
W
10
6
14
2.83
L
Charybdis
Osty1988
Charybdis
9
7
6
1.71
W
Zhong Kui
berkocagisen
Zhong Kui
14
2
18
11.5
W
Loki
sahha
Loki
4
7
20
2
L
Apollo
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,593
Damage
84,345
95,039
Taken
86,850
58,945
Mitigated
77,881
17,870
Healing
37,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,578
1,459
1,110
3,773
20,057
9,288
351
3,739
16,081
0
31,211
L
13,307
854
931
1,661
23,918
23,644
0
4,761
18,913
20,152
0
L
14,157
7,407
907
3,598
17,801
8,876
642
8,105
9,439
0
24,836
W
Danzaburou
DoubleDropChop
Danzaburou
21,942
11,677
2,030
7,241
15,643
9,748
2,790
1,775
13,868
0
52,158
W
Sun Wukong
Hamlot
Sun Wukong
8,969
744
1,888
4,612
19,950
33,661
557
4,330
15,620
0
22,628
W
17,165
4,977
615
1,344
15,345
9,253
2,156
2,825
12,520
0
26,558
L
Charybdis
Osty1988
Charybdis
13,736
6,284
50
3,625
18,590
9,331
0
2,840
15,614
0
25,351
W
Zhong Kui
berkocagisen
Zhong Kui
25,451
2,572
4,187
11,039
18,745
16,332
2,121
2,992
15,753
47,730
0
W
Loki
sahha
Loki
10,818
2,104
886
4,005
17,167
8,887
38
1,385
15,782
0
15,058
L
Apollo
10,815
3,623
608
1,607
14,673
7,806
889
6,006
8,451
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,142
Gold Earned
61,593
161
Minions Killed
155
0
Camps Cleared
0
1,243,629
Distance Traveled
1,407,582
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,622
708
32
2
0
253,172
0
L
Geb
10,682
712
15
1
0
265,697
1
L
Izanami
11,460
764
29
2
0
246,114
0
W
Danzaburou
13,470
898
55
4
0
285,595
0
W
Sun Wukong
11,542
769
23
2
0
264,778
1
W
Da Ji
12,087
806
9
1
0
285,167
0
L
Charybdis
10,994
733
36
2
0
220,118
1
W
Zhong Kui
13,538
903
57
4
0
266,896
0
W
Loki
10,956
730
11
1
0
305,146
0
L
Apollo
10,384
692
49
3
0
258,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role