Player Matchup

Heimdallr
Heimdallr
Alienfoo
Heimdallr
Level 28
God Stats
1W - 2L
1,233 SR
Queue Stats
59W - 73L
1,389 Elo+
Solo
Medusa
Medusa
FizzyGinga88
Medusa
Level 141
God Stats
4W - 3L
1,648 SR
Queue Stats
153W - 159L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Juanjomsp
Yu Huang
Level 69
God Stats
5W - 5L
1,293 SR
Queue Stats
315W - 316L
1,427 Elo+
Party 1
Susano
Susano
VikingKerekMe
Susano
Level 148
God Stats
0W - 3L
1,221 SR
Queue Stats
116W - 151L
1,392 Elo+
Solo
Athena
Athena
Xarly666
Athena
Level 104
God Stats
2W - 3L
1,520 SR
Queue Stats
300W - 333L
1,419 Elo+
Party 1
Team Averages
Level 98
1,383 SR
1,418 Elo+

VS

Team Averages
Level 83
1,578 SR
1,448 Elo+
Merlin
Merlin
Nickipicki
Merlin
Level 68
God Stats
8W - 7L
1,415 SR
Queue Stats
177W - 178L
1,500 Elo+
Party 2
Thoth
Thoth
P3RSIST
Thoth
Level 146
God Stats
9W - 4L
1,697 SR
Queue Stats
291W - 258L
1,559 Elo+
Party 2
Discordia
Discordia
ThiccLulu
Discordia
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 81L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
jan019313
Nu Wa
Level 87
God Stats
4W - 0L
1,778 SR
Queue Stats
103W - 74L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
no1me
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alienfoo
Heimdallr
18
7 / 7 / 11
11,849
658
10,779
18,565
8,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
18
7 / 5 / 7
12,259
681
21,717
20,342
8,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Juanjomsp
Yu Huang
18
6 / 6 / 9
12,244
680
12,466
16,878
8,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 8 / 13
12,758
709
16,564
19,275
8,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Xarly666
Athena
19
0 / 4 / 20
11,166
620
7,352
24,300
33,149
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nickipicki
Merlin
19
2 / 7 / 17
12,084
671
8,690
14,595
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
P3RSIST
Thoth
20
14 / 5 / 6
14,531
807
24,493
13,155
5,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ThiccLulu
Discordia
20
8 / 1 / 17
14,315
795
24,287
12,051
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
jan019313
Nu Wa
19
6 / 7 / 14
12,526
696
17,269
18,220
7,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
no1me
Sun Wukong
17
0 / 9 / 22
11,483
638
16,911
28,619
25,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
106
27
Kills
30
30
Deaths
29
60
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alienfoo
Heimdallr
7
7
11
1.79
L
Medusa
7
5
7
2.1
L
Yu Huang
Juanjomsp
Yu Huang
6
6
9
1.75
W
Merlin
Nickipicki
Merlin
2
7
17
1.5
W
Thoth
P3RSIST
Thoth
14
5
6
3.4
W
Discordia
ThiccLulu
Discordia
8
1
17
16.5
L
7
8
13
1.69
L
Athena
Xarly666
Athena
0
4
20
2.5
W
Nu Wa
jan019313
Nu Wa
6
7
14
1.86
W
Sun Wukong
no1me
Sun Wukong
0
9
22
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,878
Damage
91,650
99,360
Taken
86,640
67,241
Mitigated
51,016
33,542
Healing
27,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alienfoo
Heimdallr
10,779
4,177
1,277
2,011
18,565
8,801
1,163
14,155
4,182
0
29,878
L
Medusa
21,717
7,759
631
6,478
20,342
8,404
1,605
15,978
4,126
0
49,631
L
Yu Huang
Juanjomsp
Yu Huang
12,466
705
1,569
2,718
16,878
8,026
698
13,407
3,253
41,708
0
W
Merlin
Nickipicki
Merlin
8,690
1,557
1,709
1,742
14,595
6,652
2,170
4,654
9,941
24,864
0
W
Thoth
P3RSIST
Thoth
24,493
428
2,062
1,369
13,155
5,605
2,358
3,511
9,644
40,025
0
W
Discordia
ThiccLulu
Discordia
24,287
1,456
2,725
4,767
12,051
5,680
1,661
2,408
9,643
52,602
0
L
16,564
2,055
3,133
2,009
19,275
8,861
955
13,833
5,115
0
40,970
L
Athena
Xarly666
Athena
7,352
1,935
5,353
8,363
24,300
33,149
441
15,974
7,945
20,686
0
W
Nu Wa
jan019313
Nu Wa
17,269
4,084
1,275
3,275
18,220
7,534
1,764
4,483
13,737
34,879
0
W
Sun Wukong
no1me
Sun Wukong
16,911
1,708
1,101
7,304
28,619
25,545
849
4,762
23,857
0
31,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,276
Gold Earned
64,939
205
Minions Killed
193
0
Camps Cleared
0
1,575,916
Distance Traveled
1,668,315
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,849
658
51
3
0
279,345
0
L
Medusa
12,259
681
42
2
0
325,864
0
L
Yu Huang
12,244
680
55
3
0
316,179
2
W
Merlin
12,084
671
35
2
0
290,279
0
W
Thoth
14,531
807
49
3
0
340,094
0
W
Discordia
14,315
795
58
3
0
370,214
5
L
Susano
12,758
709
41
2
0
279,480
1
L
Athena
11,166
620
16
1
0
375,048
0
W
Nu Wa
12,526
696
26
1
0
298,579
0
W
Sun Wukong
11,483
638
25
1
0
369,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role