Player Matchup

Horus
Horus
Just zGoki
Horus
Level 160
God Stats
7W - 5L
1,275 SR
Queue Stats
555W - 327L
1,710 Elo+
Party 1
Artemis
Artemis
Paniqui7
Artemis
Level 125
God Stats
1W - 3L
1,501 SR
Queue Stats
309W - 250L
1,572 Elo+
Party 2
Jormungandr
Jormungandr
WallyB_01
Jormungandr
Level 160
God Stats
3W - 2L
1,564 SR
Queue Stats
554W - 428L
1,646 Elo+
Party 2
Pele
Pele
iClima_03
Pele
Level 159
God Stats
46W - 26L
1,710 SR
Queue Stats
692W - 603L
1,622 Elo+
Party 2
Scylla
Scylla
รтяykєя
Scylla
Level 160
God Stats
25W - 12L
1,722 SR
Queue Stats
979W - 631L
1,715 Elo+
Party 1
Team Averages
Level 153
1,554 SR
1,653 Elo+

VS

Team Averages
Level 106
1,463 SR
1,614 Elo+
Athena
Athena
AgZura
Athena
Level 87
God Stats
0W - 1L
1,426 SR
Queue Stats
19W - 10L
1,699 Elo+
Solo
Maui
Maui
CarlosTheBeagle
Maui
Level 156
God Stats
5W - 7L
1,355 SR
Queue Stats
657W - 721L
1,539 Elo+
Solo
Janus
Janus
FanboydeWarchi
Janus
Level 51
God Stats
2W - 2L
1,700 SR
Queue Stats
80W - 26L
1,716 Elo+
Party 3
Anhur
Anhur
FumanteComCancer
Anhur
Level 89
God Stats
2W - 5L
1,536 SR
Queue Stats
190W - 177L
1,514 Elo+
Solo
Ra
Ra
JockeyWar
Ra
Level 148
God Stats
3W - 5L
1,297 SR
Queue Stats
299W - 202L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 1 / 8
9,142
609
7,322
11,936
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Paniqui7
Artemis
12
1 / 5 / 2
7,496
500
5,851
12,141
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
WallyB_01
Jormungandr
15
1 / 0 / 3
8,890
593
6,138
7,229
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
14
2 / 2 / 2
8,540
569
6,543
11,465
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
8 / 1 / 3
9,070
605
11,570
7,266
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AgZura
Athena
10
3 / 5 / 1
6,567
438
4,876
14,926
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 6
6,893
460
3,948
12,827
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 1
8,074
538
7,183
9,218
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 1
8,877
592
8,243
8,849
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 2 / 1
8,255
550
4,471
10,376
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
9
9
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
AgZura
Athena
3
5
1
0.7
L
0
3
6
1
L
2
4
1
0.63
L
4
1
1
4.5
L
0
2
1
0.25
W
Horus
3
1
8
7
W
Artemis
Paniqui7
Artemis
1
5
2
0.4
W
Jormungandr
WallyB_01
Jormungandr
1
0
3
2.5
W
Pele
2
2
2
1.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,424
Damage
28,721
50,037
Taken
56,196
23,969
Mitigated
28,421
15,443
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AgZura
Athena
4,876
1,330
0
729
14,926
5,406
0
5,063
9,863
40,869
0
L
3,948
930
0
3,837
12,827
10,836
0
3,919
8,908
19,400
4,329
L
7,183
955
0
1,794
9,218
3,135
111
2,620
6,598
72,726
0
L
8,243
4,835
0
2,804
8,849
3,509
0
0
8,849
0
81,167
L
4,471
796
415
4,665
10,376
5,535
0
6,106
4,270
74,100
0
W
Horus
7,322
2,862
1,060
3,403
11,936
7,733
339
4,823
7,025
0
38,773
W
Artemis
Paniqui7
Artemis
5,851
2,962
0
2,021
12,141
3,771
0
2,254
9,887
0
44,080
W
Jormungandr
WallyB_01
Jormungandr
6,138
2,478
0
2,250
7,229
4,762
906
3,146
4,083
72,952
0
W
Pele
6,543
1,738
0
5,814
11,465
4,647
0
4,249
7,106
0
75,717
W
11,570
2,468
0
895
7,266
3,056
183
4,799
2,293
76,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
38,666
514
Minions Killed
534
0
Camps Cleared
0
1,484,876
Distance Traveled
1,439,039
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,567
438
73
5
0
305,555
2
L
Maui
6,893
460
39
3
0
279,168
7
L
Janus
8,074
538
124
8
0
284,286
6
L
Anhur
8,877
592
141
9
0
272,868
1
L
Ra
8,255
550
157
10
0
297,162
4
W
Horus
9,142
609
39
3
0
296,454
3
W
Artemis
7,496
500
80
5
0
251,109
6
W
Jormungandr
8,890
593
143
10
0
299,395
0
W
Pele
8,540
569
111
7
0
340,598
2
W
Scylla
9,070
605
141
9
0
297,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role